ID Date Details Thread
#527 April 24, 2017
  • Added materials ( http://thedivinityrp.net/forum/showthread.php?tid=78&pid=125057#pid125057 | Thanks Legacy)
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#526 April 22, 2017
  • Changed max medlabs to 3.
  • Added sex price to HUD. (So know how much you're getting paid to get jiggy wit' it.)
  • Cocaine is now confiscatable.
  • BMD Labs and BMD weapons can no longer be confiscated during zombie event. (Zombie event with NPCs, not players)
  • Money and food if stuck in the ground, will be repositioned. (Less lost stuff)
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#525 April 15, 2017
  • Added rp_orgding
  • Fixed stunstick (Should detect hitboxes better)
  • Added crosshair to stunstick
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#524 April 09, 2017
  • Changed all links to steam browser in-game (I'll explain this in the post.)
  • Added arrow hat (Thanks Todd Lerfondler)
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#523 April 08, 2017
  • Added MK, Lottery, and Kill statistics
  • Increased default prop limit by 10.
  • Added /openstats (Shows stats for the specified player.)
  • Increased pocket space perm to 6 slots (Was 5).
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#522 April 07, 2017
  • Added individual player statistics (Link under member profiles)
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#521 April 06, 2017
  • Buffed UMP, Five-Seven, and P228 (Just a slight damage buff.)
  • Demotes now demote you to hobo. (No salary for the filthy casuals.)
  • Crosshair added to crossbow. (You're not blind shooting like Helen Keller anymore.)
  • Setting jobs is now properly logged.
  • Adjusted daily reward (Get slight more now, OH BOY.)
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#520 April 03, 2017
  • RP_SetName can now be used on offline players.
  • Selling oil will now factor in the oil tanks in your pocket. (Less tedious shit)
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#519 April 02, 2017
  • Added printer fix angle functionality (Alt -E | Checking to see if a prop is above it so it doesn't work if the keys are accidentally pressed in unison.)
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#518 March 31, 2017
  • Administrators have access to the hit list when in admin mode.
  • Added Guidelines command (/guidelines)
  • Damage, speed, and resistance stats don't take effect in MK anymore.
  • Added Empty Pocket Command (/emptypocket)
  • Added alias for vigilante list (/viglist)
  • MK now has a few seconds delay before weapons are given.
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#517 March 28, 2017
  • On restart timer, certain entities will explode and will drop money based on their value. (Going to eventually make something for crashes, since I know this is complained about a lot.)
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#516 March 26, 2017
  • Added daily logon rewards. (15% chance of credits, 25% chance of karma, and 60% chance for money)
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#515 March 24, 2017
  • Added /sling (Display weapon on your back when it is not active. For most SMG, rifles, snipers, etc.)
  • Added Raven, Death Buddy, Mist, Combine Ball, and Camera hat. (Thanks Invalid and Tony Evening)
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#514 March 23, 2017
  • Money dropped from labs when they are removed. (In Printer's case, when it's unowned and explodes.)
  • Weld tool now shows when constraints are removed.
  • Heavy armor and armor now have shipments of 5.
  • Pressing E with the weapon checker out causes a weapon check to occur.
  • Fixed clientside limit of microwaves to 3.
  • Fixed hat loading (First time loading will always be a bit problematic but made it load slowly so your game doesn't lock up.)
  • Fixed advanced duplicator with stacker props and saving material.
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#513 March 21, 2017
  • Increased time on hotel manager notifications.
  • Hotel now shows if there's a current hotel manager.
  • Added a timer to player zombie event start.
  • Modified several hats positioning (Thanks Legacy)
  • Both ducky hats now produce quack noises. (Kill me)
  • Cheques now return money on disconnect. (If any are unclaimed that you've made.)
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#512 March 17, 2017
  • Added Hotdog hat and wings to hat store. (Thanks Todd Lerfondler and Tony Evening)
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#511 March 13, 2017
  • Printer money now spawns properly (Not sure why it was literally spawned clipping inside printers so now it spawns at the same level as the printer and a bit forward.)
  • Increased text cap for warrants.
  • Added alias for unwant. (/u)
  • Changed lottery limit to 20 million.
  • Fixed prop transferring not working with limits.
  • Fixed M4A1 animation being wonky.
  • Letters and melon pets should no longer drop when you die when wanted.
  • Can no longer switch jobs on ladders. (Weird exploit shit)
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#510 March 09, 2017
  • Increased distillery limit to 4. (Figured since drug dealer has multiple types of labs that the limit for bartender should be increased a bit.)
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#509 March 08, 2017
  • Stacker now copies over material.
  • Moved bridge visit point (Apparently it was buggy and a pain in the ass.)
  • Added crosshair to medkit.
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#508 March 06, 2017
  • Added 3D glasses and Headcrab hat (Thanks Todd Lerfondler)
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#507 March 02, 2017
  • Mailbox changes (Lockpickable | Shipments can be placed in them | Weight system (Shipment is 3 weight so two max) - Probably going to come with bugs and other stuff but to be expected.)
  • Organization data now linked to member profiles.
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#506 March 01, 2017
  • Mailbox now shows owner (Will probably be more changes to mailboxes during the weekend.)
  • As mayor, having your laws as "default laws" will now show the default laws for everyone instead of just that text.
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#505 March 01, 2017
  • Added Target Range (Know I sort of threw it in another update. Thanks AngryPygmy for helping with it. Shows damage indicator and factors in how far bullet position is from bullseye | Available for gun dealer | Max of 3 | Lots of text)
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#504 February 28, 2017
  • Added /pee (Gimmicky old bullshit that'll probably get removed.)
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#503 February 27, 2017
  • Added Coffee, Ducky 2, Splitter, and stacks hat. (Thanks Tony Evening, Todd Lerfondler, and Galaxy)
  • Jeff sucks and shouldn't get the coffee hat because he's not a true coffee.
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#502 February 26, 2017
  • Added Melington Sheldon Toggle (Have derpy turtle follow you instead.)
  • Added extra picture frames perm (Spawn 4 frames instead of 2.)
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#501 February 26, 2017
  • Door changes (You can't lock a door until 3 seconds after a successful pick. | Door Spam Prevention - Can't open and close it repeatedly.)
  • Added vape event (Everyone gets a vape)
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#500 February 25, 2017
  • Added distillery for bartender. (Just beer at the moment, will add more to it with feedback, suggestions, etc.)
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#499 February 25, 2017
  • Added Vape Color to settings (No longer weapon color for people that wanted this.)
  • Changed MK spawn radius (People shouldn't get fucking stuck in one another.)
  • Messed with arrest system slightly. (Should be slightly easier to arrest when it's higher pop. Say feedback or whatever if you want.)
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#498 February 24, 2017
  • Added a bunch of chat sounds. (They should all be in the thread under guides. - Thanks Skippy, Invalid, and whoever else that suggested them.)
  • Added Jack Hat and Spooky Mask thing (Thanks Shae Will and Todd Lerfondler)
  • Added menus to /warrant, /want, /cheque, /transfer, /job, and /lotto.
  • Increased chance to spawn with "shiv" in jail for Anarchist and SPT.
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#497 February 23, 2017
  • Added shroom hat
  • Added frames to theater (Movie theater manager can put things on them.)
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#496 February 22, 2017
  • Weed seeds are no longer confiscatable.
  • Mailboxes can be undone using your undo key.
  • MK does not give any rewards if there is no winner.
  • Added money logs (RP_Moneylogs)
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#495 February 19, 2017
  • Oil entities when destroyed or on job change will now drop an entity with the amount it held. (Will be better for raids and what not.)
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#494 February 16, 2017
  • Moved Lottery machine to change area.
  • Removed oil dude from subway and theatre. (Moved it next to hobo spawn for now. Seemed like a middleground.)
  • Added heartbeat sound when taking heroin.
  • Added mailbox (Thank Angrypygmy again - Able on restart and will need to be tested and everything.)
  • Fixed beard hat. (Thanks Monogue)
  • Added Top Hat (Thanks Legacy)
  • Added War Pig Hat (Thanks Lah_Hammer)
  • Added Sandvich Hat (Thanks Tony Evening)
  • Added too many fucking hats.
  • Doors when unowned will revert skins.
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#493 February 11, 2017
  • Added Vodka (Available on restart, will mess with the effects more later but right now it's just a stronger version of beer that lasts longer.)
  • Added sitting benches (More benches for people to sit around the map.)
  • Added Staff Ding (Will give a notification to staff everytime there's a To Staff message. - rp_staffding)
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#492 February 10, 2017
  • Added door skin (Can change skin of doors you own.)
  • Poop changes (If pregnant, will poop a baby. | Can't throw poop when frozen.)
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#491 February 09, 2017
  • Added Prize amount to MK (Supers right now can set it so you win up to $50k from Mortal Kombat and can also specify which weapon to use. May make prize random if not triggered by super.)
  • Added Fortunate Son hat (Thanks Lah_Hammer)
  • Fixed agenda not showing for mayor in F4.
  • Adjusted time to get to border control visitation point (Was 120 seconds, is now 240)
  • Slightly buffed medic healing radius. (Not sure if it made too much of a difference so feedback is good.)
  • Toggle keys HUD with di_hud (For special movie time with special friends. :^) )
  • Disabled quakes (I may bring it back at some point again but not sure. At this point it's just a pointless feature. Wish I could do more with meteors too.)
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#490 February 08, 2017
  • Added last played data to loading screen.
  • Fixed armor calculation stuff with arrest stick. (More may be changed as far as armor and arresting goes.)
  • Cooks can now freeze microwaves near theatre (Experimental)
  • Oil NPC near newer buildings moved to DD/Gangster spawn.
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#489 February 07, 2017
  • Added heavy armor to BMD (200 armor | Costs $1,000)
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#488 February 05, 2017
  • Hat Effects (Bomb - Explosion effect on death | Duck - Duck noises when damage is taken.)
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#487 February 04, 2017
  • Added AFK timer for players. (If you're AFK for 45 minutes you're set to citizen. Should open slots for jobs.)
  • Fixed Mod Help (/modhelp)
  • Added hours to offline lookup.
  • Karma for medic labs increased if price is zero.
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#486 February 03, 2017
  • Added weapon switch menu (Will be available on restart. Defaults to off so you'll have to turn it on in the settings tab. Thanks Angrypygmy)
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#485 February 01, 2017
  • Added Ushanka and Beard (Thanks Liberosis and Monogue)
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#484 January 29, 2017
  • Added /modhelp
  • Added buyer near slums warehouse
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#483 January 28, 2017
  • Added /currentevent (Tells you what event is currently happening.)
  • Added more notifications to traveler. (Fixed bugs, added notifications, etc. Grenades should work but who knows how long they'll be around for.)
  • Added comic sans to fonts.
  • Chat Optimizations (Chat should be somewhat quicker but not sure if it's negligible.)
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#482 January 27, 2017
  • Added Traveler NPC (Sells dank stuff. Thanks Angrypygmy for coding all of it.)
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#481 January 24, 2017
  • Modified General Hat (Thanks Legacy)
  • Improved hat menu (Load times shouldn't be an issue anymore.)
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#480 January 23, 2017
  • Beer effect changes. (Now does push instead of attack. Does 4-5 random actions in a 20 second span to last a bit longer.)
  • Added snowball to toggle permanent weapons.
  • Automatic Hit Changes (Every 420 seconds, and 2-3 people instead of 5-6. Maybe will make it the job a little more active.)
  • Local Mute on TVs will now make the video stop rendering. (Or should)
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#479 January 23, 2017
  • Changed cosmetic tab to settings. (Put all toggles in this tab now along with player color/weapon color.)
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#478 January 22, 2017
  • Add genome machines to sharpshooter and chief spawn.
  • Added double spacing to hit and vigilante list. (Easier to read without deciphering wall of text.)
  • Updated crown hat positioning. (Should be better now - Thanks Legacy)
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#477 January 21, 2017
  • Added RP_SetName (Administrator+ Example RP_SetName )
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#476 January 20, 2017
  • Added organization data to organization tab. (Shows members)
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#475 January 19, 2017
  • Added /ground (Just puts you at citizen spawn. Shitty naming scheme with /roof and /ground now.)
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#474 January 17, 2017
  • Crown hat protects against goomba stomp. (This was really important to add, okay.)
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#473 January 17, 2017
  • Default stats will now give job name. (Instead of giving police officer to every cop job weirdly.)
  • Rape on banned players will always go through. (Toggle banned is the exception.)
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#472 January 12, 2017
  • Added entity count for all major items you spawn (Printers, Labs, etc.)
  • Disabled holiday hats (Will be available again the next time the holidays roll around.)
  • Added prompt to leave organization. (So people don't accidentally leave and have that 'oh shit' moment.)
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#471 January 11, 2017
  • Added TV for mayor (Replaced radio)
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#470 January 10, 2017
  • Added minute delay between mayor votes.
  • Added dirty water to ingredients list for weed.
  • Added hat_equip console command (For quickly equipping hats. Example: hat_equip TF2COWBOY)
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#469 January 09, 2017
  • Added like system to forums.
  • Added a bunch of materials. (Thanks Legacy)
  • Can now cancel hacking cameras with left click.
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#468 January 08, 2017
  • Added reward for person(s) that kill the most zombies in zombie event.
  • Changed max microwaves to 4.
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#467 January 07, 2017
  • Added karma event
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#466 January 06, 2017
  • Updated /roof (Will accept common names like /roof hospital)
  • Added notification for oil price change.
  • Added notifications for dropping money and checks.
  • Added separate toggle for theater/tv and radio. (rp_theatre)
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#465 January 06, 2017
  • Added functionality to search players in lookup that are offline.
  • Removed snowballs (Can still access in credit store.)
  • Disabled forever snow
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#464 December 31, 2016
  • Merged /togglepermas and /perms. (Instead of multiple commands just for one thing.)
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#463 December 28, 2016
  • Increase demotion and warrant reason length.
  • Increased staff run and walk speed.
  • Added argument for /fire (/fire )
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#462 December 27, 2016
  • Added trash cans (Same as dumpster but drops one item and is a trash can.)
  • Added ban time formatting (Example: !ban SteamID 2h 2 hour ban)
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#461 December 24, 2016
  • Added /profile (Gets the steam profile for the specified player/steamid)
  • Merged ban and banid (Just one command now, not sure why I didn't do this forever ago.)
  • CPs killing mayor doesn't remove the mayor from vigilante list.
  • Modified /price (Can now change Mercenary/SG salary)
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#460 December 20, 2016
  • Added multiple new background images for loading screen (Thanks Daniel)
  • Added visor hat (Thanks Legacy)
  • Made hit list show reason and price.
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#459 December 19, 2016
  • Weapon and Model event rewards from vault stay until restart.
  • Weapon checker now autowants (Since SG has frisk. 33% chance of autowant.)
  • Mayor votes can now have 10 candidates at once. (Will see how this goes.)
  • Added mayor resignation notification.
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#458 December 16, 2016
  • Stunstick damage raised to 44.
  • Disabled medkits in mortal kombat.
  • Added rank count to leaderboards.
  • Possibly fixed shipment dupe bug. (How even)
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#457 December 14, 2016
  • Add Duck hat and future hat (Thanks Gutsy)
  • Alphabetically sorted hat menu.
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#456 December 12, 2016
  • Added /fill. (Fills printers to max.)
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#455 December 10, 2016
  • Security guard changes (Remove weapon checker, can now frisk by pressing E on players or typing /frisk.)
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#454 December 09, 2016
  • Added Santa Hat (Price is $60k)
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#453 December 07, 2016
  • Scanner buff (Now shows location of Mayor during visits.)
  • Props knocked down from warrants now stay knocked down until warrant is over.
  • Keypad can not be used during cracking or until fading door unfades from the crack.
  • Fixed automatic hits. (I think)
  • Fixed TV rendering issues.
  • Fixed several issues with guns. (Stuck ironsights, sound not playing, etc.)
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#452 December 03, 2016
  • Added Ocotpus Hat, Bread Buddy, and Chicken hat (Thanks invalid)
  • You can now put drug ingredients into dumpsters and get a bit of karma every so often.
  • Reduced production time for weed slightly.
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#451 December 01, 2016
  • Added snowman and eyeball hat (Thanks Invalid)
  • Added more CP sounds (Thanks Legacy)
  • Added oil hold perm (Can hold 60 rather than 30.)
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#450 November 28, 2016
  • Hats will be equipped/saved on connect.
  • Added dumpster (Food from dumpster now only gives 10-20 hunger.)
  • Made boulders not do the shakey shake.
  • Minimun keypad hold length with keypad cracking is now 10 seconds.
  • Added snow to forum.
  • Precious balls stay in their precious place.
  • Added printers and food to buy logs.
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#449 November 20, 2016
  • Readded Weather (Will be effective on restart. Snow for holidays.)
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#448 November 18, 2016
  • Updated Dapper top and added Straw Hat (Thank Legacy)
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#447 November 17, 2016
  • Raised empty shipment limit to 8.
  • Ingredients can be directly clicked on to spawn them.
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#446 November 16, 2016
  • Simplified laws (Fine with more feedback on it.)
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#445 November 14, 2016
  • Added youtube playlist support (Still max of 20 videos, since it would be a shit ton of API calls and cause problems in general.)
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#444 November 11, 2016
  • Change loading screen (Multiple images, going to keep updating it.)
  • Changed notification for law change. (Factors in mayor's grace.)
  • Fixed selling shipments not decreasing shipment count.
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#443 November 10, 2016
  • Added presents
  • Added meteors
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#442 November 08, 2016
  • Added /nm (Changes you to your default model. Useful with /thugme.)
  • Added rainbow clouds for permanent vape. (Toggle with reload.)
  • Snowball added to default loadout.
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#441 November 06, 2016
  • Added Vapes (Effective on restart - 3 hours or so)
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#440 November 05, 2016
  • Updated Gang Stats (Thanks Legacy - http://thedivinityrp.net/forum/showthread.php?tid=12137)
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#439 November 03, 2016
  • Added Ink tablets to BMD lab.
  • Updated Sombrero hat (Thanks Legacy)
  • Fixed waypoints not being removed.
  • Jail Escapees (Now when escaping, you are only wanted if you go near CPs and you are given perm weapons. Takes 3 minutes to escape.)
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#438 November 01, 2016
  • Added Stunt hat (Thanks Gutsy)
  • Eat your own snow. (I hate you, Spade slick.)
  • Text screen limit with people with prop increase is now 8.
  • Cameras are frozen upon being spawned.
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#437 October 30, 2016
  • Added riot shield to cop store. (Only takes 150 damage rather than the default 250 with the loadout.)
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#436 October 30, 2016
  • Coffee is now only $30.
  • You can set medlab price to $0.
  • Elites have crosshairs.
  • HL2 Pistol available in MK, perm store, and credit store.
  • Removed second mayor vote system. (The one that would randomly pop up.)
  • Advertisement delay is now 5 seconds and 15 seconds for possible mayors.
  • Cook's food will now get you up to 300 HP (Used to be 200 HP max.)
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#435 October 29, 2016
  • Editing Letters (Do Shift - E on a letter to edit text and fonts.)
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#434 October 29, 2016
  • Fist damage is now default off.
  • Buffed MK shotgun
  • Mayor laws aren't in effect until after grace. (Will only show default in F4 and on the on screen laws.)
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#433 October 21, 2016
  • Updated Job Descriptions (Thanks Legacy)
  • Added Duck game weapon to MK. (Thanks Scott)
  • Added ding sound to microwave on use.
  • Added lockdown message for CPs. (Wait to arrest notification.)
  • Hotel manager doesn't lose karma on killing.
  • Number of votes now shown in notification. (How many people votes yes or no.)
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#432 October 19, 2016
  • Added TVs to apartment. (Each room gets one, must be owner of the front door to add videos.
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#431 October 16, 2016
  • Cocaine and Meth are now confiscatable.
  • Changed weapon checker model (Show difference between stunstick and this.)
  • Added donate blood (/bd)
  • Global timers won't make a little noise notification boop.
  • Added organization announce. (/orga)
  • Thug has increased chance of knocking down door.
  • Added disguise menu.
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#430 October 09, 2016
  • NLR changes (Mercenaries/Security guards hired by CPs will no longer trigger NLR/Grace on the mayor or CPs.)
  • Pocket save notification now displays cooldown time.
  • Added letter logs (RP_LetterLogs)
  • Gamble now shows a notification in your area who won and how much.
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#429 October 07, 2016
  • Gun labs and BMD labs now spawn entities in front of the player.
  • Added more lockdown sounds.
  • Added guide command (/guide - Displays guide subforum.)
  • Play sound command (/s - Plays sound without displaying the text.)
  • Added disguise to BMD lab.
  • Added more cop sounds (Apparently 167 of them.)
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#428 October 07, 2016
  • Added BMD Lab.
  • Added specific sounds for CP.
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#427 October 05, 2016
  • Health vials should now properly heal you to max health.
  • Balls can now be pocketed.
  • Pocket weight is now shown clientside.
  • Meth gives a slight attack buff. (20%)
  • Trafficking points are now dumpsters and NPCs around the map.
  • Added HL2 shotgun to deathmatch.
  • Added FAQ to info tab in F4.
  • Added more chat sounds (Thank Skippy)
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#426 October 02, 2016
  • Added donation box models
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#425 October 02, 2016
  • Increased organization cap to 50.
  • Added door logs (Unlocking/locking - rp_doorlogs)
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#424 September 30, 2016
  • Arrest changes
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#423 September 29, 2016
  • Medkit buff (Heals in a cone)
  • Changed food shipment price to $125.
  • Karma for voting for mayor and chief reduced to 1 or 2. (With revotes, you'll get more anyways.)
  • Added AR2 to Mortal Kombat.
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#422 September 28, 2016
  • Health set to 100 after events. (If health is less than 100.)
  • Added info text to pocket and keys.
  • Hobos can no longer lockpick doors.
  • Reduced lockpick price to 500.
  • Alphabetized job menu
  • Fix angle with oil now makes it face you.
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#421 September 24, 2016
  • Melons don't collide with people anymore. (Could propsurf weirdly with it.)
  • Lockpick and keypad cracker have their own stance and holdtype again. (Meant to fix this forever ago.)
  • Added advert delay (15 seconds - Mostly because of the mayor shitty spam.)
  • Mayor revotes (Didn't get to test, might break stuff.)
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#420 September 23, 2016
  • Added raining weed event. (Fuck you guys)
  • Cocaine now gives a speed buff for /pickup.
  • Demotes now show how long they are active.
  • Fixed possible collision problem with props.
  • Advanced ballsocket no longer works on camera.
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#419 September 22, 2016
  • Can now make multiple timers with /timer.
  • Destroy timers with /removetimer {Name}.
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#418 September 20, 2016
  • Added more sounds. (Credits to Skippy)
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#417 September 20, 2016
  • Added timer to abandoning mayor visit (4 seconds to run back into the pretty circle.)
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#416 September 20, 2016
  • Added hud text to display when a vote is going to happen (Hotel Manager and Mayor)
  • Disconnecting now empties player's pockets into the world.
  • Camera's now collide with props. (If a camera touches a prop or player while it's being held, it is removed.)
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#415 September 19, 2016
  • Added more frame models. (Billboard, picture frames, TV, etc.)
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#414 September 18, 2016
  • Added buyer event (3/4s sell value rather than 1/2.)
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#413 September 16, 2016
  • Added more chat sounds
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#412 September 12, 2016
  • Organisation Ownership transfers (This will set the owner down to recruit!).
  • Organisation Waypoints (requires Member+).
  • Organisation Colour fixes.
  • Permanent Weapon Toggle menu now saves across server restarts.
  • Perma store now has descriptions on the tool tips.
  • Police store menu now looks like the perma store menu.
  • Mortal Kombat event timers on HUD.
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#411 September 11, 2016
  • Cook HP cap at 200.
  • Gunlab changes (Every pistol, price clamping a bit better, prices in general fixed.)
  • Moved genome machine to cop spawn. (For newer people.)
  • Change Model (/cm) changes (Delay lowered to 60 seconds, choosing current model will now give an error message, and delay message will now show before model selection.)
  • Medics can eat poop again. (Why?)
  • Organization ranks show in lookup.
  • Added fan wheel models.
  • Weapons save clip when dropped.
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#410 September 09, 2016
  • Added hit menu (/hit without any arguments)
  • Added /giveownershipall {Player} (Gives all props you currently have to another player.)
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#409 September 09, 2016
  • Increased M4 damage slightly.
  • Medic lab delay increased to 20 seconds.
  • Added crosshairs to TMP.
  • Active weapons are dropped on job change.
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#408 September 05, 2016
  • Movie theatre now how the same functions as the radios.
  • rp_radiologs and rp_theatrelogs are now rp_medialogs.
  • nice memes
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#407 August 31, 2016
  • - Drug factory flipping should face the correct way and be more reliable.
  • - Cocaine will span further from the factory.
  • - Better predicted shipment sale prices and total revenue.
  • - Factories no longer take maintenance items (water/gas) unless fully required.
  • - Factories that require maintenance will show their display with a red fill instead of their defaults.
  • - Fixed text sometimes having 0 alpha in the information window (+use on factories)
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#406 August 30, 2016
  • Money from slot machines go into jackpot.
  • Rations are now available to cook.
  • Moved buyer at theatre to hotel.
  • Prostitutes can set their own price if nobody is pimp.
Link
#405 August 25, 2016
  • Added Agenda Logs (RP_AgendaLogs)
  • Added Entity Logs (RP_EntityLogs)
  • Added starving chat messages. (You will say shit if you're starving sometimes.)
  • Upon switching to hotel manager you will unown all doors.
  • Switching off of hotel manager unlocks all hotel doors.
  • If a player takes meth they can double jump higher. (Not just the initial jump.)
  • Banned players don't have spawn delay for rape.
Link
#404 August 21, 2016
  • Hacker and Thief are now completely silent (No door sounds or keypad sounds.)
  • Storage tanks are now pocketable.
  • People hired now no longer lose karma killing people.
  • Punching Down doors - Chance to knock down door increases every punch.
  • Added help text for each gun (Silencer, zoom, fire mode, etc.)
  • Hotel manager now has similar NLR system to CPs.
  • Being killed as mayor no longer makes it so you can't be a CP.
  • Raised maximum wage for /hire to $1000.
Link
#403 August 17, 2016
  • Hotel Manager
  • rp_frameclearcache
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#402 August 14, 2016
  • Dying in MK or Zombie event will no longer take you off vigilante list.
  • Added sound to waypoint creation.
  • Fixed youtube videos not showing for some people.
  • Added distance check to cameras. (You can only use a camera if you're in a certain distance.)
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#401 August 12, 2016
  • Picture Frames
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#400 August 11, 2016
  • Hacker now has the ability to hack cameras. (Right click with cracker.)
  • Added pickup logs (RP_Pickuplogs)
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#399 August 10, 2016
  • Medic now runs faster.
  • Made show cash display /me shows empty wallet.
  • Fixed automatic shotgun reload (Was really spazzy)
  • Hit complete notification now displays the target's name.
  • You can now pick things up with E again.
  • Third person key (F2) should be more responsive.
  • Added stats command and button in info. (/openstats)
  • Made garage doors lockpickable.
  • Wanted status will no longer show on spectating players. (Woops)
  • Draw function on entities should affect FPS less (Better FPS)
  • Fixed disguise becoming unusable.
Link
#398 August 06, 2016
  • /orgagenda now shows a menu.
  • /orgrank now accepts organization names instead of enums. IE /orgrank scott member+
  • Pressing R on an saved pockted item will now unsave it.
  • 0.5% chance to get a permanent hat when you win a Mortal Kombat event.
Link
#397 August 04, 2016
  • Added elites to credit store and NPC store.
  • Changed oil storage tank model. (More stable, less flippity flop)
Link
#396 August 03, 2016
  • Non-raiding classes can no longer use keypad cracker or lockpick.
  • Donations to vault go towards jackpot.
  • Added announce for staff. (/ann)
  • Staff class can no longer join MK or Zombie event. (Why were you even?)
  • Fixed nexus lobby doors not closing automatically.
  • Spectating players will no longer trigger autowants.
Link
#395 July 26, 2016
  • Added feedback/suggestions in-game. (Button in info tab)
Link
#394 July 24, 2016
  • Changed pushing to no longer set z component of vector. (You can't make people fly.)
  • (/help now will forward to admin chat if an argument is given. Example: /help I'm being propblocked.)
Link
#393 July 23, 2016
  • Landman Changes
Link
#392 July 21, 2016
  • Added confiscate logs (rp_confiscatelogs)
  • Edited Arrest Baton (Need feedback, may be easier or harder to arrest.)
  • Administrators have access to /laws.
  • On arrest, shipments will now pop out of a player. (Instead of colliding in one little tiny area.)
Link
#391 July 20, 2016
  • http://thedivinityrp.net/stats/ Beta
Link
#390 July 18, 2016
  • Updated organization page to show money and member count.
  • Upon joining MK your health and armor are set to 100.
  • Added jackpot value near leaderboard (Near spawn)
  • Added rp_jobtitle (Concommand for changing job title. Not sure why needed but requested.)
  • Fixed 3rd person seeing through props.
  • Fixed smuggling in lockpick as pro thief. (Woops)
  • Changed name display color.
  • Gun labs now no longer take damage if the owner is near. (10 times as much damage taken as well.)
  • Earthquakes are not as frequent. (Walt Disney, I'm going to make them shake excessively for you.)
  • Changed melon price to $100.
  • Added hats and sim like mood indicator to melons. (Never enough melon updates.)
  • Certain Statistics are now being tracked. (Thanks Scott)
  • Fixed mercenary spawning with weapons in jail.
  • Added low chance to be put on vigilante list for sexing up a prostitute.
Link
#389 July 13, 2016
  • Added shipment merging
Link
#388 July 13, 2016
  • Added stats to gangster. (Just stats, not loadout.)
Link
#387 July 08, 2016
  • Buffed shotgun for security guard
  • Reverted arrest change
  • Added shipments for drugs (Stacks of 5)
Link
#386 July 06, 2016
  • Microwave changes (Shift + E)
Link
#385 July 05, 2016
  • Added fonts to text screen
Link
#384 July 05, 2016
  • Changeable Gun lab guns (shift + e)
Link
#383 July 04, 2016
  • Added Organization Color (Thank Scott)
  • Added Leaderboard in-game
  • Pocket entities on arrest only drop on autowant.
Link
#382 July 04, 2016
  • Org Colours
Link
#381 July 03, 2016
  • Added rp_timer {Number} {Reason} (Timer for yourself for muggings or whatever else. Can also be used with a chat command /timer {Number} {Reason}.)
Link
#380 July 01, 2016
  • Random box of randomness. More randomness will be added overtime, randomly.
Link
#379 June 24, 2016
  • Added /pickup (Pickup printers - Thanks Scotterino)
Link
#378 June 18, 2016
  • Added Hat Color (/hc {R} {G} {B})
Link
#376 June 16, 2016
  • Hitmen only have a loadout when there is hits.
  • Guidelines changes (Added clarifications to things, added /help, updated MoTD a bit, etc.)
Link
#375 June 15, 2016
  • Changed Hiring System
Link
#374 June 14, 2016
  • Added Elites to Mortal Kombat
  • Updated Job Descriptions (Thanks Legacy)
  • You can no longer use Jail Doors unless CP.
  • On being arrested, more of a reason is given in notifications.
  • Physgun Unfreeze re-added (Double tapping R)
  • Fixed zombies attacking NPCs (I think)
  • Added self-supply to guidelines.
  • Security guard gets shotgun on hire. (Replaced P228 with shotgun.)
Link
#373 June 07, 2016
  • Ammo given on deathmatch start
  • Added RP_DoorPunchLogs
  • Added Deathmatch Music (Mortal Kombat)
  • Added Weather (Blizzard and sandstorm)
  • Players are unknocked out upon being teleported or brought.
Link
#372 June 04, 2016
  • Radio now supports .ogg streams/files and .wav files.
Link
#371 May 20, 2016
  • Organization cap placed at 35.
  • Poop color is now based on SteamID.
Link
#370 May 18, 2016
  • Added Inventory Cloak
  • Added Weapon Color Menu (/wc with no arguments.)
Link
#369 May 17, 2016
  • Radio Playlist (press E to mute and/or moderate)
  • Support for multiple radio providers
  • Updated rp_radiologs
  • rp_radiomenu
  • rp_playlist & rp_playlist
Link
#368 May 14, 2016
  • Movie theater manager can no longer own doors.
  • Notification is now given when switching to class that can't own doors.
  • Empty shipment price reduce to $50.
Link
#367 April 28, 2016
  • Bail menu shows time left.
  • Added organization ranks to member profiles.
  • Zombie Player Events now teleport survivors to the middle of plaza at the start
Link
#366 April 28, 2016
  • Organization Menu Changes
  • Organization Ranks
Link
#365 April 23, 2016
  • Fixed flashlight sound overriding other sounds.
  • Can no longer use flashlight when lockpicking.
  • Money amount is now displayed in use logs.
Link
#364 April 21, 2016
  • Added Fading Door Logs (RP_FadingDoorLogs)
  • Fixed logs for disconnected players
Link
#363 April 20, 2016
  • Drug factories can now be flipped.
  • Weed is now placed in front of the pot.
  • Ingredients are now highlighted correctly in the E menu (installed/missing)
  • Costs should now be clearer.
Link
#362 April 20, 2016
  • Note Changes (Better font, word wrapping, less poop.)
  • Added ding sound to admin replies.
Link
#361 April 18, 2016
  • Added Remove Grace (RP_RemoveGrace )
  • Added Organization Mute Chat (/MuteOrg)
Link
#360 April 16, 2016
  • Hats and stuff (On next server restart)
Link
#359 April 16, 2016
  • Added /showcash (Displays the money of the player targeted.)
Link
#358 April 15, 2016
  • Added /gamble (Gambles with the player in front of you.)
Link
#357 April 11, 2016
  • Order scoreboard by Name or Job
  • F4 Menu entities now show max spawn amount and printers show the amount of spawned printers.
  • /demote menu
Link
#356 April 09, 2016
  • "Graced period in effect" while be displayed when lockpicking nexus doors during grace.
  • Cigarettes reduce recoil by 75%.
  • Added client mouse options in Q menu.
  • CPs can no longer use lockpick or keypad cracker.
  • Buyer will now accept disguises and other entities.
  • Administrators in admin mode no longer trigger NLR.
  • Shipments of BMIs can now be confisctated.
Link
#355 April 06, 2016
  • Added eating poop (I'm not having a psychotic break, I swear.)
Link
#354 April 06, 2016
  • Added Drug Production (WIP) - Thank Scott or die.
Link
#353 April 05, 2016
  • Melon Pets (What else is there to really say?)
Link
#352 April 04, 2016
  • Tazer now has a chance to not work depending on armor (Scales between 100% success and 50% success depending on armor 0 - 100)
Link
#351 April 02, 2016
  • Experimental Question thread thing. (http://thedivinityrp.net/forum/questions.php)
Link
#350 April 02, 2016
  • Bring puts person in front of you.
  • Changes with targetting (Transfer, Wanted, and Bring will now check if the arguments target multiple people.)
  • Added /ToggleSit (For Administrators and users sitting on props)
Link
#349 March 28, 2016
  • Water now only reduces visual effects of drugs.
  • Types of Kombat Added (Crossbow, RPG, rifles, pistols, etc.)
  • Delay for /throwmoney reduced to 5 seconds.
Link
#348 March 26, 2016
  • Damage Scaling (3 times the damage against target if using act and moving around.)
Link
#347 March 26, 2016
  • Changed organization MoTD limit to 2000.
  • Hacker unarrest baton can now revive knocked out players.
  • Gun labs return 50% of profits instead of 12% (No wonder people hated those.)
  • Added NLR Spawn system for Cops (If they are killed, they will spawn outside near the hospital. If they go to an NLR area, it will move them out.)
Link
#346 March 20, 2016
  • Beer gives 30% increase fist damage.
  • Karma Detections (No lose of karma with hits, rape victims, and rob victims.)
  • Karma is easier to get in some situations.
  • Added /displaychannel and /leavechannel.
  • Radio scanner sees group chat for every group. (This is definitely going to be changed, but for now, have fun.)
  • Moved cop spawn to lower room.
Link
#345 March 20, 2016
  • Changed text screen character limit to 30.
Link
#344 March 15, 2016
  • Food shipments are not confiscated on arrest.
  • Dying now drops the weapons instead of just removing them.
  • Changed ink cartridge price ($700 to $350)
  • Bonus text given for hitman.
Link
#343 March 14, 2016
  • Added commas to money.
Link
#342 March 11, 2016
  • 10 second delay for warrants to be put in affect after being accepted.
  • Frozen notes are no longer pocketable.
Link
#341 March 08, 2016
  • Added Scout Bonus
  • Enabled Gravity on Physical Properties
Link
#340 March 07, 2016
  • Added team to vigilante kill list.
  • Reload on fading door tool removes fading door.
  • Announcement when chief loses job.
  • Pocket saves one item. (Thank Scott)
Link
#339 March 03, 2016
  • Individual permanent weapon spawning per play session - /TogglePermas or F4 Actions tab
  • Donate Chinese food to donation boxes
Link
#338 March 01, 2016
  • Added hit reason on death.
  • Hitmen are demoted if killed by someone on the hit list.
  • Adding sitting on props for admin+.
Link
#337 February 21, 2016
  • New raid chart (http://thedivinityrp.net/forum/raid.php)
Link
#336 February 18, 2016
  • Added Weight Tool
  • Added new citizen models.
Link
#335 February 18, 2016
  • Added Alto's map (http://steamcommunity.com/sharedfiles/filedetails/?id=626737519)
Link
#334 February 16, 2016
  • Added Sitting (Alt - E. Only works on world, too much abuse with props.)
Link
#333 February 15, 2016
  • You can not pocket anything you spawn after changing to vendor classes for 3 minutes.
Link
#332 February 09, 2016
  • Ammo increase gives 5 knife ammo.
  • Banned people can be killed with snowballs.
  • Added Waypoint to Mob Boss.
Link
#331 February 09, 2016
  • Added Mob waypoint
  • Added chance of being added to vigilante list after autowant expires.
  • Stunstick no longer pushes people cracking.
  • LSD reduced crack time and lockpick time by 5 seconds (Was previously 3.)
  • Increased keypad crack distance.
  • Increased heroin duration by 5 seconds.
Link
#330 February 08, 2016
  • Added easy precision.
Link
#329 February 06, 2016
  • Added Vigilante Job
Link
#328 February 03, 2016
  • /roof now requires Admin Mode.
  • Letters are now pocketable.
Link
#327 February 02, 2016
  • Gun labs are now physgunnable.
Link
#326 February 01, 2016
  • Hitman Disguise Fixed (Shouldn't reset on death for citizen)
  • Staff class can not be raped.
  • Advance ballsocket does not work on radios.
  • Added Event Logs (RP_EventLogs)
  • Disabled red name toggle with staff class.
Link
#325 January 30, 2016
  • Added Staff Job.
  • Updated /roof (/roof 1 - 9)
Link
#324 January 28, 2016
  • Added throwing functionality back to knives.
Link
#323 January 14, 2016
  • Added Mayoral Terms (Every 4 hours a vote will be made.)
  • Demotes are now 7 minutes.
  • Medlab prices can be up to $10.
  • Armor labs are physgunnable.
  • Placing hits near police autowants you.
Link
#322 January 14, 2016
  • Added /maxupgrade (Max upgrade printers)
  • Added /rate (Rating for people that like chat commands)
  • Added /vote (Example: /vote Should guns be legal | For mayor)
Link
#321 January 09, 2016
  • Various quick access colour commands
  • Force stop youtube player (staff only, logged in rp_adminlogs)
  • Mayor menu redone and timers added to indicator.
  • Heroin makes you immune to arrest (blame Jeff Scott for suggesting it)
  • Added repeat option to Radios
Link
#320 January 05, 2016
  • Added Jackpot: /jackpot 1 - 150 (Costs $2500) Winner is determined at the end of every RP day.
Link
#319 January 02, 2016
  • Added gesture menu (Press F3 while alive)
  • Added Mayor visitations (Basic interaction and extensive additions possible)
Link
#318 December 31, 2015
  • Added /roof (Please stop making threads for this.)
Link
#317 December 21, 2015
  • Added Scrollbar to Scoreboard. You might not see it at first but its a thin black strip on the far right of the board.
  • Added IsValid checks to radio text to hopefully stop errors casued by lag/spectating.
Link
#316 December 20, 2015
  • Added Agenda multiline window when changing agenda via the F4 menu.
  • Fixed // cutting off MotD text when used with /orgagenda. Now correctly creates a new line.
  • Updated /orginvite to easliy add the person you're looking at to your organization. Still takes name/steamid otherwise.
  • Agenda (MotD) Character limit increase (800 chars as it seems was originally intended?)
Link
#315 December 15, 2015
  • Changed shipment model to present.
Link
#314 December 11, 2015
  • !go shows printer owner.
  • Added experimental spam detection for props (Nothing to worry about.)
  • Stats command displayed on job description for CP and Sharpshooter.
  • Added crash fix for another exploit.
  • !Freeze without any arguments freezes the person you're spectating.
  • Added time stamps to push logs.
  • Added more terms for admin notification in demotes (RDM, RDA, NLR, Random Arrest, Random Want, etc.)
Link
#313 December 09, 2015
  • F4 Menu (Toggle Key)
  • Zombie collisions changed.
  • Ban (Only allows SteamIDs)
Link
#312 December 01, 2015
  • Zombie laws changed. (BMI weapons are legal.)
  • Fall Damage Log (RP_GoombaLogs and in player events)
Link
#311 November 28, 2015
  • Updated radios and theatre (No longer requires flash.)
Link
#310 November 23, 2015
  • Added door limit (Max of 6)
Link
#309 November 22, 2015
  • Get Owner (!GO) now shows if a prop's owner is disconnected.
  • hits key string in player events now works (Or should)
Link
#308 November 22, 2015
  • Sex with prostitutes now gives 100 health.
  • Unwant while looking at the wanted player unwants them.
  • Upon death, players will now be voice and chat muted (Admin Chat and OOC will still work.) Your screen will also now go dark.
Link
#307 November 15, 2015
  • Added admin mode notification.
  • Added shortcuts for commands
  • Fixed WYSIWYG (Weird link issues)
  • Added shipment spam system
  • Guns now fall in front of shipments instead of on them. (Position is based on where you are.)
Link
#306 November 10, 2015
  • Coffee gives a 10% run boost. (Jed, you finally made it.)
  • Added more buyer and permanent weapon NPCs.
Link
#305 October 29, 2015
  • Added Pumpkins (Effective on restart. Going to possibly do something with it in the future and for Halloween. Credits to Sky.)
Link
#304 October 24, 2015
  • Updated information tab (Contains a lot of commands that were missing.)
Link
#303 October 23, 2015
  • Increased heroin price. ($150 to $750)
  • Improved toolgun logging a bit.
Link
#302 October 19, 2015
  • Added /wc (Changes weapon color. Example: /wc 255 0 0) Takes RGB Values.
Link
#301 October 05, 2015
  • Added /poop
  • Did all that stuff on tweaks and slight modifications that nobody cares about.
Link
#300 September 26, 2015
  • https://www.youtube.com/watch?v=PB5rbM7WXfk
Link
#299 September 26, 2015
  • Added PM Sound (Toggleable)
  • Demotes from classes now have reason. (Instant demotes. Example: Chief and CPS)
  • Removed hobo group chat.
  • RP_SnowballLogs changed to RP_ThrowLogs (Adding other stuff to it.)
  • Changed kill color in console to be lighter.
  • String parsing for /wanted, /re, and /pm (/pm "Johnny Boy" "Hellur")
  • /go works on props for people that disconnected.
  • Notification will popup on screen for trying to demote for RDA, RDM, or NLR.
  • /911 color changed to mustard dick yellow.
Link
#298 September 26, 2015
  • Lottery randomization increased (For the fifth time. Thank Scott Davie at http://steamcommunity.com/id/nop90/)
Link
#297 September 06, 2015
  • Scoreboard shows people with a license (Indicated by a check mark.)
  • Drug was changed to meth.
  • Genome change (Attack power of 20 now gives P90.)
  • LOOC is now a light grey.
  • Added /raid command.
  • Added /stats command.
  • Fixed certain genome loadouts showing weapons that you already had.
  • Fixed buyer spam.
  • Made RP_Lookup show voice mute, chat mute, and frozen.
  • Law change indicator shown for longer period of time.
  • SteamID added to name change logs.
  • RDA in demote will now notify administrators.
  • Changed zombie end notification.
  • Changed demote notification
Link
#296 August 16, 2015
  • Added Earthquake (Made them extremely rare, or I will depending on the frequency now. Who doesn't love shaking screens?)
Link
#295 August 16, 2015
  • Added RP_TextScreenLogs
  • Players can now only have one demote going for them.
Link
#294 August 15, 2015
  • Added !FreezeProps for admin+ (Arguments: !FreezeProps Example: !FreezeProps Thomas)
Link
#293 August 14, 2015
  • Added /togglebanned (Warning: You will lose everything for that current session, so I would only do it if I had nothing to lose.)
Link
#292 August 13, 2015
  • Buffed CDM (82 Damage Recoil: 4.2 and slight quickdraw)
  • Added CDM to cop loadout (Runspeed >= 16)
Link
#291 August 11, 2015
  • Fixed USP animation glitch.
Link
#290 August 11, 2015
  • NPC Buyer window is persistent.
  • In-game clock sped up (Updates every 5 seconds rather than every 20.)
  • Warrants notification shows accepted, refused, or ignored.
  • Toggle Red name changed to administrator only.
  • Hitman can choose model for disguise.
Link
#289 August 09, 2015
  • Added Error Cleanse
  • Added Smart Remover
Link
#288 August 05, 2015
  • Buffed pistol damage (Pernac, Glock, P228)
  • Added advanced search button.
  • Added lockdowns to player events.
Link
#287 July 31, 2015
  • Fixed server info. (Displays proper amount of players.)
Link
#286 July 29, 2015
  • Banned people will now see the reason they are banned in-game.
Link
#285 July 29, 2015
  • Added /muteooc (Toggles)
  • Added /muteadvert (Toggles)
Link
#284 July 29, 2015
  • MK Changes (Radius sphere - If you leave it, you will get a warning every second. If you get three warnings, you will be teleported back into the area and frozen for a few seconds.)
Link
#283 July 28, 2015
  • Changed PCP's screen effects.
Link
#282 July 28, 2015
  • Added /unwaypoint.
  • Silenced USP does more headshot damage.
  • Players lose karma if arrested from an autowant.
Link
#281 July 27, 2015
  • Quotes no longer count towards post length. (15 Character minimum)
Link
#280 July 26, 2015
  • RP_NameLogs is now individualized (RP_NameLogs . Shows last name rather than steam name.)
Link
#279 July 26, 2015
  • Added /randomname (Randomly generated name)
Link
#278 July 26, 2015
  • Added red name log. (RP_ToggleRedLogs)
Link
#277 July 26, 2015
  • Added delay for commands that target players (Teleport, mute voice, mute chat)
  • Added job to kill logs.
  • Added notification for freeze (After a certain period of time, it will say the player is still frozen.)
Link
#276 July 25, 2015
  • Removed van prop from whitelist.
Link
#275 July 25, 2015
  • Scoreboard Toggle (RP_ToggleRed)
  • Flesh Material can no longer be colored.
  • RP_Unown removes every owner from the door.
  • Added other games
  • Radio is now $1.
  • Added profile link on website (Click avatar on profile is in drop down navigation bar.)
Link
#274 July 19, 2015
  • Added Third Person Logs (RP_ThirdPerson )
  • Added Shipment Logs (RP_ShipmentLogs)
  • Added Animation Command (Example: /anim bow)
  • Removed banned scream with knife backstab.
  • Lists for commands are now in alphabetical order (Wanted, warrant, organization invite, etc.)
Link
#273 July 08, 2015
  • Fixed Third Person - Should no longer be able to see through walls.
Link
#272 July 03, 2015
  • Buyer now shows sell price.
  • /CP now accepts genome stats.
  • Players in zombie event are now teleported to spawn areas after event is over.
  • Added RP_VoiceLogs (Shows when a player starts talking and stops)
Link
#270 July 02, 2015
  • Demoted are destroyed when you change jobs.
  • Can now remove yourself from ballot for chief or mayor by selecting those jobs again.
Link
#269 June 27, 2015
  • Fixed 357 Pocket Use Bug
  • Added new mute system. (Experimental somewhat.)
Link
#266 June 22, 2015
  • Arresting prisoners fixed. (Shouldn't be as hard to arrest them.)
  • Armor labs can collide with props.
  • Mayor disguises wear off after 3 minutes.
  • Players will become auto wanted if they offer sex to CP. (33% chance of knockout.)
  • Get Owner (/go) now shows prop name, material, and color.
  • Landmen will now see the amount of oil they have on their UI.
  • Fixed hobo fists damaging players.
  • Security guard and mercenary no longer lose weapons after arrest.
Link
#265 May 29, 2015
  • Fixed props damaging armor.
Link
#264 May 28, 2015
  • Added chance of finding weed in dumpster.
Link
#263 May 28, 2015
  • Fixed vote popup getting stuck on your screen. (Possibly)
  • Added Organization Chat Commands (/orginvite, /orgremove, /addorgco, /removeorgco, /orgagenda, /orgname)
Link
#262 May 22, 2015
  • Added AWP to gun dealer.
  • Added Clean letters to cleanup menu.
Link
#261 May 07, 2015
  • Added gangster waypoint. (/wp)
Link
#260 May 03, 2015
  • Landman, pimp, and hooker can now have money printers.
Link
#259 April 30, 2015
  • Tazing wanted players now gives cash on arrest.
  • Quick Wanted range increased.
  • Video displays in console if you don't own the radio or if not theatre manager. (Thanks Skii)
  • Default action in jail is now rape.
  • Unwant can now be used without a name. (Removes the last want you gave a person.)
Link
#258 April 25, 2015
  • Changed sex delay to one minute.
  • Changed health increase to 40.
  • AWP and Scout buff (Time for names to show up decreased.).
Link
#257 April 24, 2015
  • Doctors see health above players' heads.
Link
#256 April 17, 2015
  • Added /throwmoney (Throws five bills equal the value of the number.)
  • Staff Chat now displays SteamIDs.
Link
#255 April 09, 2015
  • Added organization co-owners (Going to be buggy at first.
  • May possible delete all the organizations, so this seems relevant.
  • https://www.youtube.com/watch?v=fLI3fSgccZU)
Link
#254 April 09, 2015
  • Added organization to profile. (Working on other organization stuff, but school and all that.)
Link
#253 March 19, 2015
  • Money Command Change (Can Use format (Fuck Runescape (/dropmoney 1.5k))
  • Pimps can now push and push a bit harder than other classes.
  • Added Buyer NPC in nexus.
Link
#252 March 16, 2015
  • Added RP_TellStaff (Tell All only to staff members.)
  • Added Group Commands (RP_CPGroupLogs, RP_GangGroupLogs, RP_HookerGroupLogs, RP_HoboGroupLogs, RP_OrgLogs )
Link
#251 March 15, 2015
  • Mute Changes (Disconnecting after a mute will keep the mute in place after the player rejoins. Will notify administrator after 5 minutes about a mute.)
Link
#250 March 15, 2015
  • Added Pimp and Hooker Jobs (Will explain in the thread how this goes. Effective on restart.)
  • Added Sex Logs.
  • Added RPS Logs.
  • Added License Logs
Link
#249 March 12, 2015
  • Keypad Cracker and Lockpick shipments. (Available on restart.)
Link
#248 February 24, 2015
  • Added text to show winner of Rock Paper Scissors.
Link
#247 February 24, 2015
  • Unbreakable property is now saved in advanced duplicator 2.
Link
#246 February 24, 2015
  • Removed time frame between escape message and wanting.
  • People that escape form prison can search dumpsters, until new life.
  • Fixed bug with wanting and tazing in zombie events.
  • Fixed bug with weapon checker model.
Link
#245 February 24, 2015
  • Added RP_RadioLogs (Credits to Pooping Walrus for the idea.)
Link
#244 February 17, 2015
  • Added /rps (Rock Paper Scissors - May be buggy.)
  • Fixed Stacker Count for prop increases.
  • Material on entities is now duped.
Link
#243 February 11, 2015
  • Unwant Changes: Mayor or Chief can unwant anyone. CPs can only unwant the players they wanted.
  • Added Logs Command for Staff (Shows all the logging commands in-game. Available upon restart. | Credit to Sky Dancer.)
Link
#242 February 07, 2015
  • Added Roll Logs (Credit to Butterfly in the Sky and PBS)
Link
#241 February 06, 2015
  • Right Click Updates Wheel Properties
  • Kills that happen in jail by a CP are now displayed.
Link
#240 January 30, 2015
  • Upgraded Web Server (Should be faster. | Credit to Hans the web based god.)
Link
#235 January 27, 2015
  • Added RP_JobLogs (Credit to Sky | Credits to the community members that bitch about credit.)
Link
#234 January 21, 2015
  • Added Class Slot information to F4 menu.
Link
#233 January 21, 2015
  • Added Theater Logs (RP_TheaterLogs).
  • Changed Drop Logs (RP_PocketLogs)
  • Added RP_OilLogs (RP_OilLogs | Credits to Sky)
Link
#232 January 20, 2015
  • Added RP_GraceLogs (Credits to Sky)
  • Added RP_DropLogs (This made my peepee tickle.)
Link
#231 January 20, 2015
  • Changed organization agenda limit to 800.
Link
#230 January 16, 2015
  • Added RP_EquipLogs .
Link
#229 January 16, 2015
  • Letter screen now goes away when you move.
  • Added F8 bind for Agenda.
  • Added Quickwant Prefix
  • Added Filter List for RP_PlayerEvents
  • Added Default Laws to RP_LawLogs
  • Edited Radio Toggle Text
  • Added RP_DisguiseLogs
Link
#228 January 08, 2015
  • Fixed arrest baton not teleporting jailed players back to a jail position.
  • Fixed autohits being placed on individuals with more than 60 karma. (Woops)
Link
#227 January 08, 2015
  • Increased lottery randomization.
  • Changed Pro Thief spawn.
  • Autohits are now logged.
Link
#226 January 08, 2015
  • During zombie event, $5000 is received for killing an antlion guard.
Link
#225 January 08, 2015
  • Added more default laws.
  • Character limit of 1000 on laws.
  • Remove unnecessary hooks. (Better serverside FPS. Less lag, hopefully)
Link
#224 January 08, 2015
  • Added Guidelines page. (http://thedivinityrp.net/forum/guidelines.php)
Link
#223 January 04, 2015
  • Ammo Package stacks three times.
  • Added permanent snowballs (/scolor to change the color. Will probably make it so there's no cum, and stuff. Also, will make a menu most likely, for the color thang.)
Link
#222 December 31, 2014
  • Prop Increase now stacks (Max of 2 | Still 400 Credits)
Link
#221 December 27, 2014
  • Added Snowball Logs (RP_SnowballLogs )
  • Added Use Logs (RP_UseLogs )
Link
#220 December 14, 2014
  • Added BMD NPC (Sell things to him.)
  • Added spoiler tag on the forum. ([Spoiler]You Smell[/Spoiler])
Link
#219 December 12, 2014
  • Mercenary is now given his loadout when he is hired.
  • Job name changes with employer. (Mercenary and Security guard)
  • Security guard buff. (Receives the damaging stunstick with loadout.)
Link
#218 December 11, 2014
  • Rapists must rape to satiate their hunger. (Dear god, why?)
Link
#217 December 11, 2014
  • Mob Boss Buffs (175 health, can buy CZs and Crowbars)
  • Physical Properties can be used on any entity. (Not sure how long this will last.)
Link
#216 December 08, 2014
  • Added M249. (Gun dealer shipments $11,000)
Link
#215 December 08, 2014
  • Changed the way the changelist looks (table mode)
Link
#214 December 07, 2014
  • Battering ram now removes all constraints.
  • Admin Mode command re-added (LAM Adminmode or !AdminMode For using toolgun and physgun on other's props.)
Link
#213 December 06, 2014
  • Added Guidelines to F4 Menu.
  • MoTD will show for people below 5 hours.
Link
#212 December 06, 2014
  • Removed battering ram from mayor.
Link
#211 December 03, 2014
  • Added Lockpick Logs (RP_LockpickLogs)
  • Added Weapon Check Logs (RP_WeaponCheckLogs)
Link
#210 November 29, 2014
  • Added prompt when buying permanent weapons from store.
  • Fixed organization error.
  • Added /unwarrant. (For CPs that started the warrant and mayor.)
Link
#209 November 24, 2014
  • DDoS Protection for website. (Less downtime)
Link
#208 November 24, 2014
  • Added new loading page. (Thanks Akamaran)
Link
#207 November 21, 2014
  • Added ban and kick menu (!ban or !kick without arguments.)
Link
#206 November 21, 2014
  • Roleplay names have a reservation time for an hour. (You can switch and someone can't steal your name right away.)
Link
#205 November 21, 2014
  • New logging system. (Backend stuff, you won't see the difference. Easier to add logs for anything.)
  • Added Logs for robbing.
  • RP_Damagelogs is now individualized.
  • Added better logging for Rape.
Link
#204 November 20, 2014
  • Added Teleport menu for administrators. (Just type !tele.)
Link
#203 November 19, 2014
  • Added Class Shortcuts (http://pastebin.com/3rj2Y4h3)
  • Removed Gravity from Physical Properties. (Crashed server.)
Link
#202 November 17, 2014
  • Added color coded player events.
Link
#201 November 12, 2014
  • Added RP_SavePictures <0-1> (Enables or disables picture saving with camera.)
Link
#200 November 12, 2014
  • Added Snowball Deathmatch
Link
#199 November 10, 2014
  • Killing banned players no longer logs damage.
Link
#198 November 08, 2014
  • Notes are now anonymous. (No Yours )
Link
#197 November 08, 2014
  • Added Snowballs (Do not do damage, supers will make rules, but they are pretty harmless.)
  • Added Assassin Package (1500 Credits - USP and Knife)
Link
#196 November 07, 2014
  • Added Care Package (Ammo Package, Pocket Space, and Prop Increase (350 Credits off))
Link
#195 November 03, 2014
  • Fixed Riot Shield resetting health.
  • Rape Health: (Rapists get 30 hunger for successful rapes, and 30 less if it isn't successful. More coming into this soon probably.)
Link
#194 October 26, 2014
  • Fixed family share ban not working.
  • Fixed Rob not autowanting.
  • Banned people always respawn.
  • Fixed ragdoll glitch. (Stray ragdolls being around after the person dies.)
  • Fixed bug with radio and youtube player volume not being set.
Link
#193 October 14, 2014
  • Riot shield can now break. (Not for CPs. Riot shield has 250 health. Will probably adjust this based off feedback.)
Link
#192 October 13, 2014
  • Added trial moderator back to credit store.
  • Fixed ammo glitch with tazing.
  • Fixed error when trying to turn off disguise. (With BMD suitcase)
  • Fixed teleport bug with jails.
  • Fixed MK damage.
  • Added ban time help for moderators.
  • Added family share banning. (Bans the family shared account, if the main account is banned.)
Link
#191 October 10, 2014
  • Added forum sign-up reward (200 Credits)
Link
#190 October 10, 2014
  • Added Hours Played to Connecting in Player Events (And Disconnecting)
Link
#189 October 10, 2014
  • Added RP_ACLogs (If something is said in admin chat and you miss it.)
  • Fixed logs refreshing.
Link
#188 September 26, 2014
  • Changed CP spawn
  • Deathmatch event has a timer of 4 minutes.
Link
#187 September 26, 2014
  • Added back /thugme for Non-CP jobs.
Link
#186 September 26, 2014
  • Bring and Tele change player velocity. (No flying off.)
Link
#185 September 08, 2014
  • NLR logs is now individualized. (RP_NLRLogs )
Link
#184 September 05, 2014
  • Removed arrest stick from mayor.
Link
#183 September 03, 2014
  • Notification for warrant no longer says mayor's name.
  • Rape restrictions in jail removed. (Player spawned recently.)
Link
#182 September 01, 2014
  • Chief's loadout was changed (MP5 to Krieg)
  • Physical properties can be applied to lamps and lights.
Link
#181 August 29, 2014
  • Added back R to unfreeze props. (Only your own.)
Link
#180 August 19, 2014
  • Added want time and warrant time to HUD.
Link
#179 August 18, 2014
  • Volume in F4 menu affects youtube player volume.
Link
#178 August 18, 2014
  • Jailbreak cooldown. (45 seconds after getting arrested.)
Link
#177 August 14, 2014
  • Added agenda menu to F4 menu.
  • CP Chief now only requires 3 candidates. (Autovote starts after 3 minutes.)
  • Agenda now shows in F4 menu as well.
Link
#176 August 14, 2014
  • Added Time Played to forum.
Link
#175 August 12, 2014
  • Demote reasons now show in console.
Link
#174 August 08, 2014
  • Medkits no longer heal you, if you're at 100% hunger.
Link
#173 August 07, 2014
  • Footsteps are silent when crouching, or when Pro Thief or hacker.
Link
#172 August 06, 2014
  • Added Teamspeak status back to front page.
  • Added online clients for TeamSpeak. (http://thedivinityrp.net/forum/ts3clients.php)
Link
#171 August 06, 2014
  • Added domains for Server IPs. (RP: Play.DivinityRoleplay.net TeamSpeak: TS.DivinityRoleplay.net)
Link
#170 August 05, 2014
  • Added /giveownership (Gives ownership of a prop to another player. While looking at a prop, do /giveownership )
Link
#169 August 04, 2014
  • Ammo package is now 50 ammo instead of 30.
Link
#168 August 04, 2014
  • Any class can rape in jail.
Link
#167 August 01, 2014
  • Changed wheel limit to 3.
Link
#166 July 31, 2014
  • Added !group (If you join the steam group, you get 30k.)
Link
#165 July 30, 2014
  • Fixed hitlist not showing, if you join before the hit.
Link
#164 July 30, 2014
  • Radios can now play any song (No copyright bullshit.)
Link
#163 July 29, 2014
  • Fixed Tab autocomplete on chatbox.
  • Added wheel tool.
Link
#162 July 28, 2014
  • Changed textscreen limit to 5. (7 with prop increase.)
Link
#160 July 24, 2014
  • Tazed people now have 10 second immunity to tazing after gaining consciousness.
Link
#159 July 23, 2014
  • Added elastic, pulley, and slider. (Tools)
Link
#158 July 23, 2014
  • Added /muteradio. (Toggles, as well as F4 buttons for functionality.)
Link
#157 July 22, 2014
  • Medkits now give 1-2 karma after healing 50 HP. (120 second cooldown)
  • Changed spectate to spec.
Link
#156 July 21, 2014
  • WYSIWYG editor changed to use forum theme.
Link
#154 July 21, 2014
  • Added Rocket Launcher MK
  • Fixed baton animations (Unarrest baton, arrest baton, stunstick)
Link
#153 July 21, 2014
  • Fixed theme issues. (Weird width shit, overflow to the right, etc.)
Link
#152 July 17, 2014
  • Chief can now demote CPs without going through the demotion process.
Link
#151 July 16, 2014
  • Arrests now drop weapons and pocketable items.
Link
#150 July 15, 2014
  • Prisoners now can't use advert.
Link
#149 July 15, 2014
  • Added Raining Money event.
Link
#148 July 14, 2014
  • Added permit to scoreboard.
Link
#147 July 14, 2014
  • Added Five-Seven to the perm store.
  • Added P228 to the perm store.
Link
#146 July 11, 2014
  • Increased deagle damage from 50 to 60.
Link
#145 July 09, 2014
  • Added double jump. (Experimental)
Link
#144 July 09, 2014
  • Changed demotion system. (Using old one.)
Link
#143 July 09, 2014
  • Changed physgun prop collision.
  • Cigarettes give less recoil. (Recoil/2)
Link
#142 July 05, 2014
  • Wanted players can't use 911.
Link
#141 June 27, 2014
  • Added salary event.
Link
#140 June 27, 2014
  • Added /shoe (Throw shoes at everyone.)
Link
#139 June 25, 2014
  • Added 6 armor labs throughout the nexus.
Link
#138 June 25, 2014
  • Added automatic SteamID entry for donation page, if steam profile is linked.
Link
#137 June 24, 2014
  • Removed trial moderator from the store.
  • Disguises from BMD are now permanent until death.
Link
#136 June 23, 2014
  • Added riot shield to BMD for $1200.
Link
#135 June 20, 2014
  • Added /thugme (Changes you to thug model. Say happy birthday to Ryan.)
Link
#134 June 17, 2014
  • Added /r for administrators (Used to respond to questions, or concerns in admin chat.)
Link
#133 June 17, 2014
  • Hobos can throw shoes with right click on bugbait.
Link
#132 June 14, 2014
  • Added /perms (Disables and enables permanent weapons.)
Link
#131 June 13, 2014
  • All active weapons are now dropped on death. (Not pocket)
Link
#130 June 12, 2014
  • Changed /hitlist. (Now displays team)
Link
#129 June 11, 2014
  • Added automatic shotgun and pump shotgun to police store.
Link
#128 June 09, 2014
  • Hitmen can now have hits on them.
Link
#127 June 08, 2014
  • Riot shield now has the ability to push people.
Link
#126 June 06, 2014
  • All entities can now be put in shipments.
  • Rapists can use dumpsters.
Link
#125 June 05, 2014
  • Remade donation and rules page.
Link
#123 June 04, 2014
  • Alcohol gives you the ability to push people.
  • LSD makes cracking and lockpicking time decrease by 4 seconds.
Link
#122 June 04, 2014
  • Added raining drugs event.
Link
#121 June 03, 2014
  • Changed food limit to 30.
Link
#120 June 02, 2014
  • Added Teamspeak info to index.
Link
#119 June 01, 2014
  • Added Player Events for moderators.
Link
#118 May 30, 2014
  • Doors now show disguise color.
Link
#117 May 28, 2014
  • Picking up a weapon you already have gives you 30 ammo.
Link
#116 May 27, 2014
  • Added camera to permanent store NPC.
  • Players on hitlists can't see themselves on it.
Link
#115 May 25, 2014
  • Added Permanent Camera
Link
#114 May 25, 2014
  • Added Slider (Effective on restart)
Link
#113 May 24, 2014
  • Optimized Staff page.
Link
#112 May 24, 2014
  • Added Playerlist to Server status. (http://thedivinityrp.net/forum/onlineplayers.php)
Link
#111 May 24, 2014
  • Added Roleplay Status to front page.
Link
#110 May 23, 2014
  • Added Tazer (Taser?) to Police Chief loadout.
Link
#109 May 23, 2014
  • Ram Gun and Battering ram no-collide props when they are hit for 30 seconds.
  • Doors are now no-collided when they are busted down.
Link
#108 May 22, 2014
  • Added Keep Upright Advanced (Effective on restart.)
Link
#107 May 22, 2014
  • Changed Famas to M4a1 on the SS loadout.
  • Added /mcw for mercenaries and security guards. (Waypoint to person who hired you)
Link
#106 May 21, 2014
  • Changed jump height for thugs. (For them dunks)
  • Changed amount of health food gives. (Chinese - 2 Other food - 4)
Link
#105 May 21, 2014
  • Changed /cm (Changes your model without silently killing you.)
Link
#104 May 19, 2014
  • Added meteors back. (Damage is now at 40% of what it used to be. Meteors target anyone with lower than 60 karma.)
Link
#103 May 18, 2014
  • Added USP silencer model.
Link
#102 May 18, 2014
  • Added warrant gun. (Attack Damage at 0)
Link
#101 May 17, 2014
  • Zombies get $500 for infecting survivors.
  • Survivors get $200 for killing zombies.
Link
#100 May 16, 2014
  • Changed restart system. (5 minute warning is given before restart).
Link
#98 May 16, 2014
  • Fixed changelog not updating profile link and most recent thread on front page.
Link
#82 May 16, 2014
  • Camera added to Rapist loadout.
Link
#81 May 16, 2014
  • Made mercenaries and security guards unable to own doors.
Link
#80 May 15, 2014
  • Security guard gets a P228, upon being hired.
Link
#79 May 14, 2014
  • Food now gives 3 health.
  • Added ability for hobo to punch microwaves to get food. (Autowant can happen, cooldown of three minutes, and 1-3 food will come out after successfully bashing the microwave to death.)
  • Increased chance to lottery machine hack from 25% to 33%.
Link
#78 May 14, 2014
  • Fixed grammatical errors
  • Added Raid Chart to Info tab.
  • Added /orgown and /oall buttons to door options in Keys menu.
  • Added USP modes back (Silencer on and off)
  • Added toggle weather button.
  • Autowants now show that they're autowants in the reason.
  • Fixed /re sometimes not allowing you to respond to PMs.
  • Removed a few unnecessary downloads.
Link
#77 May 13, 2014
  • Fixed CDM Texture.
Link
#76 May 13, 2014
  • Fixed CDM Texture.
Link
#75 May 13, 2014
  • Added Prop Increase to Perm Store.
  • Added Ammo Package to Perm Store.
  • Added Pocket Space to Perm Store.
Link
#74 May 12, 2014
  • Fixed lockdown text.
  • Added global demote for police jobs.
  • Fixed disguise not showing on wanted status.
Link
#73 May 09, 2014
  • Added weather (Snow, rain, and storm)
Link
#72 May 07, 2014
  • Added more chat sounds. (http://thedivinityrp.net/forum/showthread.php?tid=2380&pid=17563#pid17563)
  • Added Push Logs for administrators. (RP_PushLogs - Shows pushing and stunsticks)
Link
#71 April 29, 2014
  • Updated layout for prop list.
  • Updated layout for organization list.
Link
#70 April 28, 2014
  • Fixed bugs with /orgown and /oall.
  • Added chat sounds. - Thanks Felix the wolf
Link
#69 April 27, 2014
  • Grace period no longer resets when a player is set by an administrator.
Link
#68 April 27, 2014
  • Added /orgown - Adds all organization members.
  • Added /oall {Player} - Adds a possible co-owner to your door.
  • Added /rall {Player} - Removes a co-owner or owner from your door.
Link
#67 April 26, 2014
  • Eating food gives you 4 health.
Link
#66 April 25, 2014
  • Players on initial spawn can not be raped or robbed for 3 minutes. (30 seconds for normal spawn)
Link
#65 April 25, 2014
  • Changed /medic to /doctor.
Link
#64 April 20, 2014
  • Added $1000 bonus to knife kills for hitman.
Link
#63 April 17, 2014
  • Added Stacker Tool
Link
#62 April 11, 2014
  • Fixed Ironsights for CSS Weapons.
Link
#61 April 05, 2014
  • Added bonus money for arrests if criminal has BMI out.
Link
#60 April 05, 2014
  • Added reasons to quick warrant.
Link
#59 April 04, 2014
  • Quick wanted supports reasons. (Example: /quickwanted )
Link
#58 April 03, 2014
  • Added RP name to member profiles.
Link
#57 April 03, 2014
  • Added permanent citizen disguise for hitman.
Link
#56 April 02, 2014
  • Banned players spawn near alley way door.
Link
#55 April 02, 2014
  • Changed demotion system (Demotions require three participants before going to a vote.)
Link
#54 April 02, 2014
  • Adjusted RP_RapeLogs to include failed rapes.
Link
#53 March 29, 2014
  • Removed delay for trafficking.
Link
#52 March 26, 2014
  • Added Zombie Event Timer on HUD.
Link
#51 March 26, 2014
  • Changed banned players model.
  • Added player models for Drug Dealer.
Link
#50 March 19, 2014
  • Lottery limit increased to $10,000,000.
Link
#49 March 17, 2014
  • Medic lab has a 5 second timer for next use.
Link
#48 March 14, 2014
  • Precision Tool Re-added
Link
#47 March 01, 2014
  • Updated LAM Help. Can now get information on certain commands. (Example: !Help BAN)
Link
#46 February 28, 2014
  • Added disguise delay timer
Link
#45 February 28, 2014
  • Added RP_PropLogs for administrators.
Link
#44 February 23, 2014
  • Advanced duplicator 2 added. (Will be effective on restart.)
Link
#43 February 16, 2014
  • Mercenaries can no longer own doors.
Link
#42 February 16, 2014
  • Added RP_HireLogs
  • Damage logs in player events.
  • Player events size increased to 300.
Link
#41 February 08, 2014
  • Depositing oil and taking oil changes. Credits to Lagunka.
Link
#40 January 29, 2014
  • Changed Anarchist's description
Link
#39 January 26, 2014
  • Updated leaderboard to current layout.
Link
#38 January 26, 2014
  • Organizations can no longer have the same name.
Link
#37 January 25, 2014
  • Fixed speed boost issues with drugs and rape.
Link
#36 January 22, 2014
  • Fixed serverside errors (Not anything for you guys to worry about.)
  • Textscreen limit of 5 for people that bought the prop increase.
Link
#35 January 21, 2014
  • Hits are now 2000.
Link
#34 January 20, 2014
  • Added /gc.
  • Downtown back. (72.5.195.35:27016)
  • Fixed MK glitch with armor.
Link
#33 January 17, 2014
  • Radios Fixed (Whiny fucks)
Link
#32 January 07, 2014
  • Healed after being unarrested.
Link
#31 January 07, 2014
  • Made radios able to be battering rammed.
Link
#30 December 30, 2013
  • Organization Disband Prompt
Link
#29 December 29, 2013
  • Glock for gangsters
  • Mac-10 for mob boss
Link
#28 December 21, 2013
  • Gun dealers can pocket shipments.
Link
#27 December 10, 2013
  • Re-added frag count
  • Optimized radio.
  • Re-worked donation page.
  • Fixed mayor invincible glitch (Lol?)
  • Re-added mayor's radio
Link
#26 December 09, 2013
  • Added Extra Pocket Space (Donation Perk)
  • Added Snow to forum and in-game.
Link
#25 November 15, 2013
  • Lockpicks now work on warehouse doors.
Link
#24 November 10, 2013
  • Added Tapatalk
Link
#23 November 08, 2013
  • Re-added Oil Event
  • Run boost to hacker, thug, and professional thief.
Link
#22 November 08, 2013
  • Experimental collision.
Link
#21 November 06, 2013
  • Restyled chatbox scrollbar
Link
#20 November 04, 2013
  • Added Five-Seven to Credit Store
  • Added P228 to Credit Store
  • Fists only do damage to people without armor
  • Karma Bonus for people with 25+ hours.
Link
#19 October 30, 2013
  • Changed Loadout for SS.
  • Removed annoying tick sound for Chatbox
Link
#18 October 28, 2013
  • Disabled nested quotes
Link
#17 October 26, 2013
  • Admins can edit bans from banlist [IN DEV]
  • Changed the skin for shout button on shoutbox
  • Added more advanced forum profile statistics
  • Fixed a bug with the changelog system
Link
#16 October 26, 2013
  • Removed light access from users.
  • Armor 75+ knocks out players that try to rape you.
  • rp_unown gives cash back.
Link
#15 October 25, 2013
  • Changed camera limit to 1 to prevent abuse.
Link
#14 October 23, 2013
  • On the bans page you can see the forum account of user/admin
  • Worked on web api -> server db integration
Link
#13 October 21, 2013
  • Added Oil Event
  • Made Props Collide
Link
#10 October 20, 2013
  • Added Oil System
  • Changed HUD colors
  • Added lottery machines.
  • Added /steal for players at 0 hunger.
  • Mortal Kombat Changes - Percent chance to have MK with guns.
  • Cops can unlock jail doors.
  • Removed hotel door system. (Was poopy)
  • Fixed MK mayor demotion.
  • Removed unnecessary downloads.
  • Added Chatbox. (Toggle on or off)
  • Added Radios for hobo class.
  • Removed tool restrictions
  • Fist Changes - Updated fist viewmodel, hitbox detection, and damage.
  • Added credit store and donation rewards.
  • Laws font is now smaller.
  • Binds - F1 for laws toggle. F2 for third person toggle.
  • DarkRPVars are now sent properly. (Receive all variables on connect.)
  • Weapons are dropped on death.
  • Crosshair on physgun and gravity gun.
  • Banned System - Banned players can join, but are restricted.
  • Jail times decreased
  • Lottery randomization increased
  • Shipments - Automatic Shotguns and Scouts
  • Added ability to spray.
  • Moved citizen and vendor spawns.
  • Increased prop limit to 50.
  • Added team color around jobs in F4 menu.
  • Removed unnecessary delays on commands.
  • Removed Karma requirement for votes.
  • Removed NLR restrictions on hits. (Yolo)
  • Added memes to hostname.(Lol)
Link
#9 October 20, 2013
  • Required users to link their Steam Account
  • Began work on integrating the server with website more
  • Modified the layout of a users profile page
Link
#8 October 19, 2013
  • Added an enhanced changelog system
Link
#7 August 19, 2013
  • Added chat indicator
  • Added meteors
  • Added voice volume and steam avatar to voice indicator
  • Increased prop limit to 25
  • Fists now harm others in jail
  • You can now use /steal while starving
  • The lottery is now even more random
  • Thiefs, Hackers, and Thugs can now push people using E
  • Scouts have been added to the Gun Dealer
  • Printers now have more enhanced effects
  • Mercenary is no longer VIP only
  • You no longer get knocked out by raping or robbing a police officer
Link
#6 August 18, 2013
  • Added the ability to buy empty shipments
  • Next print time is now visible for printers
  • Printer age is now visible
Link
#5 August 15, 2013
  • Added Dumpster Diving
Link
#4 August 13, 2013
  • Added permanent Weapon Dealer
  • Laws during Zombie Event are changed
Link
#3 August 12, 2013
  • Removed laws character restrictions
  • Fixed theme
Link
#2 August 11, 2013
  • You now gain 1 karma for killing a Zombie in the Zombie Event
  • Karma is given when you give donations to a donation box
  • Keypads now crack faster for a hacker
  • Lockpick times for Professional Thiefs has been reduced
  • You can attempt to steal money from donation boxes with a lockpick
  • Donation boxes can now be frozen [anywhere]
  • New MoTD
  • Fixed bug where police were not being paid
  • Laws now show up after being updated
  • Removed 'delay' command from LAM
  • Everyone except arrested people can interact with jail doors
  • Removed automatic respawn
  • Added /re to quickly respond to a PM
  • As a hitman, scoping over someone as a sniper will show their name
Link
#1 August 10, 2013
  • Added a hobo donation box
  • Added RP_RapeLogs for administrators
  • Added thirdperson
  • Gave printers the ability to be upgraded via /upgrade
  • Change theme
  • Readded Zombie NPC Event
Link