ID Date Details Thread
#926 September 08, 2019
  • Added direction for door tool.
  • Made color and material tool follow the same button mapping. (R - Copy, LMB - Apply, RMB - Revert)
  • Added phonebooths.
  • Added task leaderboard. (
#925 September 04, 2019
  • Added hitmarkers.
  • Hobos can now buy item shelves.
  • Reverted pushing and rape restrictions. (Pushing now sets Z velocity and chain rape can occur again.)
#924 August 30, 2019
  • Added material phoenix_storms/wood_side.
  • Ammo package gives 1 glowstick per stack.
  • Axe, Pickaxe and Sword can be used with /sling.
  • Door fortifications increase lockpick time.
  • Changed Axe damage from 35 to 40.
  • Changed Pickaxe damage from 40 to 60.
  • Health kits increase HP by 25 up to 500.
  • Health vials increase HP by 15 up to 500.
  • Hired players can restock their client's shelves.
  • Health kit/vial is no longer used if the player has 500 HP.
  • Milk is no longer used if the player has 600 HP.
  • Players can now punt non-rp items. (Soccerballs, props, glowsticks. Etc.)
  • Rapist has chance to make other players pregnant.
  • Restricted popcorn machine only to theater.
  • Reverted Update #923 Food and Lab Changes. (Except ammo lab.)
  • Reverted Shotgun/Melee destroying fortifications.
  • Thrown glowsticks give other players glowstick swep on pickup.
#923 August 25, 2019
  • Ammo can no longer be bought from F4 Shop when there's a gun dealer.
  • Milk health cap reduced to 300.
  • Health Kits/Vials increase HP up to 500 max.
  • Food no longer gives player's health.
  • Vials increase HP 15+ after 100 HP.
  • Health Kits increase HP 25+ after 100 HP.
  • Removed Microwaves, Medic labs, Gun labs, BMD labs, and Armor labs.
#922 August 22, 2019
  • Added Axe, Pickaxe and Sword to Perm/Credit Store.
  • Added Glowstick to Credit Store.
  • Axe and Pickaxe can smash down fortifications.
  • Changed Axe/Pickaxe door break chance from 25% to 12%.
  • CP can shotgun fortified doors if warranted.
  • Lockpicks can no longer open fortified doors.
  • Lv. 9 thugs and above can shotgun fortified doors.
  • Prybay ignores fortifications.
  • TTS Text messages show regardless of rp_tts.
#921 August 20, 2019
  • Added Glowsticks.
  • Added Sword Melee.
  • Added Axe Melee.
  • Added Pickaxe Melee.
  • Added Bottle Melee.
  • Added Shovel Melee.
  • Added Pipe Melee.
  • Added toggle for Glowstick lights. (rp_glowsticks)
  • Added Glowstick color in F4 Settings.
  • Changed Axe and Pickaxe to allow raiders to smash down doors.
  • Changed glowstick to include different modes. (Reload to change.)
  • Updated dumpster to drop Shovel, Pipe and Bottle.
  • Updated trashcan to drop Pipe and Bottle.
  • Updated Traveler to sell Sword, Axe Glowstick and Pickaxe.
#920 August 18, 2019
  • Added storage locker logs. (rp_storagelogs)
  • Added popcorn machine for theater manager. (Thanks hanson.)
  • Decreased SG-550 recoil from 0.85 to 0.7.
  • Increased SG-550 firerate from 0.22 to 0.18.
  • Increased G3 firerate from 0.3 to 0.2.
  • Oil tanks can be recycled in item creator.
  • Updated fog mechanics. (May be bugs.)
  • Fixed bug with /exit.
#919 August 11, 2019
  • Map updated to Version 4.
  • Changed notification when hitting drug lab limits.
  • Changed blackjack limit to 100k.
  • Changed minimum elevator speed to 50.
  • Changed Civ Spawn Traveler position.
  • Changed Civ Spawn dumpster position.
  • Blacklisted additional zombie player event weapons.
  • Fixed disguising/undisguising while hiding in a dumpster.
  • Fixed jobs not properly updating when going event class.
#918 August 01, 2019
  • Added console command for invasion fog. (rp_togglefog)
  • Added F4 setting for invasion fog.
  • Changed invasion fog to not render for OOC classes.
  • Can buy bulk of 10 items from item shelves.
  • Dying to a target's hired guard will fail the hit.
  • Rapists can rape melon pets.
  • Stolen unsecured items drop on arrest.
  • Fixed melon age not having commas.
  • Fixed item shelves not working after being lockpicked.
  • Fixed rare issue of law changes not showing up/inaccurate.
#917 July 29, 2019
  • Added green haze to invasion event.
  • Added canister attacks to invasion event.
  • Right clicking items in F4 shop copies class name.
  • Poop can be confiscated by CP now. Poop bois unite.
  • C4 now uses pocket animation.
  • Fixed pocket animating even when you couldn't pocket.
  • Fixed missing commands from job descriptions.
  • Fixed pocket/gravgun not working with dumpster.
  • Fixed gravgun logs not showing owner of entity's.
#916 July 26, 2019
  • Disconnected players have their fading doors turned on.
  • Item shelves can have their prices set manually now.
  • Item shelves max price is five times default price for items.
  • Added rp_gravgunlogs.
  • Added logs for lockpicking weapon shelves.
  • Claimed reports reward rshop points for staff.
#915 July 21, 2019
  • Radio Changes (Made them more responsive | Double-clicking a song will now play it and deleting it is in the right-click menu.)
  • Weapon shelf changes (Renamed to item shelf | Was given to multiple vendors to use. | Accepts most guns, shipments, entities, etc.)
  • Remove arrest baton speed bonus from CP (Feedback please)
  • Fixed vertical picture frame issues.
  • Fixed real life stocks not showing up/working.
  • Added dupes forum and dupes command (Post whatever dupes you want there. | Chat command is /dupes)
  • Props will now be frozen rather than no-collided when a player disconnects.
#914 July 14, 2019
  • Headcrab pocket changes (Can now save headcrabs. | No longer lose them on arrest.)
  • Changed how job categories were ordered (It's now Vendor, Raider, Government, Misc.)
  • Lockpicking and keypad cracking now reduce damage by 10%.
  • Fixed popcorn throwing not showing popcorn particles.
#913 July 13, 2019
  • Added labels to F4 Shop.
  • Added more songs to zombie player event.
  • Changed popcorn explosion based on popcorn remaining.
  • /transfer does not take a cut from CP and Mayor.
  • Fixed CP getting skeleton models from MK.
  • Fixed not failing a delivery when changing jobs.
  • Added weapon shelves (Shelves that you can sell guns from as gun dealer. | Available on restart)
#911 July 07, 2019
  • Added popcorn for Theater Manager. (Available on restart)
  • Increased textscreen character limit from 20 to 50.
  • Changed C4 (No longer blows up props | Increased radius | No Health | Despawns when owner dies | No cooldown)
  • Lamps now available for people with 400+ hours.
  • Increased health for juggernaut (Scales for every player after the initial 4 insurgents).
#910 July 04, 2019
  • NLR now prevents a player from using /delivery.
  • Soccerballs can be permanently removed with knife.
  • Fixed mayor being unable to confiscate vault bags.
  • Storage lockers can now be put on your back.
  • C4 now doesn't have a chance to drop after it blows up.
  • You can now use lights if you meet the hour requirement. (1 = 200 | 2 = 400)
  • 35 XP is now received when receiving blood donations.
  • You receive your full loadout after escaping jail.
  • Simplified Gangster in raid chart.
  • Increased XP given from beer and coffee labs.
  • Fixed stunstick animations (Should at least show it swinging now.)
  • Printer color in settings tab will not set the color on all of your printers that you spawn.
  • Reverted tasks to their original rewards.
  • Printer cartridges now come in shipments of 9 and are $250 each.
#909 July 03, 2019
  • Added fireworks. Happy Fourth of July!
#908 June 07, 2019
  • Added /unstuck
  • Added M1 Garand for recycling
  • Added chat hints (rp_hints to toggle them on/off)
  • Changed recycle mechanics for item creator (Check thread)
  • Removed Flash and C4 from recycling
#907 May 19, 2019
  • Added /delivery for Gundealer, bartender, cook
  • Added /randommodel (Shortcut: /rm)
  • Added /showxp and /netxp
  • Added /snapshot for reporting bugs
  • Changed G3 damage from 20 to 30
  • Changed G3 firerate from 0.14 to 0.3
  • Changed SG550 damage from 21 to 24
  • Changed Sg550 firerate from 0.15 to 0.22
  • Changed juggernaut health mechanics
  • Juggernaut loses health when leaving plaza
  • Gave riot shield to CP Medic in Cop Shop
#906 May 09, 2019
  • Added juggernaut event
  • Added individual cooldowns per event for Seniors+
  • Added double barrel to combat events
  • Added loadouts for event class
  • Added /exit to leave a combat event
  • Changed event logs to display player names
  • Changed auto-shotgun magazine from 6 to 8
  • Fixed double barrel not going into item creator
  • Removed organizations when looking at an event class
#905 May 04, 2019
  • Increased task rewards ( Easy: $25,000 - $40,000 | Medium: $100,000 - $150,000 | Hard: $350,000 - $400,000)
  • Player info now displays when looking around the player. (Does not have to be directly at them.)
#904 April 27, 2019
  • Added /nlr guide.
  • Added QuackWare stock.
  • Added text info above players during TDM.
  • Added Double Barrel to TDM, MK, and Gun Dealer.
  • Changed holiday hats to be purchasable during holidays.
  • Removed unnecessary 8-Ball lines.
  • Fixed losing your rank in organizations in rare cases.
#903 April 19, 2019
  • Added rp_hatlist (Used for hat_equip)
  • Added more slot machines to the map
  • Added models/flesh to material tools
  • MK Event gives players loaded weapons
  • Enabled Dragonbutt hat
  • Wireframe and spawn_effect2 material can be colored
  • Fixed vault bag not showing directions when put on back
  • Fixed collision with slot machines
#902 April 14, 2019
  • Moved Nexus Vault to center of helipad.
  • Disabled button for nexus helipad.
  • Uncapped amount for hits (Have fun spamming 1 million dollar hits)
  • Vigilante and hitman now get credit for kills if person dies in the next 5 seconds from other causes.
  • Fixed getting stuck on blackjack.
  • Fixed props hit with battering ram, warrant gun, etc. immediately spawning back in rare cases.
#901 April 10, 2019
  • Added HP Bars to event npcs and antlion guards
  • Added toggle for media playing when alt tabbed (Default is off)
  • Added rp_mediafocus
  • Added more songs to TDM/MK
  • Removing vault bags from your back at destination rewards money
  • Nexus vault can be lockpicked regardless of cops if a heist has begun
  • Nexus vault does not want heisters until after the first stage
  • Dropping off vault money bag plays a sound effect
  • Silenced weapons use their silenced models
  • Fixed Lv 7 mayor not getting assault baton
#900 April 01, 2019
  • Escaping from autowants gives XP
  • Item creators can convert weapons into scrap
  • Slung weapons deploy faster
  • Several weapons firing delay reduced upon equipping
  • Cigarettes reduce bullet spread
  • /nexusvault has been added (Shortcut: /nvault)
  • Nexus vault displays waypoint and alerts CP after first stage
  • Nexus vault gains money on player payday
  • Nexus vault has more stages depending on money
  • Nexus vault displays different models depending on money
  • Nexus vault has more remaining time on stage 5 and 6
  • Nexus vault has been moved to heli-pad room
  • Vault money bags can now be put on your back
#899 March 24, 2019
  • Added nexus vault (Thanks AngryPygmy | Available on restart.).
  • Can no longer globally mute staff owned radios.
  • Can no longer get skeleton model from MK as CP.
  • Ironsighting pistols uses 357 equip animation.
#898 March 15, 2019
  • Fixed thugs not being able to shotgun down garage doors.
  • Fixed printer hacking causing issues with printing time.
  • Fixed event classes being flashed by stun grenades.
  • Katana shouldn't slice through riot shield anymore.
  • Heroin now has an indicator noise when it's ready to be claimed.
  • Enabled smoke on labs.
  • Fixed dumpsters removing cocaine and coffee effects.
  • Zombies in player zombie event now are given 2 health and 2 run speed every death.
  • Pimp can now have sex. (Gets all the profits)
  • Headcrabs no longer despawn after invasion event.
#897 February 28, 2019
  • Updated map to Version 3.2 (Performance fixes, no content.)
  • Added Silenced USP, Trafficking and Mayor Visit bonuses for hitman targets
  • Added Level 6, 7, 8 and 9 rewards for classes (See update thread.)
  • Changed M1 Garand firerate from 0.35 to 0.3
  • Changed mayor visit xp for mayor from 50 to 100
  • Changed pain pill price for CP Medic from 200 to 225
  • Changed distillery maintenance chance to be lower
  • Disabled christmas holiday hats, the holiday season is over
  • Fixed being able to push Zombie and Survivor players
  • Fixed distillery not requiring maintenance
  • Speed and Defense over 13 for gangster greatly increases raiding tool speed
#896 February 22, 2019
  • Added dryfire animation for Deagle, Elites, CZ and USP.
  • Added armor text above players if hired as mercenary
  • Added employer text above players if hired as a mercenary
  • Added lights/white001 to whitelisted materials
  • Changed armor text when hired to not show when player has no armor
  • Changed employer and armor text to different colors
  • Changed text and model of Recognition shop radio
  • Deceased CZ Recoil from 2 to 1.45
  • Civil Protection gain XP when participating in Mayor Visits
  • Hired Mercenaries and Security Guards gain XP when participating in Mayor Visits
  • Fixed /bringradio not working with Recognition shop radio
  • Fixed /wp displaying old waypoint font
  • Fixed rp_want not displaying the full reason
  • Fixed rp_quickwant not displaying the full reason
#895 February 17, 2019
  • Added logging for placing C4 on props
  • Fixed elite pistols not using player arms
  • C4 use css sounds if you own css
  • Lowered M1 Garand volume
  • Holstering stays when un-equipping weapons
#894 February 12, 2019
  • Added M1 Garand to TDM (Not a meme I promise)
  • Added prize box for event contestants
  • Added vehicle gun functionality for server events
  • Added Plate Curved 1:2 picture frame for Senior Admins
  • Fixed crouching animation for holstered weapons (Thanks Jazz Joyce)
  • Fixed armor damage from vehicles and event members
#893 February 09, 2019
  • Changed several weapon third person animations to fire from hip.
  • Changed para magazine size from 75 to 100.
  • Changed level's showing on player job titles to a prefix.
  • Disabled picking up raiding tools if you own them.
  • Disabled picking up scanner/weapon checker if you own them.
  • Disabled picking up melee weapons if you own them.
  • Changed how lottery and gambling randomization works (Thanks Snivy)
#892 February 03, 2019
  • Added levels to job titles.
  • Added /cpstats (Check another CP's genome stats)
  • Added Copshop NPC to Sharpshooter spawn.
  • Changed Copshop items and prices (Check thread)
  • Changed P90 recoil from 0.3 to 0.25
  • Hacking slot machines now has independent cooldowns.
#891 January 31, 2019
  • Added tasks to statistics system
  • Added toggle for event players damaging non-event players
  • Added more /8ball & /conch answers
  • Buffed CP Medic (Can heal CPs 50 health past their max | Can spawn pain pills | Quicker heal speed)
  • Changed pooping and included some secrets
  • Changed CP Store ammo package to give grenades one-time
  • Joining an event can be done through an yes/no prompt by admins
  • Fixed event players damaging armor when friendly fire is disabled
  • Senior Admins can spawn in sittable seats
#890 January 25, 2019
  • Laws have more unique messages when changed
  • AK47 and M4A1 Third person animations change depending on ironsight
  • Added shortcut command /dn and /deny for /denyvote
  • Added multiple event commands for Senior Admins
  • Fixed holster issues while reloading
  • Fixed ironsight issues while reloading
#889 January 16, 2019
  • Implemented new task system. (
#888 January 12, 2019
  • Setting someone to an access group displays trial or permanent status
  • Added cooldown to throwing stun grenades (30 Seconds)
  • Added /shownet (Same arguments as /showcash | Broadcasts how much you made this session.)
  • Added /notepad (Personal notes that'll save for you.)
  • Reloading with Keys no longer brings up pocket.
  • Stolen goods in your pocket are now dropped on arrest. (If it's still unable to be dropped/on cooldown.)
  • AR2, HL2 Shotgun, HL2 SMG, and HL2 Pistol are now all available in shipments.
#887 January 11, 2019
  • Added /wire shortcut for /transfer
  • Added shotgunner combine model for Police Chief
  • Disabled custom models and vault models during Invasion event
  • Fixed hobos being unable to lockpick nexus window
  • Antlions and headcrabs unburrow during Invasion event
  • Changed UMP Damage and Recoil
  • Removed Pop and Soda from Cook
  • Chief no longer requires a vote.
#886 January 03, 2019
  • Added /eventroom for staff members
  • Added /chromium and /beta for guidance on installing chromium
  • Added player blocking in slot machines
  • Added notification for server updates in-game
  • Added rp_donateblood shortcut
  • Added weapon lowering/holstering (Use + Reload)
  • Gangsters with over 15 or 20 Defense get more armor from nexus labs
  • Level 3 Mercenaries or higher can get more armor from nexus labs
  • Confiscating your own entities now only makes you lose karma.
#885 December 28, 2018
  • Added Galil to Cop Shop
  • Added logging for rp_statename
  • Added Moo, Scarf Hat and Fender Bender Fixes
  • Added Flat Capper, Cloak and Otis Holder hat.
  • Added Cat in the Hood, Drake Horns and Right Hand Cat Hat
  • Added HUD text to Arrest Stick
  • Added many additional names for name generation
  • Changed name generation for first time players to include new names
  • Changed Mercenary to be able to push
  • Changed model materials for Lockpick
  • Changed model material for Prybar
  • Fixed oil event not increasing oil price
  • Fixed Mercenary being able to use raiding tools when their boss cannot raid
  • Fixed Mercenary being able to raid while unhired
  • Fixed being able to rob and steal from OOC/Event Jobs
  • Fixed prybar, c4 and lockpick not respecting raiding rules
#884 December 23, 2018
  • Map updated to rp_c18_divrp_v2
  • Added HP text for antlion guard
  • Added rp_statename (Shortcut: rp_sn)
  • Added rp_wanted (Shortcut: rp_want)
  • Added rp_quickwant
  • Added rp_buy
  • Added /prothief shortcut
  • Changed C4 sounds
  • Changed /randomname to include a large variety of new names
  • Changed volume of bouncy ball sound
  • Disabled custom models during zombie event
  • Fixed more custom models showing up during events
  • Hacking a slot machine successfully will now visually show on said slot machine
#883 December 14, 2018
  • Added XP Leaderboard ( )
  • Added /doc and /sec shortcut
  • Added single chinese food for Cook
  • Added Disguise Hat (Thanks Hanson)
  • Changed glock recoil, less recoil when in semi and more recoil when in auto
  • Changed zombie outbreak notifications and laws
  • Disabled swapping to custom models (Togglecm, thugme, vm, and admin models.) during an OOC event.
  • Disabled double jump for survivors during zombie event
  • Disabled blackjack for people who have entered the lottery
#882 December 08, 2018
  • Removed max level from XP (Will add on more to it later but after level 5 you get karma and money rewards.)
  • Raining food event now rains burgers.
  • Laws menu for mayor now has buttons for toggling confiscatables as well as setting defaults.
  • Added back raining balls to event vault.
#881 December 07, 2018
  • Added cactus food for dumpsters and trashcan
  • Added fancy sounds when staff actions notify everyone
  • Added special message when a staff member edits the laws
  • Added Heat Risk bonus reward when wanted while trafficking
  • Added Copshop to prison floor of nexus
  • Added HUD text for Keys and Pocket
  • Added new 'Difficult' level for /traffick
  • Added Rabbit Hat (Thanks Spoopy)
  • Added Female Balloon and Hoverball Hat. (Thanks Bumbles)
  • Changed text for purchasing a holiday only hat
  • Changed rewards and values for /traffick
  • Changed cop defense state over 15 or 20 to give more armor from labs
  • Changed armor labs maximum charge to 100
  • Fixed Zombie/Survivor/TDM Players being able to damage NPCs and vice versa
  • Fixed Zombie/Survivor/TDM Players being targeted by zombies during invasion
  • Fixed being able to go under 25K by doubling in blackjack
#880 December 01, 2018
  • Added notification for teleporting player as cop during nlr breach
  • Added gib chance on death for anything (Very tiny chance)
  • Added 1/3 chance to gib a player if you kill them with a shotgun
  • Added fancy text for Strider NPC and ability to damage them with normal weapons
  • Added limit of one million betting to blackjack
  • Enabled christmas themed hats
  • Enabled unrestricted prop access for Senior Admin and above (Can spawn things not in the whitelist)
  • Disabled blackjack for people with less than 25,000$
  • Fixed friendly fire for event job
  • Fixed special event printers, will now tell you that you cannot confiscate the printer and must destroy it
  • Fixed blackjack being inconsistent and having weird logic
  • Fixed headshots instantly killing npcs
#879 November 23, 2018
  • Added Shell-don hat. (Thanks skippy)
  • Added gibbing on death. (rp_gibs 0 Turns it off | rp_gibs 1 Turns it on | rp_gibs 2 Increases Gibs.)
  • Enabled holiday restrictions for specific hats.
  • Fixed positions for Jetpack Hat. (Thanks skippy)
  • Fixed autowants not showing in console.
  • Fixed being able to change name while wanted.
#878 November 19, 2018
  • Added text for event npcs.
  • Added death sound for eating melon pets.
  • Added new Mob Boss model.
  • Added more event job commands.
  • Added "Fuck You" sound. (rp_fuckyou, /fuckyou)
  • Added Reality Goggles, X-ray specs and Duel Hat. (Thanks skippy.)
  • Added Stamp Hat, Trash Man and Xmas Deer hat.(Thanks skippy.)
  • Added Bread Maggot, Chest Burster and Maxlers hat. (Thanks skippy.)
  • Added Fat Man hat and explosion effect if you die while wearing it.
  • Added some halloween/x-mas theme hats to holiday restrictions.
#877 November 14, 2018
  • Added "Now you fucked up" sound. (rp_fuckedup, /fuckedup)
  • Added blackjack. (!bj or !blackjack)
  • Added random snow piles. Press E to receive a snowball.
  • Added new curse to /karma.
  • Added large briefcase model for money drops over $100,000.
  • Changed discrepancies of picture frame names.
  • Changed survivability of TDM participants.
  • Fixed players being able to place hits on OOC jobs.
#876 November 11, 2018
  • Added shortcut command for /re to /respond and /reply
  • Fixed rapists being able to rape event classes.
  • Fixed /karma being usable on event classes.
  • Added Submaterial tool
#875 November 06, 2018
  • Added /tg and /togglegamble
  • Changed material on tazer world model
  • Fixed zombies attacking NPCs and Staff Member job
#874 November 05, 2018
  • Added task system. (!task and !newtask) (Expect significant changes. Suggest task ideas to me on Steam.)
  • Added !giveweaponred and !giveweaponblue for event staff.
#873 November 03, 2018
  • Added /health and /bh shortcut command for /buyhealth
  • Added /hours command for showing hours
  • Added /karma command for praying to karma gods in exchange for blessings and curses
  • Changed TDM Prize up to 10k
  • Changed tazer sound
#872 October 15, 2018
  • Gun Changes (MP5 price changed from $710 to $550 | Stunstick damage increased to 50 | M4a1 damage increased to 25 | Mac-10 recoil changed to 0.8 from 0.5 | TMP recoil changed to 0.5 from 0.35 | HL2 Pistol price changed from $750 to $450)
  • Hobos can use food from microwaves once every 30 minutes.
  • Changed door text to be bigger and be outlined (Should be easier to read)
  • TDM now reverts your model back to job model after it's over.
  • Want text is now shown in your console on arrest.
  • C4 now checks if you already have the weapon. (So you don't waste 12.5k)
  • Scrap can now be used on printers to upgrade them.
  • Fixed surrender not giving you karma and reduced arrest time on arrest.
  • Headcrabs can now be pocketed. (Can only pocket one.)
  • Pumpkins will now spawn around the map and give items and money. (Like presents, will last until halloween.)
#871 October 09, 2018
  • Added female variant to TTS (/femaletts [Text])
  • Added timer to lottery draw for mayor.
  • Oil increase now gives another quantum drill.
  • Added jack-o'-lantern hat. (Thanks Reid | $60,000 and won't be available after halloween.)
  • Added Skull Helmet and Ninja Mask. (Thanks Skippy and Bumbles)
  • Changed trail price in event vault from $550,000 to $250,000.
  • Changed timer to be removed from vigilante/revenge list from 36 minutes to 20 minutes.
#870 October 04, 2018
  • Heroin now does 40% damage reduction.
  • Riot shield now have max of 600 health.
  • C4 added to BMD, Traveler, and item creator ($12,500 for one and 8 scrap respectively | Blows up fading doors and props in a very small radius | Props/fading doors return after 60 seconds)
#868 September 30, 2018
  • Gun dealer can now sell AR2, HL2 Shotgun, and HL2 SMG.
  • BMD can now sell flash grenades and crossbow.
  • Fixed freezing microwaves at movie theater having a low radius and not working in some areas.
  • Added balloonicorn hat (Thanks Colossal)
  • Added Jester hat (Thanks Napkin)
#867 September 25, 2018
  • Fixed importing youtube playlists being out of order in radios.
  • Fixed hobos being unable to co-own player made doors.
  • Dumpsters will now place you in front of them after hiding. (People were getting stuck in the subway and other areas.)
  • Increased trafficking rewards and time given for each traffick.
  • Confiscation locker will now only let you steal things you didn't sell to buyers.
  • Added menu stand picture frame model.
  • Added train hat. (Thanks Trippie)
#865 September 18, 2018
  • Added Dumpster Locations in sewers.
  • Added office chair to mayor's office.
  • Added piano to central plaza
  • TDM ending in a draw will now pick a winner based on what team has more players.
  • Fixed info not showing above player's heads in vehicles.
  • Tazer/awp now works on vehicles. (Slight radius check so when shooting the tazer shot must be somewhat close to the player in the vehicle)
  • Fixed being unable to pocket in water.
#864 September 16, 2018
  • Added TV to Strip club (Only the pimp can use it.)
  • Changed mayor visit abandon timer to 10 seconds
  • Hobo fires generate temporary shipments that food will go into
  • Added /lc alias for /leavechannel
  • Changed production speed of cocaine labs from 113 seconds to 90 seconds
#863 September 13, 2018
  • Fixed traveler position being in the garbage
  • Fixed parking lot mayor visit spot
  • Theater volume now has longer range
  • Removed movement speed decrease when picking up printers (/pu)
  • Added key points to map for downtown
  • Added option to enable background for chatbox in settings
  • Disabled job color with player info for some jobs (Info when looking at someone)
#862 September 09, 2018
  • Arrest Time Changes (Knocking down a jail door will add 15 seconds to your sentence and killing other prisoners will add 10 seconds to your sentence.)
  • Footsteps now factor in disguise (For example: Disguising as a cook as a hitman will make footsteps be heard while disguising as a hacker as a vigilante will make them go silent.)
#861 September 06, 2018
  • Added card command (Command is /card | Can be used for games or gambling)
  • Items sold by CPs to any buyer will put the items in confiscation locker (Change from last update)
#860 September 05, 2018
  • Added Hobo fire (Turns edible garbage into normal food | May make it do something with weapons/scrap later.)
#859 September 05, 2018
  • Added sound indicator for player that started warrant request (Know if the warrant was approved)
  • Items sold to the cop buyer are now put in the confiscation locker.
  • Upon exiting TDM you will switch to keys.
  • Can no longer use rob on gangsters if you are a gangster.
  • Setting laws to defaults will reset illegal items in the F4 law menu.
  • Steal now ignores drug item ingredients.
#858 September 02, 2018
  • Edited jobs tab of F4 menu (Lists jobs rather than icons | Organized into categories)
  • Water no longer removes visual effects for heroin.
  • Professional thieves can no longer steal "magic balls".
  • Medkit no longer works on zombies in player zombie event.
#857 August 27, 2018
  • Mercenaries and Security guards can now open nexus doors if employed by CPs or Mayor.
  • Decreased chance of being wanted when stealing from confiscation locker.
  • Denying prompt to change to mayor or chief will now display globally if they refuse to take the position.
#856 August 24, 2018
  • Gun dealer now sells all guns in shipments of 5 and singles (Feedback is appreciated)
  • Organized F4 menu (Put ammo and food into their own contents with the food panel notifying to go to plaza if there is currently a cook so you don't have to check tab.)
  • Organization names are now reserved for an hour after switching/changing names.
  • Soccerballs will now fly/get velocity when shot.
#855 August 22, 2018
  • Re-enabled statistics (Should be updating regularly again)
  • Hobo doors/Player-made doors can now be owned by other hobos.
  • Added /discord (Redirects to discord.php page)
  • Added pokemon stock
  • Re-added wheelchairs (Might be removed again)
  • Increased font size on HUD for smaller resolutions
#854 August 19, 2018
  • Added Pepsi stock
  • Added dumpster hiding functionality (Alt + Use Key to hide in dumpsters. | Spacebar to get out. | Make sure alt is binded to +alt1.)
  • Hiding content on a player's picture frames will now hide all content from that player. (Press use on a picture frame > Hide Content)
#853 August 19, 2018
  • Added Dumpster Hiding (Can do it using /hide | Will be worked on for the next few days.)
  • Added delay to being put on the vigilante/revenge list.
#852 August 15, 2018
  • Fixed being unable to warrant hotel manager.
  • Added ability to pickup microwaves.
  • Buying SMG or AR2 will now give 2 alt-fire ammo.
  • Added crying cat stock.
#851 August 12, 2018
  • Nexus Confiscation Locker Changes (Can now try to take anyone's confiscated items/confiscated items in general. | Items in the confiscation locker expire after 15 minutes.)
  • Fixed disguises not being confiscatable
#850 August 11, 2018
  • Added extra armor lab in nexus
  • Letters can no longer be stolen with /rob.
  • Added more chat sounds ( )
  • Scoreboard optimization (Should reduce any FPS drop when looking at the scoreboard)
  • Drug affects are now taken away when arrested
  • Doors can now be opened/locked when there's door fortifications on them
  • Fixed being unable to arrest knocked out players if they surrendered
#849 August 09, 2018
  • Added webpage for fake stock info ( )
  • Added ability to use pickup (/pu) on small drills
  • Change buying price of scrap ($150 to $375 | May increase to $500)
  • Made satchel charge traveler/item creator only.
#848 August 05, 2018
  • Fixed surrender not reducing arrest time if knocked out
  • Fixed satchel charges not working on certain garage doors
  • Donuts can now be force-fed with /ff
  • Can now sling medkits
  • Added rent amount to hotel/apartment doors
  • Normal model (/nm) no longer permanently removes your vault reward. (Just toggles it like with /dvmodel)
#847 August 01, 2018
  • Added damage hud for Fists (Showing if it's on or off.)
  • Can no longer get health from entities if shot recently.
  • Added new scoreboard (Effective on restart)
#846 July 29, 2018
  • Surrendering (Using surrender weapon) for 2 seconds after being arrested will now cut arrest time by 33% and give 2 karma.
  • Police medic can now spawn medkits and medvials.
  • Rapist hunger will now fill up by 85 after successfully raping and having low hunger.
#845 July 27, 2018
  • Prybar Changes (Can be used on any type of RP door. | Will only possibly break after successfully breaking in. | May change how it works in general eventually.)
  • Weapon check changes (Knife now has a 33% chance to be concealed. | As a hitman there's a 25% chance weapons won't show up at all when weapon checked.)
#844 July 25, 2018
  • Fixed warrants not being placed if accepted by mayor.
  • Fixed being unable to spawn props on rare occasions if items were on your back.
  • Added TDM players to F6 map. (May update weird based on PVS but it's useful)
  • Added disabling vault model. (/dvmodel)
#843 July 23, 2018
  • Giving Props (/giveprops) now transfers ownership of printer racks.
  • Radios inside buildings now allow you to set their radio channel.
  • Pro thief can now steal permanent items from your pocket. (Cool with feedback, this was partially to fix a bug that kept occurring as well that made me do it.)
  • Door fortifications now don't reset health when pocketing.
#842 July 21, 2018
  • Police medic is now an actual job. (Doesn't share slots, permissions, etc. with medic now.)
  • Added /showkarma (Similar to /showcash)
  • Increased illegal trafficking rewards (Should give a bit more with hard and extreme traffick)
#841 July 18, 2018
  • Changed /roll's minimum limit to be 6.
  • Reduced ammo lab's delay when using them.
  • If a demotion is denied, you must wait a minute before attempting to demote them again.
  • Reduced chance of being wanted when going to traffick points.
  • Satchel charges now set elevator to max speed. (Will revert after 60 seconds)
#840 July 17, 2018
  • Satchel charges now work on elevators.
  • Can no longer use riot shields for 20 seconds after yours has been destroyed/dropped/etc.
  • Karma rewards now scale on microwaves based on price. (Will probably do the same soon with medlabs.)
#839 July 16, 2018
  • Added police medic/doctor (Upon switching to doctor, a prompt will come up asking if you want to work for the police/CPs | May need to be fine tuned.)
  • Changed level 3 doctor XP reward (Heal from further away.)
  • Added Lil Bitey Hat (Thanks Napkin)
  • Added Axer's Topper Hat (Thanks Trippie)
#838 July 14, 2018
  • Doors that are hit with battering ram will now be knocked down.
  • Added employers to F6 map.
  • Added ability to hide content on individual picture frames.
#837 July 11, 2018
  • Empty shipments now only take up one space in your pocket.
  • Added chief re-elections (Will trigger every 2 hours | Vote whether the current chief should stay or be demoted.)
  • XP Rewards (XP given when melon pet levels up | XP received when MK, TDM, and Zombie Player Events end)
  • Added Astronaut hat (Thanks Space)
#836 July 10, 2018
  • Reduced CDM Sound (Shouldn't be very loud anymore)
  • Mob Boss can now push using E
  • Fixed printers not being removed from your back in weird cases
  • Added group chat for employer/employees
#835 July 07, 2018
  • Added confiscation locker to nexus (Currently only puts entities confiscated by cops with the arrest baton. | This doesn't include printers and all that but just BMD items for now.)
#834 July 06, 2018
  • Removed trafficking spots from hobotown area and nexus bridge.
  • Added organization door permissions (Can only let certain ranks in doors.)
  • GMod icon will flash for messages to staff and PMs (If you have staff chat dings and PM sounds on)
  • Added toggle for mayor votes.
#833 July 04, 2018
  • Added trail to vault rewards. (Lasts until server restart | $750,000 | Can be toggled on/off and color changeable)
  • Added vending machine model to microwaves.
  • Added katana, GPS tracker, and riot shield to BMD lab.
#832 June 30, 2018
  • Added wheelchairs (Never changelogged this)
  • Tazer now factors in armor the same way as arrest baton. (Takes it off rather than a percent chance of it not working.)
  • Having sex with a prostitute that has STDs will make you get STDs.
  • Player info for players in vehicles or sitting will now be displayed when in close proximity.
  • Added bartender shipments (Soda, beer, cigarettes, etc.)
#831 June 25, 2018
  • Added improved trafficking (Different levels of difficulty | Will be improved upon as time goes on.)
  • Added ability for mayor to use /thugme.
  • Changed /buyhealth cooldown from 120 seconds to 60 seconds.
#830 June 21, 2018
  • Added XP Event (30% increased experience)
  • Changed cook XP rewards (Level 3 - More profit from microwaves. | Level 5 - Extra lab)
  • Armor changes (Can no longer take/use armor after being hit with an arrest baton or being shot recently. | This includes armor labs.)
  • Fixed ratings having weird names
#829 June 18, 2018
  • AWP tranquilizer now factors in armor.
  • Added XP for mercenary and security guard
  • Added common actions for jobs to F3 menu.
  • Increased time for satchel charge to blow to 15 seconds from 10.
  • Hitmen now spawn with guns.
#828 June 14, 2018
  • Changed cook level 5 reward (More money from microwaves)
  • Changed bartender level 5 reward (Extra lab)
  • Added profanity filter for chat in settings (It's sort of a meme and makes me think of roblox)
  • Removed disguise hiding organization (Unfortunately didn't really work out and most people could find if someone was disguised easier.)
#827 June 12, 2018
  • Decreased satchel charge cooldown to 120 seconds.
  • Added aztec hat (Thanks Don't ban me I'm white)
  • Added NLR check to warrants (Can no longer warrant someone when you've died recently.)
  • Robbing as professional thief now ignores poop. (Why would anyone steal poop.)
#826 June 09, 2018
  • Increased cash reward for XP (Level * $2,000)
  • Re-enabled earthquakes (Meaningless shaking is good RP)
#825 June 08, 2018
  • Oil rigs/drills next to others will increase production speed if owned by another player.
#824 June 07, 2018
  • Changed satchel charge price to $6,000.
  • Security guards can now see armor of people if they are hired.
#823 June 05, 2018
  • Can now pickup picture frames
#822 June 04, 2018
  • Removed excessive viewpunch from guns (The thing that makes it look like you're getting hit by an uppercut when shooting a gun especially on the mac-10)
  • Increased tazer recharge time to 10 seconds.
#821 June 03, 2018
  • Satchel charges can now blow open fading doors (See how this goes)
  • Added /shrug (Quality update)
#820 June 02, 2018
  • Drugs, if legal, will no longer be confiscated on arrest.
  • Changed armor to longer be removed if your armor isn't set (Basically eating armor for no reason shouldn't happen anymore.)
  • Cop disguise now allows you to pick the model.
#819 May 31, 2018
  • Removed eggs from food spawn menu.
  • Lowered recoil on pumpshotgun and automatic shotgun (From 5 to 4).
  • Added XP for mayor, gangster, and mob boss.
  • Changed triggers for escaping prison (Should be more responsive)
  • Added more chat sounds ( Surprise, Skippy's back | )
  • Added /XP (Shows rewards | Never changelogged this)
#818 May 26, 2018
  • Added saving multiple items in pocket (2 without pocket increase perm | 3 with)
#817 May 25, 2018
  • Added XP to Thug
  • Added /throwweapon
#816 May 23, 2018
  • Added job progression for landman, drug dealer, cook, bartender, police, and anarchist.
#815 May 22, 2018
  • Weird beta test of XP (Enabled for medic, vigilante, and hitman | Need to get rid of bugs and figure out what's even going on with it, so feedback is good.)
  • Added crosshair to battering ram. (Realize it's probably hard to know what you're hitting with how the view model is.)
#814 May 21, 2018
  • Added sound info to screen when you're listening to a music channel.
  • Water now gets rid of the drunken movement effects.
  • Reduced fall damage a bit more with mushrooms.
#813 May 18, 2018
  • Mob boss and Gangster can now use /rob (Pickpocket same as prothief | 15% less chance to be successful.)
#812 May 17, 2018
  • Changed /doit to be Emperor Palpatine.
  • Crouching in third person will now have a better offset (So the crosshair isn't literally behind your head)
  • Added rp_removeevent (For staff to take people out of events)
  • Mayor Vote will go to randomization after 3 tied mayor votes.
#811 May 15, 2018
  • Oil tanks can now be stored in storage lockers
  • Backend Changes (Prop whitelist and hats | More info in the post)
#810 May 10, 2018
  • Pain Pills now regen health (Max health + 50)
  • Music channels now allow the owner to broadcast their voice to multiple people.
  • Added music to hat store. (Need some idle music while you're shopping for hats.)
#809 May 10, 2018
  • No more knockback after taking heroin (I could make it like every other shot or something but it's sort of black and white that there is knockback or there's none | Feedback is good yes)
#808 May 07, 2018
  • Added Roboeye hat (Thanks Colossal)
  • Added Snek hat (Thanks Hanson)
  • Added Bat hat (Thanks Hanson)
  • Added Space gerbil (Thanks Colossal)
  • Added Beemo hat (Thanks Colossal)
#807 May 07, 2018
  • Fixed steam group stuff (Should see less people complaining about it. | If they still have problems tell them to take their profile off private for literally 10 seconds)
  • Added pickup to melon pets.
  • Gun Changes (Shown in the post)
#806 May 05, 2018
  • Added showing reasons for being put on vigilante list. (If something seems out of the ordinary with you being on it it's probably best to report it. | Will show on death screen and in logs)
#805 May 04, 2018
  • Fixed force-feeding players by gravgunning food into them. (Also increased the chance if the player isn't moving.)
#803 May 02, 2018
  • Made hat color persistent and added hat skins. (Some may not have skins and it just seems like slight color variations kind of maybe but hey more options)
#802 April 30, 2018
  • Added auto-event joining (F4 setting shit)
  • Fixed katana somehow scaling damage with hitgroups (Headshots and other weird shit)
  • Fixed RPG not showing ammo
  • Added civil protection hat (Thanks colecaine)
#801 April 24, 2018
  • Added pocketing banned players (I hate myself)
#800 April 22, 2018
  • Added crosshair color (In Settings)
  • Multi-core rendering is now forced on. (If you get crash issues from this, tell me. | Will only be forced on for windows because Macs and linux are big gays. | Should give better FPS.)
#799 April 19, 2018
  • Storage lockers can now store all entity types (Basically anything you can pocket)
  • Added /lu (Lockdown), /uld (Unlockdown), and /sc (Show Cash)
  • Organization logo/image now takes money from vault rather than player. (Still need to add more rewards for organizations.)
  • Disguises now hide your organization (Might do something with showing wanted text at some point.)
  • Added /gunstats (Shows the stats for guns)
#798 April 18, 2018
  • Alcohol gives 40% reduction from melee damage.
  • Buffed pry bar (Should be a bit more consistent)
#797 April 16, 2018
  • Made website more mobile friendly (Most pages should be better. Bug reports/feedback are needed here. Few pages such as bans, organizations, etc. just have too much data to downsize/fuck with it more.)
  • Survivors can now only use buttons and keypads during the event. (Feedback here pls)
  • Added meme package (Contains TTS, Dab, Vape, and Fidget Spinner)
#796 April 12, 2018
  • Added subway stock
  • Added brainiac hat (Thanks Weeaboo)
  • Added bear/horace hat (Thanks Fyodor)
  • Radios now turn off their stream if a player is at the theatre or currently watching something on a TV in the apartments/mayor's office)
  • Sending a 911 call will send a service request to doctors/medics.
#795 April 09, 2018
  • Added discord presence notifications
  • Crosshair will always show in third person
  • Chat optimizations (Messages/chat should be quicker maybe)
#794 April 05, 2018
  • Added organization logos/images (The image ratio is 1:1 so keep that in mind. | Costs $10k)
#793 April 05, 2018
  • Added crosshairs to all guns (Just the CSS weapons and not 357 or snipers | Experimental may be removed.)
  • Added LSD, PCP, and Shrooms to illegal entities in F4.
#792 April 04, 2018
  • Merged /perms and /weapons (Just a multi-tabbed thing now for convenience)
  • Fists can no longer break down doors with fortifications.
  • Added police hat thing (Thanks Legacy)
#791 April 03, 2018
  • Oil storage tanks can be made with the item creator.
  • Added org delay to entering the ballot. (Sorry big orgy orgs but the argument made sense.)
  • Added new picture frame model. (Feel free to request these in prop requests, I guess?)
  • Added /orgnet (Just the players currently online, since I'm not really tracking any of this in the database currently. | Can target a specific player in the org with /orgnet )
#790 April 01, 2018
  • Added execution hood and egyption crown. (Thanks Don't ban me I'm white and Weeaboo)
  • Temporary shipments will be spawned on labs. (Should be better for empty shipment count and performance)
#789 March 29, 2018
  • Increased hit damage on arms/legs.
  • Added ruler tool (Effective on restart)
#788 March 26, 2018
  • Increased price of heroin from $500 to $750.
  • Removed advanced dupe hour restrictions.
  • Can now dispose of oil barrels in dumpsters.
  • Fixed being unable to lock doors while a fortification was on them.
#787 March 23, 2018
  • Increased para damage and reduced recoil.
  • Mob boss now spawns with a P228.
  • Changed the oil barrel model. (WOW SHINY)
  • Added /conch (Basically an 8-ball but for people that want to meme with conch? | Maybe I'll add the stupid sounds from it or something.)
#786 March 21, 2018
  • Increased riot shield health from 250 to 600. (Should be more useful now?)
#785 March 21, 2018
  • Added T-Pose hat (Thanks Grandad)
  • Fixed advanced dupe bug where you weren't able to spawn dupes at all.
#784 March 19, 2018
  • Rapists no longer are vampires.
  • Twitch stream support fully integrated (Unfortunately extra steps are needed in order to see the twitch streams.)
#783 March 18, 2018
  • Hobo can now spawn item creators.
  • Disguises no longer wear off. (Go away once wanted or dying. Time limit still given for mayor and black market dealer.)
#782 March 15, 2018
  • Item Creator can now take edible garbage shit. (20:1 ratio to convert it to scrap.)
  • Added Prybar (Thank Snivers | Will give more detail later. | Effective on restart.)
  • Clientside optimizations (No longer render radios, TVs, etc. everywhere. | F4 menu should be quicker.)
#781 March 12, 2018
  • Added /coinflip (or /coin) super immersive new way to gamble with coin wow.
#780 March 10, 2018
  • Added heroin lab to drug dealer.
  • Heroin can now be made illegal or legal with the mayor toggle.
  • Added multiple songs to TDM and MK.
  • Added random chance to find money in dumpsters.
#779 March 08, 2018
  • Toggle illegal items (As mayor, you can now toggle whether weed, meth, cocaine, and beer are illegal. | There's going to be bugs.)
#778 March 06, 2018
  • Added thirdperson offset (Can make it display more left or right | In settings menu)
#777 March 05, 2018
  • Crosshair now reflects actual shoot position in 3rd person.
  • Reduced autoshotty recoil to 5 (Was 6)
#776 March 01, 2018
  • Increased TMP damage by 3. (Was 12 now 15)
  • Clientside optimizations to help the toasters.
#775 February 26, 2018
  • PCP now reduces armor taken from arrest baton by 15%.
  • Raiding tools will only be given to mercenaries if they are hired by a raiding class.
#774 February 24, 2018
  • Hobo Door Changes (Lockpicking reduced to static 4 seconds | 75% increased chance to knock down doors with fists.)
  • /unwarrant with arguments/text will now unwarrant the last person you warranted.
#773 February 21, 2018
  • Coffees effects now last 60 seconds (Every cup of coffee during the effects adds 20 seconds to the duration.)
  • Added Commander and Slime Buddy Hat (Thanks Doggo)
#772 February 19, 2018
  • Added raining food event
#771 February 18, 2018
  • Increased chance to force feed to 50%. (Still 25% if the person is moving.)
  • Increased CDM damage to 60.
#770 February 16, 2018
  • Zombie Player Event Changes (Fixed Zombies spawning with survivors. | Every 1 out of 3 survivors will be a zombie. | Increased zombie health to 50. | Increased run speed slightly for zombies. | Decreased time limit from 6-10 minutes to 4-6 minutes.)
#769 February 15, 2018
  • Theater mayor visit spot is actual in/at the theatre rather than at the front of it. (Or should be)
  • LSD reduces knockout time by 10 seconds.
#768 February 12, 2018
  • Landman now gets 25% more money selling oil.
#767 February 11, 2018
  • Health from sex will increase based on price. (10 health every 500 | Maxes out at 150 health)
  • Hat system changes (Changed the way they're rendered/handled. | There will probably be bugs | Will bring possible FPS increase as well as the possibility of equipping more than one hat/accessory with how it's done now.)
#766 February 06, 2018
  • CPs can no longer want the person that killed them. (Think I forgot to changelog this.)
  • Added /vault to see vault rewards.
  • Leaderboard in-game will only take statistics from people that have been on in the last month rather than throughout lifetime. (I'll change it back if it's not well received but it may work better this way for people that like this shit.)
#765 February 04, 2018
  • Rainbow piss for gay pride?
#764 February 02, 2018
  • Added stun grenade (Traveler and item creator. | Only raiding classes/CPs can use it. | Logs when someone is "stunned" | Please don't abuse it because I really don't want to remove it.)
#763 January 30, 2018
  • Can no longer rape the last person that killed you while under NLR.
  • Added crosshair and moved ironsights on Mac-10.
  • Changed Mac-10 fire rate to 0.5 from 0.7.
  • Added traveler location to alley across from theatre.
  • Added rp_rps for people that love rock paper scissors.
  • Changed deployables distance check. (Instead of a sphere, it's a straight up distance check. Need feedback on this.)
#762 January 27, 2018
  • Alcohol now increases fist speed by 25%.
  • Added "send to staff" prompt when typing in admin chat with only @.
#761 January 25, 2018
  • Can now track traveler using GPS.
  • TTS delay shown at top of screen. (Same way as the previous update.)
#760 January 23, 2018
  • Added action text to weapon checker
  • Added timer on HUD to perm saving
  • TDM voice chat should only occur while you're an ally or axis and not eliminated.
#759 January 20, 2018
  • Added HL2 SMG to cop loadout (8 Run | 11 Attack | 11 Defense)
  • Hit time now doubled if target is mayor or scales based on price. (Max scaling being 3 minutes)
  • PCP minimum effect time increased to 50. (From 30)
#758 January 18, 2018
  • Added specific time to "Time till vote" text.
  • HL2 Pistol is now given in default loadout for CP. (Feedback pls)
  • Added forum profile and steam community profile to players page. ( )
#757 January 16, 2018
  • Added lieutenant rank to organizations.
  • Added mayor visit spot near pizzeria ( )
  • Added anonymous transfer (/transfer "anon" or /anontransfer )
#756 January 16, 2018
  • Increased armor effectiveness against tazer and stunstick knockout. (Max is 80% blocking. | I realize some may feel this isn't enough but a 20% chance of it actually working seems like a bigger change rather than the max 50%.)
  • Changed deployable cracker positioning/angle on deploy. (It may be better or worse, I have no idea. When testing, it seemed to align well with props it was put on.)
  • Added "No mayor currently" to laws if there's no mayor.
#755 January 15, 2018
  • Added camera increase (4 Cameras instead of 2)
  • Added /rent and /clients aliases for hotel manager.
#754 January 15, 2018
  • Health on deployable (Just a little thing, may make it bigger at some point. Hate using multiple 3D2D panels because fps is gay.)
  • Stocks you have invested into will be at the top.
  • Added elevator actions to use logs.
  • Fixed certain spectating conflicts with events.
  • Reverted fist speed back to normal. (Wasn't intentional, figured I'd put that here as well.)
  • Made shipment logs individualized.
#753 January 12, 2018
  • Added co-owner rank to organizations. (Same permissions as officer. | I could add disband to it but wouldn't that be problematic?)
  • Made mayor visit outline less cancer.
#751 January 09, 2018
  • Keypad cracker now cracks in a cone. (It may be super OP right now so feedback pls. | There's also some prediction issues I need to weed out but if you're used to the old one this is definitely an improvement.)
#750 January 08, 2018
  • Satchel charge time is now 10 seconds. (Was 30)
  • Armor labs and medlabs can now only be picked up by the owner.
  • Added rp_noot (ffs)
  • Armor is now factored in with stunstick knockout.
#749 January 07, 2018
#748 January 04, 2018
  • Changed tooltip text. (Red background and white text. | Should be easier to read/see.)
  • Optimizations to scoreboard. (Should have better FPS when looking at it.)
  • Hobos can lockpick other hobo's houses. (Still can't lockpick nexus doors but might be changed?)
#747 December 31, 2017
  • Gave door tool to hobos. (Experimental, changes will probably be ongoing, or I might disable it depending on circumstances.)
#746 December 30, 2017
  • Added ammo hud.
  • Map now remembers it's location.
  • Printer shelves will now face you when spawned.
  • Fixed chatbox history, it drawing over other panels, etc.
#745 December 29, 2017
  • Added new chatbox. (2 updates in like an hour, oof | Feedback, criticisms, etc.)
#744 December 29, 2017
  • Added Printer Menu (Shift-E on a printer. | Also allows you to color your printer.)
#743 December 26, 2017
  • Added snowball to weapon store. ($500,000)
  • Added organization waypoints to map.
#742 December 23, 2017
  • Added notification for /canceldemote when you start a demote.
  • Improved GUI for storage lockers. (Should show count for shipments and show more information about things it contains.)
  • Made elements on F4 easier to read. (Changed margins for buttons, items, etc.)
  • Added check to see if player is directly looking at blood donation machine. (So you don't accidentally donate blood, may help. If not, I'll add a prompt but I wanted to go with less intrusive approach.)
#741 December 21, 2017
  • Improved scoreboard, bail, and credit store gui. (Should look better anyways)
  • Can use remover tool on microwaves, med labs, ammo labs, etc. if you're the owner.
  • Fixed drugs working in MK or TDM. (Yeet)
  • Fixed changing agendas as staff. (/Agenda [Mob|Chief|Pimp] will now give the respective agendas to change.)
#740 December 20, 2017
  • Changed F4 Items and model chooser (Should look somewhat better | Optimizations across some stuff in the F4 menu for better FPS as well.)
  • Service request will no longer send a service request to you if you are the job you are sending the request to.
  • Fixed possible font issues (If you were seeing font errors.)
  • Added crossbow bolts to item creator. (1 Scrap | Sell for $600 each)
  • Storage lockers can now contain weapons. (Or should work now.)
  • Volume in settings now controls MK and TDM volume.
#739 December 18, 2017
  • Added GPS Tracker
  • Medlab can now always heal you from STDs.
  • Added action text to throw money.
#738 December 16, 2017
  • Added weeaboo hat (Thanks weeaboo)
  • Added lookup to RP tab (As well as added ForumID link)
  • Scanner from BMD now allows you to use cameras at a longer distance.
#737 December 12, 2017
  • Added Christmas Hat (Thanks Apple)
  • Fixed being unable to pocket items when having an entity on your back.
#736 December 10, 2017
  • Changed weapons, perms, and entity menus to use model panels instead of spawn icons. (They should look better. | Added some text to /weapons menu to make it more clear as well.)
  • Changed heroin to not set you to 1 health after it wears off. (Need feedback here.)
  • Changed small drill model. (A lot smaller)
  • On arrest, warrants will expire a minute after.
#735 December 10, 2017
  • Can now pocket and put edible garbage into shipments.
  • Increased sell price of AR2 Balls and SMG Alt fire to $750.
  • Warrants expire 60 seconds after a player is arrested. (So cops aren't stuck in your gay bases.)
#734 December 09, 2017
  • Printer Display Changes (Added setting for printer displaying (rp_printerdisplay) will only display ink. | If in printer shelf will also only display ink.)
  • Heroin makes you invulnerable to fall damage.
  • Added genome/stats to admin police.
#733 December 06, 2017
  • Added /binds (Helps with creating binds. | Thanks Snivers)
#732 December 03, 2017
  • Added satchel charges to BMD and item creator. (3 Scrap | $1,500)
  • Can now force feed by gravgunning food into people.
  • Fixed being autowanted during events. (Or should be fixed)
#731 November 29, 2017
  • Prisoners can now damage CPs with their fists.
  • Added action text to dropping money, cheques, and giving money.
  • Added vapes to bartender labs.
  • Decreased cooldown for trash cans to 55 seconds.
#730 November 27, 2017
  • Slight buff to coffee. (10% increase to 20% increase.)
  • Changed text for request and give license. (Was sort of wonky.)
  • Added reason to /fire. (Should work like /fire "Guy is gay" or /fire SteamID "Guy is gay.")
  • Added mention forums but pretty much useless right now.
#729 November 25, 2017
  • Can toggle unnecessary weapons in the /weapons menu now. (Dab, surrender, snowball, or whatever else.)
  • Added number of players for each job in service menu.
  • Added piano to slums and made them permanent.
  • Enabled santa hat again.
#728 November 25, 2017
  • Presents will now spawn randomly around the map that contain random items or money. (Could be anything from a deployable to a can of beer.)
#727 November 24, 2017
  • Increased confiscation price of deployable cracker to 2.5k.
  • Everyone has snowball again. (At least I waited until after thanksgiving this time. | Plan to turn those shitty shipment presents into presents that'll randomly spawn around the map that'll give you stuff.)
#726 November 22, 2017
  • Added /forcefeed (/ff for short | Can only be done on someone once every 180 seconds and they must be starving. | Less of a chance if the person is moving. | Takes food from your pocket.)
#725 November 22, 2017
  • Added female mayor model. (Mossman with coat)
  • Added playable piano (Will be able on server restart. Not sure how I'll do the content with either having a button in settings or what. Regardless, it seems like a shit ton of people have it already?)
#724 November 21, 2017
  • Tweaked P90 (Same scope stuff as last update. Easier to run and gun with.)
  • Can now eat donut/coffee ingredients. (For no reason.)
  • Roof and ground commands for binds. (rp_roof, rp_ground)
  • Can remove printer racks with remover tool.
#723 November 19, 2017
  • Water now only gives 1 health and caps at 100.
  • Changed SG-550, G3, and Krieg to have instant scope time. (So you're not waiting .15 seconds like you do with the snipers.)
#722 November 17, 2017
  • Cosmetic changes (Re-did reload pocket, buyer, and perm store menus. (Should look better.))
  • Fixed autowants not always going off.
  • Added stunstick cooldown notifications.
  • Added /bug (Works just look /feedback. I do still look at this everyday and just compile a list of shit I may do.)
  • Increased range of pocket slightly.
#721 November 14, 2017
  • Zombie Player Event Changes (Survivors get a loadout. (Same ones in TDM) | Changed zombie health to 30 and speed was decreased by 20%-30%. | Event ends after 6-12 minutes or when 90% of the people are zombies. | Feedback and more suggestions for changes to this would be good.)
#720 November 12, 2017
  • should now properly redirect so there's no font issues anymore. (Might have been rare but it seemed to happen weirdly.)
  • Hitman Demotion Change (If someone on the hit list damages you and you die then you are demoted. It was only if someone on the hit list killed you before.)
  • Changed resistance loadout (Automatic shotgun first, riot shield second)
  • Decreased scrap cost for grenade, AR2 Ball, and SMG alt fire. (Was 4, now 3)
#719 November 10, 2017
  • Added hits and revenge list to death notification.
  • Added text to metal detector and fixed visibility bug.
  • Changed radio url/link (Might be faster with how I'm doing it now.)
  • Increased medkit hit radius. (Can heal a bit above and below head/body.)
#718 November 09, 2017
  • Added NLR screen on death. (Will pick up on fall damage and starving as weird cases right now. Will add it for vigilante and hits at some point.)
#717 November 08, 2017
  • Item creator weapons can be dropped.
  • Added some fake stocks (Sheldon and Jeff's Coffee are the only fake ones currently.)
#716 November 07, 2017
  • Made glock full auto cancer
#715 November 06, 2017
  • Added metal detector to weapon check logs.
  • Added /endgrace (For mayors that are masochistic)
#714 November 05, 2017
  • Added /sling to Katana (Probably shit right now.)
  • Time on server is now in 12 hour format.
  • Max elevators increased to 4.
#713 November 04, 2017
  • Fixed shotgun reload animation and slug rounds not working.
  • Improved hit detection (Fists and Katana should no longer hit stuff on your back, lag compensation, better traces, etc.)
  • Can now destroy metal detectors if you're the owner.
#712 November 02, 2017
  • Fixed being unable to sell all your stock.
  • Admins now have access to chief agenda.
  • Using GO on a door will get the owner.
  • Added katana to TDM and MK
#711 October 31, 2017
  • Added Spooktacles (Thanks Spoopy)
  • Katana Changes (Perm Item | Improved hit detection | Increased range by a bit | Gay blood effects)
#710 October 29, 2017
  • Added Katana (Currently BMD sells it. | $800 | No perm yet)
#709 October 28, 2017
  • Added AR2 Balls and SMG Grenade to item creator.
  • Added stocks showing gain or loss. (This is stored in your clientside data folder, so it's pretty much just something that'll keep track for you.)
  • Added fox hat (Thanks Spoopy)
#708 October 28, 2017
  • Weapon Changes (No longer unscope after shooting with a sniper. | Reduced recoil on all guns.)
#707 October 26, 2017
  • Reduced TTS Cooldown
#706 October 23, 2017
  • Added employee gui (/Employees | Really shit right now but I'll improve it throughout the next few days and add functionality.)
#705 October 21, 2017
  • Hackers can now hack gun labs.
  • Max stocks you can have is 3000. (3000 for each, not between all of them.)
#704 October 21, 2017
  • Added bring radio (/bringradio | Has a minute delay.)
  • Added Octodad hat (Thanks Colossal)
#703 October 19, 2017
  • Riot shield is now slingable on your back. (Might in the future make it so it'll stop bullets but not sure. | Feedbackerino)
#702 October 16, 2017
  • Added metal detector for security guard and chief. (May be kind of shit right now. | Factors in inventory cloak.)
#701 October 15, 2017
  • Added door fortification thing. (Gravgun it into doors to put them on. | Will take a few battering ram hits. | Displays health of it currently. | Probably going to tweak it as time goes on.)
#700 October 14, 2017
  • Jail Escape time has been reduced from 180 seconds to 60 seconds.
  • Can no longer build in the skybox. (Will make exceptions if needed for some reason.)
  • Added rp_visitoutline (Toggle the mayor visit crap)
  • Killing the player that raped you will give 2 karma.
#699 October 12, 2017
  • Added /net (Get amount lost or gained during your current session. | Would put it on the HUD or somewhere but lack of room.)
  • Moved NLR spawn for CPs to under bridge (Fine with changing it back based on feedback.)
#698 October 08, 2017
  • Mayor can broadcast his voice into plaza. (There's a thing in his office in the room with the camera to turn it on and off.)
#697 October 06, 2017
  • Added citizen models to prostitute.
  • Map Changes ( Console command +map feel free to bind it to whatever. | Opens if hitting F6 and doesn't take focus so you can continue looking around and moving.)
  • Disabled self-heal on doctor if they have STDs.
  • Surrendering for 2 seconds prior to arrest will reduce arrest time by 10 seconds.
#696 October 05, 2017
  • Reduced locker's health from 500 to 200.
  • No longer lose karma when killing a cop on the vigilante list.
  • Added shortcuts (/qh = /quickhat | /ul = /unlockdown | /throwmoney = /tm)
  • Shipment of meth now contains 5 items rather than 10.
  • Added Crossbow, AR2, HL2 Shotgun, and HL2 SMG to item creator.
#695 October 03, 2017
  • Can put radios on your back with /pickup (Test run, wouldn't get used to it being around.)
  • Increased chance to bust down jail doors.
  • Health when unarrested will now set to your job's max health. (Was slightly buggy)
  • Removed speed debuff from picking up armor and med labs.
#694 September 30, 2017
  • TTS Changes (Now a perm item | Delay is based on length of text.)
  • Pocketed drug items should now be able to be used after unpocketing. (Spooky juice)
#693 September 30, 2017
  • Added Bunny Hat (Thanks Colossal)
  • Black Market Dealer and Mercenary can put armor labs on their back with /pickup.
#692 September 29, 2017
  • Jetpack has a slight double jump boost (May remove it, not sure)
  • Added 500 chat sounds (Thanks Skippy | )
#691 September 29, 2017
  • Admin calls in @ will now display on /map. (See how this goes. | Might be useful for mods or something.)
  • Added karma rewards to re-election votes.
  • Organization Own for doors will now be like employee ownership where it'll be general rather than adding 10x people to a door.
  • Added jetpack (Thanks Doggo)
#690 September 27, 2017
  • Licenses will now show without directly looking at players (Just like the heart with sexing)
  • Chat sounds are now played clientside (May add chat sounds from other games. | With this change came a toggle if you are tired of chat sounds.)
  • Added toggle for clientside legs (For people that want wheelchairs.)
#689 September 25, 2017
  • Added lottery cooldown event notification at top of screen.
  • Raid Chart changes for clarification. (Clarified raiding nexus, added drug dealer, and changed hobo to clarify that raiding the nexus is fine under certain conditions.)
  • Removed double jump delay notification.
  • Disabled NLR being triggered in jail.
  • Added Sheldon Cap (Thanks Doggo)
#688 September 25, 2017
  • Drug dealers can now raid other drug dealers.
#687 September 24, 2017
  • Removed double jump cooldown (WHAT COULD GO WRONG????)
#686 September 23, 2017
  • /drop will now drop money instead of trying to drop weapon.
  • Added notifications to /hire.
  • Dab and surrender can now be destroyed with /destroy or /destroyall.
  • Fixed service showing disguise with waypoints.
#685 September 20, 2017
  • Added TTS (Just staff and a select few people for now.)
#684 September 19, 2017
  • Added Bonus Salary for CPs (Mayor can set bonus using /cpsalary <1-1000>. | Comes out of mayor's wallet/money.)
#683 September 18, 2017
  • TDM loadouts are equal on each team. (Someone on the opposite team will have the same loadout as you. | Should balance things a bit.)
#682 September 16, 2017
  • Org ranks in scoreboard are now color coded (Go from red to yellow)
  • Increased distance/range to /price.
  • Added cooldown to /db.
#681 September 13, 2017
  • Movie Theater Changes (Theater manager can charge for requesting videos Free - $200 (Set using /price) | People that aren't movie theater manager only have control to add/request videos. | Will add on to this in the future.)
#680 September 12, 2017
  • Added edible garbage to dumpsters and trash cans. (Gives 1-4 hunger | Only when hobos use them.)
#679 September 11, 2017
  • Added /ctrlf
  • Added shield next to members of your organization on the scoreboard
#678 September 11, 2017
  • Added /quickhat (Equip or unequip the most recently used hat.)
  • Added more elevator sounds (Thanks Skippy)
  • Added surrender to TDM (For the memes)
#677 September 09, 2017
  • Changed Gangster Loadouts (Pretty similar to the suggestion thread. | Added Presets)
#676 September 08, 2017
  • Added vortigaunt and charple models to hobo.
#675 September 07, 2017
  • Added playlist entity to corner theatre room.
  • Added /vig shorcut for vigilante.
#674 September 06, 2017
  • Elevator Changes (Return sometimes would make the start key be finicky but should be fixed. | Added draw bridge sounds)
  • Only one person on each TDM team will spawn with an RPG.
  • Added little ghost pet. (Thanks Spoopy)
#673 September 05, 2017
  • Added playlist view for movie manager (/playlist | Will eventually put an entity in the little corner area.)
#672 September 04, 2017
  • Pro thief rob will now ignore food.
  • Added action commands (/wave, /salute, etc.)
  • Hits and revenge list will now show with player's info if someone has a hit on them that's nearby.
  • Elevator changes (Should have somewhat fixed hitting elevator limit if removed with remover tool. | If warranted, cops can use elevators to go up or down.)
#671 September 04, 2017
  • Fading doors now have doorbell/knock functionality (There's a toggle before people shit.)
#670 September 03, 2017
  • Added wiener hat (Oh boy | Thanks Spoopy)
  • Cops can now spawn picture frames. (I have no idea why it was restricted.)
  • Get owner (GO) now displays the price for entities that have them. (Medlabs, microwaves, etc.)
  • Fixed elevator buttons being unresponsive at times.
#669 September 03, 2017
  • Added remove org waypoint (/removeorgwaypoint)
  • Added HUD notification if frozen by staff.
  • Improved camera minge protection (Should remove when hitting any entity now. | Should stop some metagamey stuff.)
#668 September 02, 2017
  • Donuts are no longer confiscated. (Before suggestions start that donuts should be illegal.)
  • Minimum speed for elevators is now 20.
  • Added lookup page. ( | Not sure where I should put it with the navigation bar getting really full.)
#667 August 30, 2017
  • Added toggle to elevator (Start button will toggle up and down.)
  • Ingredients for labs can now be pocketed.
#666 August 29, 2017
  • Can now spectate in first person.
  • Added credit option/prices for hats.
  • Weapon shelf and decaf makers are now in. (It's just decaf, fuck you, jeff)
#665 August 28, 2017
  • Can now set the price on hits (So like /hit Horatio 10000 Sucks eggs)
#664 August 28, 2017
  • Added weapon shelf (Effective on restart)
  • Added making coffee (Effective on restart)
#663 August 27, 2017
  • Added random hat to credit store for 450 credits (Chance of a random hat and before people ask it's all of them including event ones.)
  • Added hitman to service request.
  • Cooking stove now spawns donuts (2-3 at a time | Will still refill 15 health | Forgot to changelog this.)
#662 August 25, 2017
  • Added cooking (Cooks can spawn a stove that makes eggs. | 15% chance for golden eggs that give 15 health.)
#661 August 24, 2017
  • Added elevator tool
#660 August 23, 2017
  • Removed losing karma on sex.
  • Sex price can now be $5,000.
  • Optimized lights somewhat (Shouldn't be a laggy shitfest anymore or not as bad. | This doesn't mean light perm.)
#659 August 22, 2017
  • Vendor requests will now display a prompt that will provide a waypoint for a minute to the client.
#658 August 21, 2017
  • 911 and vendor requests will now display on the map.
#657 August 20, 2017
  • Added direct login through steam. (Not sure why I didn't do this earlier | You can still register the old way if you want.)
#656 August 19, 2017
  • Entity Timed Removal (Upon switching classes/disconnecting, oil/drug labs will stay in for 20-25 minutes.)
#655 August 18, 2017
  • Added gunship hat (Thanks Ching)
  • Added Donut hat (Thanks Doggo)
  • Added help NPC near spawn
  • Added signature page ( )
#654 August 18, 2017
  • Gun dealer can now use /traffic.
  • Notification changes (Upon killing vigilante, will say that you defended yourself. | Dying from starving will now notify you of such. (The amount of complains about RDM from hunger is ridiculous.)
  • Updated guidelines ( )
#653 August 17, 2017
  • Drug labs now accepts shipments of the same type.
  • Drug ingredients automatically attach upon clicking the buttons.
  • Added grenades to item creator.
  • Time it takes to create items with item creator depends on how much scrap it takes (It's just a difference of a minute right now but may be adjusted.)
#652 August 17, 2017
  • Knife changes (Increased damage a bit | Increased hull/hit radius)
  • HL2 pistol should now work with /buyammo.
  • Rapists no longer lose hunger on unsuccessful rapes. (This is probably why people have wanted /molest for the longest time. | Did not a lot of people notice this?)
#651 August 17, 2017
  • Added radio hat (Thanks Ching)
  • Added helicopter hat and fixed fairy wings (Thanks Tony Evening)
#650 August 16, 2017
  • Added /map (Displays a map and your current location. | I'll be honest that it's kind of shit but it might help someone if they're really lost or confused.)
#649 August 15, 2017
  • Changed /steal to just be /rob instead (Better for binds, better than remembering a bunch of commands | Will increase chance if you're starving and a hobo. | Fixed it not working on food from shipments and other sources that weren't directly from microwave.)
  • Increased chance to rape if at zero hunger and a rapist.
  • Added ability to shoot down a door with shotgun once successfully picked.
  • Can no longer use a door that's been lockpicked for 8 seconds.
  • Fixed shipments not working with item creator.
  • Frisk from security guard will no longer be effected by inventory cloak. (Might change again)
#648 August 14, 2017
  • Added dissolve effect to stunstick kills.
  • Made poop more randomized based on SteamID. (Essential things done today)
#647 August 14, 2017
  • Picture Frame Changes (Should be more responsive | Does support gifs but they won't animate. | Increased filesize cap by a bit.)
#646 August 13, 2017
  • Added Service Request (/service or /vendor | Will message all vendors of that type at the same time.)
#645 August 12, 2017
  • Credit Store now shows how many stacks you have for items that stack.
  • Storage locker changes (Displays weight under items currently inside it. | Storage locker increase available on credit store and perm store which doubles the weight of mailbox and storage locker.)
#644 August 12, 2017
  • Added 4th prop increase
  • Fixed not getting money for confiscating armor (Also added notifications for confiscation)
  • Hostname and /currentevent will now display all current events happening rather than one.
  • Removed weapon instructions from lower right of screen (Added it to the default GMod instructions so it's still there but out of side since that was a slight annoyance.)
  • Added lag detection (Problems should resolve themselves now | Also added more logic to weapon spam. | Guys, I'll say it again, please just be careful with what you're spawning.)
  • Fixed logs command for staff (Will redirect to handbook)
#643 August 11, 2017
  • Changed /roll (Can be used with numbers 50 through 1000 | Example: /roll 600)
#642 August 11, 2017
  • Added vigilante citizen disguise
  • Add surrender emote/swep (Given to you when you're wanted. | Also available as a perm from weapon shop and credits.)
#641 August 11, 2017
  • Moved over to steam workshop for content downloads (A lot faster and will possibly add more content in the future.)
  • Added UFO Hat (Thanks Colossal)
  • Added TF2 Content pack in guides section
#640 August 10, 2017
  • Deployable crackers are no longer sold by BMD (Made with scrap. | Going to see how this goes for a while.)
  • Shipments can be attached to drug labs.
#639 August 09, 2017
  • Oil perm now allows you to spawn 4 oil tanks.
  • Oil tanks can be attached drills and will deposit oil into them directly.
#638 August 09, 2017
  • Added TDM Loadouts (Primary, secondary, and melee)
  • Added organization invites to org logs.
#637 August 08, 2017
  • Added door bell sound (Was tired of hearing a stupid dong.)
  • Added damage indicator on HUD. (Will show damage you're doing to people. | Toggleable like always)
#636 August 07, 2017
  • Added functionality to remove timer. (/removetimer all or just typing /removetimer should remove all of them.)
  • Fixed statistics bug for lottery losses.
  • Added delay to buying shipment if shipment spam is detected. (You'll need to wait 30 seconds. | There's also now a rule on entity spam, so please, for my sake and everyone on the server, calm down with spamming 100 milk shipments in a room.)
#635 August 06, 2017
  • Presents can now be put in storage lockers.
  • Can freeze ammo labs in plaza. (May be reverted)
#634 August 06, 2017
  • Changed roof 8 to a different location
  • Added song variation to Mortal Kombat
  • Increased scrap spawn rate by a tiny bit
#633 August 05, 2017
  • Added Twitch Support for radios sort of (So when GMod updates its HTML/Web stuff twitch streams will work fine. If you really want to see it you'll have to be on GMod's dev branch which I can help with if you really want to but not really worth it right.)
  • Add Siren and Strider hat (Thanks Reid and Spoopy)
#632 August 03, 2017
  • Fixed staff job being able to use things it shouldn't.
  • Fixed dropping food when dying and wanted. (Probably will apply to other items as well.)
  • Fixed false metagame flags for prop buddies.
  • Fixed storage locker removing shipments.
  • Fixed /togglelotto not working.
#631 August 03, 2017
  • Prositution Changes (Now legal | Will show heart above your head while you're doing the sex. | Sex takes 6-8 seconds rather than 4-6.)
#630 August 03, 2017
  • Storage locker changes (Changed default storage locker model to closed footlocker. | Added fix angle even though it may not be needed anymore?)
#629 August 02, 2017
  • Chance to pee if you drink alcohol or vodka.
  • Fixed scrap from shipments not going into item creator.
#628 August 02, 2017
  • Added more stocks(Blizzard, Starbucks, Comcast, Buffalo Wild Wings, and Disney)
  • Money amounts over $10,000 will now have a briefcase model.
#627 August 01, 2017
  • Added Employees Allowed text on doors if employee ownership is toggled on.
  • Fixed cameras showing names through walls.
  • Increased printer shelves limit to 4.
#626 July 31, 2017
  • Added /doorhire (Allows mercs/security guards to lock and unlock your door.)
  • Fixed rotate on easy precision.
#625 July 31, 2017
  • Added /togglelotto (Toggles lottery notifications)
  • Changed knife hit functionality (We'll see if it's any better as far as hitboxes.)
  • Added random prizes to TDM and MK. ($500 - $2,500 and $500 to $5,000)
#624 July 30, 2017
  • Changed default clip in CDM to 6. (Will see how it goes)
#623 July 29, 2017
  • Changed Automatic Shotgun to Pump Shotgun for security guard. (I don't want to hear another peep, Tony evening)
  • Changed CZ recoil to 2.4 (Was 3 | 20% decrease)
  • rp_removegrace no longer needs a target. (Will work just by typing the command and it will run it on the current mayor(s)
  • Added M249 (Para) to CP store for $2,000
#622 July 28, 2017
  • More Printer Rack Changes (Less chance for unowned printers to blow up. | Freezable if no entities are inside.)
  • Added Event Job(s)
#621 July 27, 2017
  • Printer Shelf Changes (Can use /pickup to get printers out of shelf. | Shows total amount printed by all printers in it. | Supports sideways or standing up. | Holds 18 printers rather than the original 15. | Changed max to 3.)
  • Heroin will now set you down to 1 health rather than killing you.
#620 July 27, 2017
  • Putting empty shipments and presents into a dumpster has a chance to give karma.
  • Added GMan Balloon hat (Thanks Tony Evening | Don't crash it, jeff)
#619 July 27, 2017
  • Added printer rack
  • Printer creator changed to item creator.
  • Deployable keypad crackers can now be made with 7 scrap with the item creator.
#618 July 25, 2017
  • Prop skin changing for players - /skin when looking at a prop. (Should work with stacker)
#617 July 25, 2017
  • Added burger, egg, TV, and Tiki hat (Thanks Colossal and Tony Evening)
  • Increased autowant radius a bit. (Was really small for some reason.)
#616 July 24, 2017
  • Heroin nerf (It does 60% damage reduction. | You still die from it.)
#615 July 23, 2017
  • Added printer creator (Takes 10 scrap to make a printer | Super alpha omega probably going to be changed a lot or not even be around for long.)
#614 July 22, 2017
  • Added HUD notification for AdvDupe for hour restrictions.
  • Edited ironsights for almost every gun. (Some of them are still going to be off because of their animations but I think they're better.)
  • Buffed deagle damage to 65. (Was 60)
  • Added show owned hats only to hat store.
  • Buffed P228 damage to 26 (Was 24)
  • Decreased AUG recoil (It kind of was unusable | 25% decrease)
  • Added command aliases (/pu - /pickup | /owp - /orgwaypoint | /sm - /stocks | /pwp - /waypoint)
  • Added menu to /musicchannel.
  • Added notification to owner when you join their music channel.
#613 July 21, 2017
  • Enabled printer fix angle on props (Alt-E)
  • Added /setchannel and /musicchannel (When looking at a radio do /setchannel and it's /musicchannel to join one.)
  • Tweaked CDM, CZ, P228, and AK ironsights. (Should be better but a pain in the ass to work with.)
#612 July 20, 2017
  • Mute commands without any arguments now freeze the person you're spectating.
  • Updated job descriptions. (Thanks Legacy)
  • Upaded ironsights for UMP, shotguns, glock, and P228. (Should be somewhat better. | Some others were slightly tweaked.)
  • Added new loading screen (Medic thing | Thanks Grizzles)
  • Added /ammo alias to /buyammo. (Might be a menu of sorts but for now /ammo is much easier to remember for new peeps.)
  • Fixed some links that broke from a GMod patch (/raid and /rules).
  • Ally's model in TDM is now actually the ally model rather than the german.
  • Added coffee and soda to bartender lab.
  • Typing /orgcolor without arguments brings up the organization color menu.
  • Added SG550,SG552, Mac-10, Galil, HL2 SMG, and Five-seven to TDM loadout.
#611 July 19, 2017
  • Water and pain pills are no longer confiscated on arrest.
  • Added exit sign to lower nexus exit near hospital.
  • Can no longer pick up a weapon if you already have it. (Knife is the exception since you can't buy ammo. | May be reverted if there's enough support to remove it.)
  • Added timer when you enter lotteries. (How much the lottery is and when it's ending.)
#610 July 19, 2017
  • Added new picture frame model (Plate | Somewhat bigger than the others.)
  • Fixed URLs not working with recent GMod changes.
#609 July 18, 2017
  • Fixed possible door issues with buying/selling. (Stop spamming the doors pls)
  • Added armor to lower nexus area. (Where unused jails are | Also removed the duplicates where multiple were spawned on each other.)
  • Changed item grace to 7.5 seconds.
#608 July 18, 2017
  • Fixed throwing knife collision. (Will no longer collide against things 20+ times causing damage. | To compensate the throwing knives damage has been increased a bit for entities.)
#607 July 16, 2017
  • Fixed being unable to set price on bartender lab.
  • Added new loading screen image. (Thanks Daniel Lovett)
  • Set the cooldown on hits to 15 minutes. (Not sure if I changelogged this.)
#606 July 16, 2017
  • Added ability to change your blood color. (/setblood | In F4 settings menu as well.)
#605 July 15, 2017
  • Added info text in spawn.
  • Can now drop weapons as a hitman if you actually picked up the weapons.
  • After TDM your health will be set to 100.
  • Your weapons will drop after joining MK.
  • Changed default shipment model. (Feedback pls)
#604 July 15, 2017
  • Buffed stunstick range ever so slightly.
  • Fixed being unable to pocket shrooms.
  • Scrap now have .5% chance to spawn from dumpsters.
  • Actually fixed prop ownership bugging out. (Some values were still at 50 rather than the new prop limit of 60.)
  • 5 Second Item Drop Time (What I did for now is 5 second hold time. If you pocket something and get killed by another player within that 5 second frame, you'll drop the item. This is more to compensate for the issue of people just pocketing shit and running off going "lol nerd".)
  • Revenge list now has a chance to scale if a person does something to get put on the vigilante list again. (50% chance to scale | Scales up 2 karma and $250 (Max of 8 and $1000 respectively)
#603 July 14, 2017
  • Changed garbage to scrap.
  • Scrap is now shipmentable (Sells for $250 each at the buyer.)
  • Added organization logs. (Officer+)
  • Can now knockout prisoners.
#602 July 14, 2017
  • Fixed drug lab cycles being off initially (Thanks Death | Stop breaking my things)
  • Added jump power boost to shrooms. (Double jumping with it won't hurt you usually. | Can't be used in conjunction with weed.)
  • Garbage/Metal gibs may spawn when an entity is destroyed. Bring them to dumpsters/trash cans for karma.
  • Added hobo stealing to logs.
  • Made it so you can sell event hats.
#601 July 13, 2017
  • Added bartender lab (Just sells liquids for now. | May add cigs and vape shit in the future.)
#600 July 13, 2017
  • Blood donation machines can be frozen anywhere.
  • Mushrooms reduce fall damage by 60%.
  • Fixed not being put on the vigilante list if close to a vigilante when committing crimes.
#599 July 12, 2017
  • Max shares you can invest in each stock is now 750. (Was 500)
  • Added tophat to melon pet. (He needs to roll in style.)
#598 July 11, 2017
  • Added shrooms (Just visual effects right now)
  • On winning mayor or chief, if you decline to change job it will ban you from the job for 420 seconds. (Good memes)
#597 July 10, 2017
  • Added blood donation machine (May keep it in | Basically just like /bd except like a medlab. | Added a warning that it'll take 50 health.)
#596 July 10, 2017
  • Made eating sounds clientside (So you're not spammed with errors if you don't have TF2)
  • Added throw money to money logs.
  • Added sell all button for stocks.
#595 July 10, 2017
  • Added new loading screen image (Thanks Richard)
  • Upon being brought or tele'd your semi-frozen for 2 seconds | Should help the flying off roof issue somewhat.)
  • Added poop dumpster babies (WHY?????????)
#594 July 07, 2017
  • Fixed bug that would cause you to be infinitely under NLR. (Was mostly anything dealing with administration.)
  • Fixed certain functionality (Donating blood and others) from making you hit over the pocket limit.
  • Added vault to forum organizations page.
  • Fixed being able to set the model of radios in fixed locations.
  • Fixed rp_unown working on doors without an owner. (Why are you spamming this to begin with.)
#593 July 07, 2017
  • Added medkit throwing (Reload with medkit out)
  • Added toggle shuffle to radios/TVs. (Shuffles through rather than going in any particular order.)
#592 July 05, 2017
  • Changed org agenda to 3,000 characters.
  • Fixed org text only filling half the panel. (Realize there's other issues with it but this was one of the ones that was reported constantly.)
  • Added G3 preset to cop loadout.
  • Added received PMs to player events.
#591 July 04, 2017
  • Updated cop stats on forum and in-game. (If it's still messed up, send me a message on steam.)
  • Radio scanner can now tap into radio channels (Text with /radio.)
  • Improved weapon checker text (Should show actual names for each gun rather than just "pistol". | Was showing things weird because HL2 guns.)
  • Fixed some spelling errors with descriptions. (Will update job descriptions more tomorrow.)
#590 July 04, 2017
  • Fixed /nickname on discord.
  • Added Friday the 13th hat (Jason Vorhees hockey mask thing | Thanks Spoopy)
  • Fixed printer pickup distance (Was for some reason gigantor)
#589 July 03, 2017
  • Added oil guy to apartments.
  • Fixed /reqwaypoint not displaying the reason.
  • Fixed bug with riot shield freezing people (THAT WAS A FUN ONE!)
#588 July 02, 2017
  • Added nocollide with world in collision tool (Press reload)
  • Increased taze/knockout protection to 10 seconds. (After getting knocked out you have that many seconds to run if cops haven't arrested you already. | Looked into this because in-game suggestion thing.)
  • Moved radio in souvenir.
  • Soccer balls will now be spawned in plaza. (If they're not touched for 10 minutes, they're teleported back to plaza so others can have super fun soccerball time.)
#587 July 02, 2017
  • Warrant Changes (If mayor ignores and doesn't deny a search warrant and there's a chief, the chief decides whether to accept or deny the search warrant.)
#586 July 01, 2017
  • Added nickname command to discord bot (/nickname )
  • Added stock market NPC (Who doesn't love a fancy asian with a tophat.)
#585 June 30, 2017
  • Added info button to stocks (So you can see the graph and all that fun stuff.)
  • Added possible gains text. (Might be buggy but I realize not everyone wants to keep track of all the money they have in stocks.)
  • Added riot shield health to HUD.
#584 June 29, 2017
#583 June 29, 2017
  • Added stock system (No NPC currently | Accessible through /stocks command. | Will be buggy. | Every report to me about stocks I will love you forever.)
#582 June 28, 2017
  • Citizens can use trash cans.
  • Added amount argument to /buyammo (You can do /buyammo rifle 3 and it would give 240 ammo instead of 80 | The number can be anything as long as you have the money for the amount of ammo you're trying to buy.)
  • Added mayor visit locations at gangster warehouse and OG bar.)
#581 June 27, 2017
  • Can no longer pee, poop, or shoe while you're dead. (The fuck was even happening.)
  • Kills against you are now spaced out to better find them.
  • TDM Loadout Changes - Everyone gets a melee weapon along with their 2 weapons.
  • Job Description Command (For newer people | /jd)
  • Changed organization chat sound (It's a different beep sound sort of thing.)
  • Changed P228 Clipsize (13 instead of 12)
  • Changed Cop shop NPC prices to better reflect gun dealer values (A lot went down while a few maybe went up in price.)
  • M4 and USP Ironsight Workaround (Crosshair with limited ironsight. | Tired of that stupid issue with it going off-centered. | Feedback is good here, should it go back to the way it was?)
  • Changed Para's ironsight (Should be better.)
#580 June 26, 2017
  • STDs are removed when joining events.
  • Empty BMD Labs can no longer be confiscated.
  • Added Prize amounts to TDM. ($500 to $10,000)
  • Can no longer be pushed in TDM.
  • Increased text screen character limit by 3.
  • Pain Pills and Meth can no longer be used if the effects are still active. (Don't try to eat all the meths or pain pills, it won't work.)
#579 June 26, 2017
  • Added /canceldemote (In the future, I may just have a small frame show up on on your screen so the person that started the demote can just hit cancel.)
#578 June 25, 2017
  • You can now buy more then one grenade from the traveler. (I'll see how this goes.)
  • Decreased deagle recoil
  • Increased HL2 weapons damage (Around 1-3 more damage)
  • Decreased Para's recoil by 10%.
#577 June 22, 2017
  • Added organization vault
#576 June 22, 2017
  • Added CP loadout presets
  • You can no longer puts hits on people under NLR or if you are under NLR.
  • Gave knife to vigilante. (Super stealth master warlock)
#575 June 20, 2017
  • Added collision tool (So you don't have to do the hacky workaround with nocollide.)
  • Changed sex sounds (So you can tell if someone's being raped.)
  • Added more fonts to letters (Smaller ones for more content.)
  • TDM loadout should now always give two weapons.
#574 June 20, 2017
  • Fixed losing clip ammo on pocketing weapons.
  • Added rp_hatcolor (For people that use binds and all that.)
  • Storage Locker Fixes (Added scrollbar to items panel. | Can no longer have infinite shipments.)
#573 June 19, 2017
  • Changed pain pill model (Slight difference so meth now.)
  • Logged cameras getting deleted on touch events.
  • Changed armor use sounds (Should be the proper sound now.)
  • Added new loading screen images. (Thanks Legacy and Danku)
  • Added /cancel (Will cancel any accepted invites to events.)
#572 June 18, 2017
  • Presents and shipments can now contain poop.
  • Fixed empty shipments sometimes merging.
  • Added number of guns in a shipment to buyer notification.
  • Ink Tablet Changes (Touch functionality - Can just put an ink tablet on a printer instead of pressing your use key so it should be quicker maybe. | Use functionality still there with increased radius.)
#571 June 16, 2017
  • Added pain pill shipments (Was just singles before)
#570 June 15, 2017
  • Buffed FAMAS (Now 19 Damage | Was 17 | Added crosshair and fixed ironsight position)
  • Fixed ironsight position on galil (Was a bit off)
#569 June 15, 2017
  • Autowants take precedence (So if you want someone for "autism" and then they break down a door the "Breaking and Entering" autowant will take precedence.)
#568 June 12, 2017
  • Added experimental item recovery. (If an item goes into the world, it'll attempt to put it in a position where it'll be in the world again. If it can't find a last position in which it was in the world it will set the position of the item to the owners feet, otherwise it'll just try to push it up until it's in the world. Might help in some situations.)
#567 June 11, 2017
  • Fixed printers getting stuck on removing them with /pickup.
  • While escaping from jail you can use dumpsters as any class. (It was until new life and with the latest bug report it seems this was something that most didn't know.)
  • Added health to storage lockers (500 Health | Will take a while to destroy.)
#566 June 11, 2017
  • Added /Setcolor and /removecolor to discord bot. (Can set your name color and stuff.)
  • Removed torso from zombie event. (Shitty hitbox)
#565 June 10, 2017
  • Added permanent dab (125k | 200 credits | I'm sorry)
#564 June 08, 2017
  • Added storage lockers (Can hold 6 shipments | Similar to mailboxes | Easy storage for items rather than trying to stack 100 shipments hoping one doesn't fall. (Unless you're a show off.)
#563 June 06, 2017
  • Cop Armor Changes (Instead of it being sold in the CP Store, 20 resistance will give 150 armor. | This seems more balanced doing it this way rather than having heavy armor available in the CP Store for baton rushers and what not.)
#562 June 05, 2017
  • Spectating Changes (Arrest baton, stunstick, and medkit no longer target spectating players. | Can no longer use flashlight.)
  • Added discord display info to discord tab.
#561 June 05, 2017
  • Added default action for mob boss, BMD, and Drug Dealer to /traffic.
  • Added autowant for lockpicking mailboxes.
  • Added access to revenge list for administrators (Must have admin mode on)
  • Added heavy armor to CP store.
#560 June 04, 2017
  • Added chance to be put on vigilante list if close to vigilante when committing a crime.
  • Changed small drill model (No more three pronged retarded model.)
#559 June 04, 2017
  • Added Fish, Spycrab, and Floating Ghost Monkey hat (Thanks Spoopy and Krabs)
#558 June 03, 2017
  • Black market dealer no longer has permanent disguise. (BMDs just running around with disguise not selling anything.)
  • Fixed stunsticking people in TDM.
  • Discord Meeting Changes (Whenever a meeting takes place, when you are dragged or brought into the meeting channel the bot will give you the meeting rank so you can see the text channel. Just a way to keep things more private for feels meetings and such.)
#557 June 02, 2017
  • Added Crocodile and Plague Doctor hat (Thanks spoopy)
  • Added dab swep to people with more than 100 karma. (First melons pets then vapes and fidget spinners. Might as well just go full meme at this point.)
#556 May 30, 2017
  • Added pain pills (30% Protection | Sold by doctor)
#555 May 30, 2017
  • Hitmen now get guns during a zombie event.
  • If arrested with a BMI, you will lose 2 karma.
  • Oil machines will now show capacity.
#554 May 29, 2017
  • Karma on rob is only lost if the rob is successful.
  • Added prompt to chief and mayor so they can choose to accept whether they want the positions after they win.
#553 May 29, 2017
  • Toned down PCP's flashing (I seriously don't know how anyone used this before with how much it made me want to kill myself.)
  • Added rainbow spinners (Pressing reload with a fidget spinner. | For the permanent version only.)
#552 May 28, 2017
  • Added krieg to cop store.
  • STD is now chance/karma based (Around 30% chance with full karma | 70% chance if at 0 karma)
  • CP can now give reasons with /reqwaypoint.
  • Hurt sounds are now toggleable/clientside (In F4 settings)
  • Added sound restart button in settings menu (Can sometimes fix sound issues.)
  • 15 second grace for laws changing back after zombie event. (Will show a timer and good jazz)
#551 May 28, 2017
  • Fidget Spinner Changes (Perm: $425,000 | $4 | Added it to vape event.)
  • Fixed being able to buy from the traveler in events.
  • Added /online command for discord bot. (Will just show the amount of players online as well as a list of players)
#550 May 28, 2017
  • Added fidget spinners (God save us all.)
#549 May 27, 2017
  • Toggle Class Weapons (/Weapons | May be buggy right now but it's at least functional.)
#548 May 27, 2017
  • Reduced karma loss on spawning money printers to 4. (Was 6 | Going to try to balance out karma more.)
  • Added more tips and commands to F4 menu.
  • Fixed cop stats working in TDM and Mortal Kombat.
#547 May 26, 2017
  • Fixed ammo being removed when weapons are removed as hitman.
  • Added kill and death stats to TDM.
#546 May 25, 2017
  • Added banana hat
  • Video quality set to low (Might help some radio buffering issues or issues in general | Just for radio, theater will still be the same)
  • TDM Changes (Can no longer change class, not receiving participation money has been fixed, several exploits)
  • Changelog is now available on discord as well. (As you'll see)
#545 May 24, 2017
  • Added radio to souvenir and new bar.
#543 May 24, 2017
  • Added seeing player names in camera view.
  • Re-added hurt sounds (This has apparently not been working for upwards of a year or two.)
  • Changed axis and allies colors to blue and red.
  • Added lookup command for discord bot.
#542 May 23, 2017
  • Added rp_action (For binds and what not)
  • Updated hat placer (Added arctic mossmon | Fixed lua conversion when uploading to hastebin.)
  • Added 8-Ball Command (/8ball | Just answers yes or no to random question.)
#541 May 22, 2017
  • Added Banana hat (Thanks Legacy)
  • Vodka and Alcohol increase chances of knocking down doors.
  • Removed restriction from wheel models (All should be able to be used. I don't even know why they were restricted in the first place.)
#540 May 21, 2017
  • Added new loading screen image (Thanks Daniel Lovett)
  • Fixed players healing others in TDM
  • Added armor to BMD Labs
  • Added poop and water to dumpsters
  • Hitmen now have silent footsteps
  • Reduced the vigilante chance for prostitute
  • Killing someone that recently killed your organization member will make you lose no karma.
#539 May 20, 2017
  • Added Bring Melon (/bringmelon)
  • One player on each team for TDM spawns with medkit.
#538 May 19, 2017
  • Added TDM Event (Bug reports pls)
  • Added Alien hat (Thanks Todd)
#537 May 17, 2017
  • Added radio to bar.
  • Added Waypoint Request (A CP can request a waypoint and the chief has to approve it.)
#536 May 16, 2017
  • Chain Rape Protection (Player can only be raped once every 20 seconds | Can't be raped if currently has STDs)
  • Zombie event will now display the winner(s) to everyone.
  • Rob will no longer steal permanent items.
#535 May 15, 2017
  • Added torsos and fast headcrabs to the zombie event. (As well as meteors during it. | Also changed it to invasion event so that other types of invasions with different NPCs could be added in the future.)
  • You can now sling HL2 weapons. (Crossbow, RPG, SMG, and Shotgun)
  • Increased notification length for mayor and chief resignations.
#534 May 14, 2017
  • Professional thieves can now rob items from others using /rob.
#533 May 12, 2017
  • Added ammo lab for gun dealers.
  • Added notify command for admins (!notify | Notifies the player when they press a key. | Useful for telling something to "AFK" players.)
#532 May 11, 2017
  • Fixed radio bug force play cutting off songs.
  • Can no longer disguise as the job you currently are. (Why are you disguising as a rapist when you're a rapist?)
  • Licenses are now displayed in wanted text.
  • Menus now respect disguises (Was showing the actual job rather than if you were disguised which could lead to metagaming.)
  • Traveler is now affected by buyer event (Prices cut by 25%)
  • Elites added to traveler ($9,000)
#531 May 07, 2017
  • Buffed HL2 Pistol slightly
  • Licenses are revoked when mayor dies. (Removed losing license on job switch, though. | Only when mayor is assassinated.)
  • Restructured info tab (Added a lot of commands so newer players can find them easier. | Added tips section)
  • Added Toggle HUD to settings.
#530 May 06, 2017
  • Updated Hat Placer (Has all models and upload to hastebin works - Being honest that if you put it on hastebin it converts the table to Lua automatically so I'm more likely to put your hat on the server within an hour if you link me to your post.)
  • Added Fairy Wings and Computer Monitor Hat (Thanks Tony and Teddy)
  • Moved the sexing price to the HUD so it stays out of the way of the laws.
  • Using a disguise kit from BMD as Hitman or Rapist will now allow for a permanent disguise. (Used to do a time delay.)
#529 April 26, 2017
  • Cooks can now change microwave's model. (Thanks to Ron Jeremy)
#528 April 25, 2017
  • Material tool now copies material with right click and removes material with reload.
  • Added Tiara and Googley eyes (Thanks Gutsy and Todd)
#527 April 24, 2017
  • Added materials ( | Thanks Legacy)
#526 April 22, 2017
  • Changed max medlabs to 3.
  • Added sex price to HUD. (So know how much you're getting paid to get jiggy wit' it.)
  • Cocaine is now confiscatable.
  • BMD Labs and BMD weapons can no longer be confiscated during zombie event. (Zombie event with NPCs, not players)
  • Money and food if stuck in the ground, will be repositioned. (Less lost stuff)
#525 April 15, 2017
  • Added rp_orgding
  • Fixed stunstick (Should detect hitboxes better)
  • Added crosshair to stunstick
#524 April 09, 2017
  • Changed all links to steam browser in-game (I'll explain this in the post.)
  • Added arrow hat (Thanks Todd Lerfondler)
#523 April 08, 2017
  • Added MK, Lottery, and Kill statistics
  • Increased default prop limit by 10.
  • Added /openstats (Shows stats for the specified player.)
  • Increased pocket space perm to 6 slots (Was 5).
#522 April 07, 2017
  • Added individual player statistics (Link under member profiles)
#521 April 06, 2017
  • Buffed UMP, Five-Seven, and P228 (Just a slight damage buff.)
  • Demotes now demote you to hobo. (No salary for the filthy casuals.)
  • Crosshair added to crossbow. (You're not blind shooting like Helen Keller anymore.)
  • Setting jobs is now properly logged.
  • Adjusted daily reward (Get slight more now, OH BOY.)
#520 April 03, 2017
  • RP_SetName can now be used on offline players.
  • Selling oil will now factor in the oil tanks in your pocket. (Less tedious shit)
#519 April 02, 2017
  • Added printer fix angle functionality (Alt -E | Checking to see if a prop is above it so it doesn't work if the keys are accidentally pressed in unison.)
#518 March 31, 2017
  • Administrators have access to the hit list when in admin mode.
  • Added Guidelines command (/guidelines)
  • Damage, speed, and resistance stats don't take effect in MK anymore.
  • Added Empty Pocket Command (/emptypocket)
  • Added alias for vigilante list (/viglist)
  • MK now has a few seconds delay before weapons are given.
#517 March 28, 2017
  • On restart timer, certain entities will explode and will drop money based on their value. (Going to eventually make something for crashes, since I know this is complained about a lot.)
#516 March 26, 2017
  • Added daily logon rewards. (15% chance of credits, 25% chance of karma, and 60% chance for money)
#515 March 24, 2017
  • Added /sling (Display weapon on your back when it is not active. For most SMG, rifles, snipers, etc.)
  • Added Raven, Death Buddy, Mist, Combine Ball, and Camera hat. (Thanks Invalid and Tony Evening)
#514 March 23, 2017
  • Money dropped from labs when they are removed. (In Printer's case, when it's unowned and explodes.)
  • Weld tool now shows when constraints are removed.
  • Heavy armor and armor now have shipments of 5.
  • Pressing E with the weapon checker out causes a weapon check to occur.
  • Fixed clientside limit of microwaves to 3.
  • Fixed hat loading (First time loading will always be a bit problematic but made it load slowly so your game doesn't lock up.)
  • Fixed advanced duplicator with stacker props and saving material.
#513 March 21, 2017
  • Increased time on hotel manager notifications.
  • Hotel now shows if there's a current hotel manager.
  • Added a timer to player zombie event start.
  • Modified several hats positioning (Thanks Legacy)
  • Both ducky hats now produce quack noises. (Kill me)
  • Cheques now return money on disconnect. (If any are unclaimed that you've made.)
#512 March 17, 2017
  • Added Hotdog hat and wings to hat store. (Thanks Todd Lerfondler and Tony Evening)
#511 March 13, 2017
  • Printer money now spawns properly (Not sure why it was literally spawned clipping inside printers so now it spawns at the same level as the printer and a bit forward.)
  • Increased text cap for warrants.
  • Added alias for unwant. (/u)
  • Changed lottery limit to 20 million.
  • Fixed prop transferring not working with limits.
  • Fixed M4A1 animation being wonky.
  • Letters and melon pets should no longer drop when you die when wanted.
  • Can no longer switch jobs on ladders. (Weird exploit shit)
#510 March 09, 2017
  • Increased distillery limit to 4. (Figured since drug dealer has multiple types of labs that the limit for bartender should be increased a bit.)
#509 March 08, 2017
  • Stacker now copies over material.
  • Moved bridge visit point (Apparently it was buggy and a pain in the ass.)
  • Added crosshair to medkit.
#508 March 06, 2017
  • Added 3D glasses and Headcrab hat (Thanks Todd Lerfondler)
#507 March 02, 2017
  • Mailbox changes (Lockpickable | Shipments can be placed in them | Weight system (Shipment is 3 weight so two max) - Probably going to come with bugs and other stuff but to be expected.)
  • Organization data now linked to member profiles.
#506 March 01, 2017
  • Mailbox now shows owner (Will probably be more changes to mailboxes during the weekend.)
  • As mayor, having your laws as "default laws" will now show the default laws for everyone instead of just that text.
#505 March 01, 2017
  • Added Target Range (Know I sort of threw it in another update. Thanks AngryPygmy for helping with it. Shows damage indicator and factors in how far bullet position is from bullseye | Available for gun dealer | Max of 3 | Lots of text)
#504 February 28, 2017
  • Added /pee (Gimmicky old bullshit that'll probably get removed.)
#503 February 27, 2017
  • Added Coffee, Ducky 2, Splitter, and stacks hat. (Thanks Tony Evening, Todd Lerfondler, and Galaxy)
  • Jeff sucks and shouldn't get the coffee hat because he's not a true coffee.
#502 February 26, 2017
  • Added Melington Sheldon Toggle (Have derpy turtle follow you instead.)
  • Added extra picture frames perm (Spawn 4 frames instead of 2.)
#501 February 26, 2017
  • Door changes (You can't lock a door until 3 seconds after a successful pick. | Door Spam Prevention - Can't open and close it repeatedly.)
  • Added vape event (Everyone gets a vape)
#500 February 25, 2017
  • Added distillery for bartender. (Just beer at the moment, will add more to it with feedback, suggestions, etc.)
#499 February 25, 2017
  • Added Vape Color to settings (No longer weapon color for people that wanted this.)
  • Changed MK spawn radius (People shouldn't get fucking stuck in one another.)
  • Messed with arrest system slightly. (Should be slightly easier to arrest when it's higher pop. Say feedback or whatever if you want.)
#498 February 24, 2017
  • Added a bunch of chat sounds. (They should all be in the thread under guides. - Thanks Skippy, Invalid, and whoever else that suggested them.)
  • Added Jack Hat and Spooky Mask thing (Thanks Shae Will and Todd Lerfondler)
  • Added menus to /warrant, /want, /cheque, /transfer, /job, and /lotto.
  • Increased chance to spawn with "shiv" in jail for Anarchist and SPT.
#497 February 23, 2017
  • Added shroom hat
  • Added frames to theater (Movie theater manager can put things on them.)
#496 February 22, 2017
  • Weed seeds are no longer confiscatable.
  • Mailboxes can be undone using your undo key.
  • MK does not give any rewards if there is no winner.
  • Added money logs (RP_Moneylogs)
#495 February 19, 2017
  • Oil entities when destroyed or on job change will now drop an entity with the amount it held. (Will be better for raids and what not.)
#494 February 16, 2017
  • Moved Lottery machine to change area.
  • Removed oil dude from subway and theatre. (Moved it next to hobo spawn for now. Seemed like a middleground.)
  • Added heartbeat sound when taking heroin.
  • Added mailbox (Thank Angrypygmy again - Able on restart and will need to be tested and everything.)
  • Fixed beard hat. (Thanks Monogue)
  • Added Top Hat (Thanks Legacy)
  • Added War Pig Hat (Thanks Lah_Hammer)
  • Added Sandvich Hat (Thanks Tony Evening)
  • Added too many fucking hats.
  • Doors when unowned will revert skins.
#493 February 11, 2017
  • Added Vodka (Available on restart, will mess with the effects more later but right now it's just a stronger version of beer that lasts longer.)
  • Added sitting benches (More benches for people to sit around the map.)
  • Added Staff Ding (Will give a notification to staff everytime there's a To Staff message. - rp_staffding)
#492 February 10, 2017
  • Added door skin (Can change skin of doors you own.)
  • Poop changes (If pregnant, will poop a baby. | Can't throw poop when frozen.)
#491 February 09, 2017
  • Added Prize amount to MK (Supers right now can set it so you win up to $50k from Mortal Kombat and can also specify which weapon to use. May make prize random if not triggered by super.)
  • Added Fortunate Son hat (Thanks Lah_Hammer)
  • Fixed agenda not showing for mayor in F4.
  • Adjusted time to get to border control visitation point (Was 120 seconds, is now 240)
  • Slightly buffed medic healing radius. (Not sure if it made too much of a difference so feedback is good.)
  • Toggle keys HUD with di_hud (For special movie time with special friends. :^) )
  • Disabled quakes (I may bring it back at some point again but not sure. At this point it's just a pointless feature. Wish I could do more with meteors too.)
#490 February 08, 2017
  • Added last played data to loading screen.
  • Fixed armor calculation stuff with arrest stick. (More may be changed as far as armor and arresting goes.)
  • Cooks can now freeze microwaves near theatre (Experimental)
  • Oil NPC near newer buildings moved to DD/Gangster spawn.
#489 February 07, 2017
  • Added heavy armor to BMD (200 armor | Costs $1,000)
#488 February 05, 2017
  • Hat Effects (Bomb - Explosion effect on death | Duck - Duck noises when damage is taken.)
#487 February 04, 2017
  • Added AFK timer for players. (If you're AFK for 45 minutes you're set to citizen. Should open slots for jobs.)
  • Fixed Mod Help (/modhelp)
  • Added hours to offline lookup.
  • Karma for medic labs increased if price is zero.
#486 February 03, 2017
  • Added weapon switch menu (Will be available on restart. Defaults to off so you'll have to turn it on in the settings tab. Thanks Angrypygmy)
#485 February 01, 2017
  • Added Ushanka and Beard (Thanks Liberosis and Monogue)
#484 January 29, 2017
  • Added /modhelp
  • Added buyer near slums warehouse
#483 January 28, 2017
  • Added /currentevent (Tells you what event is currently happening.)
  • Added more notifications to traveler. (Fixed bugs, added notifications, etc. Grenades should work but who knows how long they'll be around for.)
  • Added comic sans to fonts.
  • Chat Optimizations (Chat should be somewhat quicker but not sure if it's negligible.)
#482 January 27, 2017
  • Added Traveler NPC (Sells dank stuff. Thanks Angrypygmy for coding all of it.)
#481 January 24, 2017
  • Modified General Hat (Thanks Legacy)
  • Improved hat menu (Load times shouldn't be an issue anymore.)
#480 January 23, 2017
  • Beer effect changes. (Now does push instead of attack. Does 4-5 random actions in a 20 second span to last a bit longer.)
  • Added snowball to toggle permanent weapons.
  • Automatic Hit Changes (Every 420 seconds, and 2-3 people instead of 5-6. Maybe will make it the job a little more active.)
  • Local Mute on TVs will now make the video stop rendering. (Or should)
#479 January 23, 2017
  • Changed cosmetic tab to settings. (Put all toggles in this tab now along with player color/weapon color.)
#478 January 22, 2017
  • Add genome machines to sharpshooter and chief spawn.
  • Added double spacing to hit and vigilante list. (Easier to read without deciphering wall of text.)
  • Updated crown hat positioning. (Should be better now - Thanks Legacy)
#477 January 21, 2017
  • Added RP_SetName (Administrator+ Example RP_SetName )
#476 January 20, 2017
  • Added organization data to organization tab. (Shows members)
#475 January 19, 2017
  • Added /ground (Just puts you at citizen spawn. Shitty naming scheme with /roof and /ground now.)
#474 January 17, 2017
  • Crown hat protects against goomba stomp. (This was really important to add, okay.)
#473 January 17, 2017
  • Default stats will now give job name. (Instead of giving police officer to every cop job weirdly.)
  • Rape on banned players will always go through. (Toggle banned is the exception.)
#472 January 12, 2017
  • Added entity count for all major items you spawn (Printers, Labs, etc.)
  • Disabled holiday hats (Will be available again the next time the holidays roll around.)
  • Added prompt to leave organization. (So people don't accidentally leave and have that 'oh shit' moment.)
#471 January 11, 2017
  • Added TV for mayor (Replaced radio)
#470 January 10, 2017
  • Added minute delay between mayor votes.
  • Added dirty water to ingredients list for weed.
  • Added hat_equip console command (For quickly equipping hats. Example: hat_equip TF2COWBOY)
#469 January 09, 2017
  • Added like system to forums.
  • Added a bunch of materials. (Thanks Legacy)
  • Can now cancel hacking cameras with left click.
#468 January 08, 2017
  • Added reward for person(s) that kill the most zombies in zombie event.
  • Changed max microwaves to 4.
#467 January 07, 2017
  • Added karma event
#466 January 06, 2017
  • Updated /roof (Will accept common names like /roof hospital)
  • Added notification for oil price change.
  • Added notifications for dropping money and checks.
  • Added separate toggle for theater/tv and radio. (rp_theatre)
#465 January 06, 2017
  • Added functionality to search players in lookup that are offline.
  • Removed snowballs (Can still access in credit store.)
  • Disabled forever snow
#464 December 31, 2016
  • Merged /togglepermas and /perms. (Instead of multiple commands just for one thing.)
#463 December 28, 2016
  • Increase demotion and warrant reason length.
  • Increased staff run and walk speed.
  • Added argument for /fire (/fire )
#462 December 27, 2016
  • Added trash cans (Same as dumpster but drops one item and is a trash can.)
  • Added ban time formatting (Example: !ban SteamID 2h 2 hour ban)
#461 December 24, 2016
  • Added /profile (Gets the steam profile for the specified player/steamid)
  • Merged ban and banid (Just one command now, not sure why I didn't do this forever ago.)
  • CPs killing mayor doesn't remove the mayor from vigilante list.
  • Modified /price (Can now change Mercenary/SG salary)
#460 December 20, 2016
  • Added multiple new background images for loading screen (Thanks Daniel)
  • Added visor hat (Thanks Legacy)
  • Made hit list show reason and price.
#459 December 19, 2016
  • Weapon and Model event rewards from vault stay until restart.
  • Weapon checker now autowants (Since SG has frisk. 33% chance of autowant.)
  • Mayor votes can now have 10 candidates at once. (Will see how this goes.)
  • Added mayor resignation notification.
#458 December 16, 2016
  • Stunstick damage raised to 44.
  • Disabled medkits in mortal kombat.
  • Added rank count to leaderboards.
  • Possibly fixed shipment dupe bug. (How even)
#457 December 14, 2016
  • Add Duck hat and future hat (Thanks Gutsy)
  • Alphabetically sorted hat menu.
#456 December 12, 2016
  • Added /fill. (Fills printers to max.)
#455 December 10, 2016
  • Security guard changes (Remove weapon checker, can now frisk by pressing E on players or typing /frisk.)
#454 December 09, 2016
  • Added Santa Hat (Price is $60k)
#453 December 07, 2016
  • Scanner buff (Now shows location of Mayor during visits.)
  • Props knocked down from warrants now stay knocked down until warrant is over.
  • Keypad can not be used during cracking or until fading door unfades from the crack.
  • Fixed automatic hits. (I think)
  • Fixed TV rendering issues.
  • Fixed several issues with guns. (Stuck ironsights, sound not playing, etc.)
#452 December 03, 2016
  • Added Ocotpus Hat, Bread Buddy, and Chicken hat (Thanks invalid)
  • You can now put drug ingredients into dumpsters and get a bit of karma every so often.
  • Reduced production time for weed slightly.
#451 December 01, 2016
  • Added snowman and eyeball hat (Thanks Invalid)
  • Added more CP sounds (Thanks Legacy)
  • Added oil hold perm (Can hold 60 rather than 30.)
#450 November 28, 2016
  • Hats will be equipped/saved on connect.
  • Added dumpster (Food from dumpster now only gives 10-20 hunger.)
  • Made boulders not do the shakey shake.
  • Minimun keypad hold length with keypad cracking is now 10 seconds.
  • Added snow to forum.
  • Precious balls stay in their precious place.
  • Added printers and food to buy logs.
#449 November 20, 2016
  • Readded Weather (Will be effective on restart. Snow for holidays.)
#448 November 18, 2016
  • Updated Dapper top and added Straw Hat (Thank Legacy)
#447 November 17, 2016
  • Raised empty shipment limit to 8.
  • Ingredients can be directly clicked on to spawn them.
#446 November 16, 2016
  • Simplified laws (Fine with more feedback on it.)
#445 November 14, 2016
  • Added youtube playlist support (Still max of 20 videos, since it would be a shit ton of API calls and cause problems in general.)
#444 November 11, 2016
  • Change loading screen (Multiple images, going to keep updating it.)
  • Changed notification for law change. (Factors in mayor's grace.)
  • Fixed selling shipments not decreasing shipment count.
#443 November 10, 2016
  • Added presents
  • Added meteors
#442 November 08, 2016
  • Added /nm (Changes you to your default model. Useful with /thugme.)
  • Added rainbow clouds for permanent vape. (Toggle with reload.)
  • Snowball added to default loadout.
#441 November 06, 2016
  • Added Vapes (Effective on restart - 3 hours or so)
#440 November 05, 2016
  • Updated Gang Stats (Thanks Legacy -
#439 November 03, 2016
  • Added Ink tablets to BMD lab.
  • Updated Sombrero hat (Thanks Legacy)
  • Fixed waypoints not being removed.
  • Jail Escapees (Now when escaping, you are only wanted if you go near CPs and you are given perm weapons. Takes 3 minutes to escape.)
#438 November 01, 2016
  • Added Stunt hat (Thanks Gutsy)
  • Eat your own snow. (I hate you, Spade slick.)
  • Text screen limit with people with prop increase is now 8.
  • Cameras are frozen upon being spawned.
#437 October 30, 2016
  • Added riot shield to cop store. (Only takes 150 damage rather than the default 250 with the loadout.)
#436 October 30, 2016
  • Coffee is now only $30.
  • You can set medlab price to $0.
  • Elites have crosshairs.
  • HL2 Pistol available in MK, perm store, and credit store.
  • Removed second mayor vote system. (The one that would randomly pop up.)
  • Advertisement delay is now 5 seconds and 15 seconds for possible mayors.
  • Cook's food will now get you up to 300 HP (Used to be 200 HP max.)
#435 October 29, 2016
  • Editing Letters (Do Shift - E on a letter to edit text and fonts.)
#434 October 29, 2016
  • Fist damage is now default off.
  • Buffed MK shotgun
  • Mayor laws aren't in effect until after grace. (Will only show default in F4 and on the on screen laws.)
#433 October 21, 2016
  • Updated Job Descriptions (Thanks Legacy)
  • Added Duck game weapon to MK. (Thanks Scott)
  • Added ding sound to microwave on use.
  • Added lockdown message for CPs. (Wait to arrest notification.)
  • Hotel manager doesn't lose karma on killing.
  • Number of votes now shown in notification. (How many people votes yes or no.)
#432 October 19, 2016
  • Added TVs to apartment. (Each room gets one, must be owner of the front door to add videos.
#431 October 16, 2016
  • Cocaine and Meth are now confiscatable.
  • Changed weapon checker model (Show difference between stunstick and this.)
  • Added donate blood (/bd)
  • Global timers won't make a little noise notification boop.
  • Added organization announce. (/orga)
  • Thug has increased chance of knocking down door.
  • Added disguise menu.
#430 October 09, 2016
  • NLR changes (Mercenaries/Security guards hired by CPs will no longer trigger NLR/Grace on the mayor or CPs.)
  • Pocket save notification now displays cooldown time.
  • Added letter logs (RP_LetterLogs)
  • Gamble now shows a notification in your area who won and how much.
#429 October 07, 2016
  • Gun labs and BMD labs now spawn entities in front of the player.
  • Added more lockdown sounds.
  • Added guide command (/guide - Displays guide subforum.)
  • Play sound command (/s - Plays sound without displaying the text.)
  • Added disguise to BMD lab.
  • Added more cop sounds (Apparently 167 of them.)
#428 October 07, 2016
  • Added BMD Lab.
  • Added specific sounds for CP.
#427 October 05, 2016
  • Health vials should now properly heal you to max health.
  • Balls can now be pocketed.
  • Pocket weight is now shown clientside.
  • Meth gives a slight attack buff. (20%)
  • Trafficking points are now dumpsters and NPCs around the map.
  • Added HL2 shotgun to deathmatch.
  • Added FAQ to info tab in F4.
  • Added more chat sounds (Thank Skippy)
#426 October 02, 2016
  • Added donation box models
#425 October 02, 2016
  • Increased organization cap to 50.
  • Added door logs (Unlocking/locking - rp_doorlogs)
#424 September 30, 2016
  • Arrest changes
#423 September 29, 2016
  • Medkit buff (Heals in a cone)
  • Changed food shipment price to $125.
  • Karma for voting for mayor and chief reduced to 1 or 2. (With revotes, you'll get more anyways.)
  • Added AR2 to Mortal Kombat.
#422 September 28, 2016
  • Health set to 100 after events. (If health is less than 100.)
  • Added info text to pocket and keys.
  • Hobos can no longer lockpick doors.
  • Reduced lockpick price to 500.
  • Alphabetized job menu
  • Fix angle with oil now makes it face you.
#421 September 24, 2016
  • Melons don't collide with people anymore. (Could propsurf weirdly with it.)
  • Lockpick and keypad cracker have their own stance and holdtype again. (Meant to fix this forever ago.)
  • Added advert delay (15 seconds - Mostly because of the mayor shitty spam.)
  • Mayor revotes (Didn't get to test, might break stuff.)
#420 September 23, 2016
  • Added raining weed event. (Fuck you guys)
  • Cocaine now gives a speed buff for /pickup.
  • Demotes now show how long they are active.
  • Fixed possible collision problem with props.
  • Advanced ballsocket no longer works on camera.
#419 September 22, 2016
  • Can now make multiple timers with /timer.
  • Destroy timers with /removetimer {Name}.
#418 September 20, 2016
  • Added more sounds. (Credits to Skippy)
#417 September 20, 2016
  • Added timer to abandoning mayor visit (4 seconds to run back into the pretty circle.)
#416 September 20, 2016
  • Added hud text to display when a vote is going to happen (Hotel Manager and Mayor)
  • Disconnecting now empties player's pockets into the world.
  • Camera's now collide with props. (If a camera touches a prop or player while it's being held, it is removed.)
#415 September 19, 2016
  • Added more frame models. (Billboard, picture frames, TV, etc.)
#414 September 18, 2016
  • Added buyer event (3/4s sell value rather than 1/2.)
#413 September 16, 2016
  • Added more chat sounds
#412 September 12, 2016
  • Organisation Ownership transfers (This will set the owner down to recruit!).
  • Organisation Waypoints (requires Member+).
  • Organisation Colour fixes.
  • Permanent Weapon Toggle menu now saves across server restarts.
  • Perma store now has descriptions on the tool tips.
  • Police store menu now looks like the perma store menu.
  • Mortal Kombat event timers on HUD.
#411 September 11, 2016
  • Cook HP cap at 200.
  • Gunlab changes (Every pistol, price clamping a bit better, prices in general fixed.)
  • Moved genome machine to cop spawn. (For newer people.)
  • Change Model (/cm) changes (Delay lowered to 60 seconds, choosing current model will now give an error message, and delay message will now show before model selection.)
  • Medics can eat poop again. (Why?)
  • Organization ranks show in lookup.
  • Added fan wheel models.
  • Weapons save clip when dropped.
#410 September 09, 2016
  • Added hit menu (/hit without any arguments)
  • Added /giveownershipall {Player} (Gives all props you currently have to another player.)
#409 September 09, 2016
  • Increased M4 damage slightly.
  • Medic lab delay increased to 20 seconds.
  • Added crosshairs to TMP.
  • Active weapons are dropped on job change.
#408 September 05, 2016
  • Movie theatre now how the same functions as the radios.
  • rp_radiologs and rp_theatrelogs are now rp_medialogs.
  • nice memes
#407 August 31, 2016
  • - Drug factory flipping should face the correct way and be more reliable.
  • - Cocaine will span further from the factory.
  • - Better predicted shipment sale prices and total revenue.
  • - Factories no longer take maintenance items (water/gas) unless fully required.
  • - Factories that require maintenance will show their display with a red fill instead of their defaults.
  • - Fixed text sometimes having 0 alpha in the information window (+use on factories)
#406 August 30, 2016
  • Money from slot machines go into jackpot.
  • Rations are now available to cook.
  • Moved buyer at theatre to hotel.
  • Prostitutes can set their own price if nobody is pimp.
#405 August 25, 2016
  • Added Agenda Logs (RP_AgendaLogs)
  • Added Entity Logs (RP_EntityLogs)
  • Added starving chat messages. (You will say shit if you're starving sometimes.)
  • Upon switching to hotel manager you will unown all doors.
  • Switching off of hotel manager unlocks all hotel doors.
  • If a player takes meth they can double jump higher. (Not just the initial jump.)
  • Banned players don't have spawn delay for rape.
#404 August 21, 2016
  • Hacker and Thief are now completely silent (No door sounds or keypad sounds.)
  • Storage tanks are now pocketable.
  • People hired now no longer lose karma killing people.
  • Punching Down doors - Chance to knock down door increases every punch.
  • Added help text for each gun (Silencer, zoom, fire mode, etc.)
  • Hotel manager now has similar NLR system to CPs.
  • Being killed as mayor no longer makes it so you can't be a CP.
  • Raised maximum wage for /hire to $1000.
#403 August 17, 2016
  • Hotel Manager
  • rp_frameclearcache
#402 August 14, 2016
  • Dying in MK or Zombie event will no longer take you off vigilante list.
  • Added sound to waypoint creation.
  • Fixed youtube videos not showing for some people.
  • Added distance check to cameras. (You can only use a camera if you're in a certain distance.)
#401 August 12, 2016
  • Picture Frames
#400 August 11, 2016
  • Hacker now has the ability to hack cameras. (Right click with cracker.)
  • Added pickup logs (RP_Pickuplogs)
#399 August 10, 2016
  • Medic now runs faster.
  • Made show cash display /me shows empty wallet.
  • Fixed automatic shotgun reload (Was really spazzy)
  • Hit complete notification now displays the target's name.
  • You can now pick things up with E again.
  • Third person key (F2) should be more responsive.
  • Added stats command and button in info. (/openstats)
  • Made garage doors lockpickable.
  • Wanted status will no longer show on spectating players. (Woops)
  • Draw function on entities should affect FPS less (Better FPS)
  • Fixed disguise becoming unusable.
#398 August 06, 2016
  • /orgagenda now shows a menu.
  • /orgrank now accepts organization names instead of enums. IE /orgrank scott member+
  • Pressing R on an saved pockted item will now unsave it.
  • 0.5% chance to get a permanent hat when you win a Mortal Kombat event.
#397 August 04, 2016
  • Added elites to credit store and NPC store.
  • Changed oil storage tank model. (More stable, less flippity flop)
#396 August 03, 2016
  • Non-raiding classes can no longer use keypad cracker or lockpick.
  • Donations to vault go towards jackpot.
  • Added announce for staff. (/ann)
  • Staff class can no longer join MK or Zombie event. (Why were you even?)
  • Fixed nexus lobby doors not closing automatically.
  • Spectating players will no longer trigger autowants.
#395 July 26, 2016
  • Added feedback/suggestions in-game. (Button in info tab)
#394 July 24, 2016
  • Changed pushing to no longer set z component of vector. (You can't make people fly.)
  • (/help now will forward to admin chat if an argument is given. Example: /help I'm being propblocked.)
#393 July 23, 2016
  • Landman Changes
#392 July 21, 2016
  • Added confiscate logs (rp_confiscatelogs)
  • Edited Arrest Baton (Need feedback, may be easier or harder to arrest.)
  • Administrators have access to /laws.
  • On arrest, shipments will now pop out of a player. (Instead of colliding in one little tiny area.)
#391 July 20, 2016
  • Beta
#390 July 18, 2016
  • Updated organization page to show money and member count.
  • Upon joining MK your health and armor are set to 100.
  • Added jackpot value near leaderboard (Near spawn)
  • Added rp_jobtitle (Concommand for changing job title. Not sure why needed but requested.)
  • Fixed 3rd person seeing through props.
  • Fixed smuggling in lockpick as pro thief. (Woops)
  • Changed name display color.
  • Gun labs now no longer take damage if the owner is near. (10 times as much damage taken as well.)
  • Earthquakes are not as frequent. (Walt Disney, I'm going to make them shake excessively for you.)
  • Changed melon price to $100.
  • Added hats and sim like mood indicator to melons. (Never enough melon updates.)
  • Certain Statistics are now being tracked. (Thanks Scott)
  • Fixed mercenary spawning with weapons in jail.
  • Added low chance to be put on vigilante list for sexing up a prostitute.
#389 July 13, 2016
  • Added shipment merging
#388 July 13, 2016
  • Added stats to gangster. (Just stats, not loadout.)
#387 July 08, 2016
  • Buffed shotgun for security guard
  • Reverted arrest change
  • Added shipments for drugs (Stacks of 5)
#386 July 06, 2016
  • Microwave changes (Shift + E)
#385 July 05, 2016
  • Added fonts to text screen
#384 July 05, 2016
  • Changeable Gun lab guns (shift + e)
#383 July 04, 2016
  • Added Organization Color (Thank Scott)
  • Added Leaderboard in-game
  • Pocket entities on arrest only drop on autowant.
#382 July 04, 2016
  • Org Colours
#381 July 03, 2016
  • Added rp_timer {Number} {Reason} (Timer for yourself for muggings or whatever else. Can also be used with a chat command /timer {Number} {Reason}.)
#380 July 01, 2016
  • Random box of randomness. More randomness will be added overtime, randomly.
#379 June 24, 2016
  • Added /pickup (Pickup printers - Thanks Scotterino)
#378 June 18, 2016
  • Added Hat Color (/hc {R} {G} {B})
#376 June 16, 2016
  • Hitmen only have a loadout when there is hits.
  • Guidelines changes (Added clarifications to things, added /help, updated MoTD a bit, etc.)
#375 June 15, 2016
  • Changed Hiring System
#374 June 14, 2016
  • Added Elites to Mortal Kombat
  • Updated Job Descriptions (Thanks Legacy)
  • You can no longer use Jail Doors unless CP.
  • On being arrested, more of a reason is given in notifications.
  • Physgun Unfreeze re-added (Double tapping R)
  • Fixed zombies attacking NPCs (I think)
  • Added self-supply to guidelines.
  • Security guard gets shotgun on hire. (Replaced P228 with shotgun.)
#373 June 07, 2016
  • Ammo given on deathmatch start
  • Added RP_DoorPunchLogs
  • Added Deathmatch Music (Mortal Kombat)
  • Added Weather (Blizzard and sandstorm)
  • Players are unknocked out upon being teleported or brought.
#372 June 04, 2016
  • Radio now supports .ogg streams/files and .wav files.
#371 May 20, 2016
  • Organization cap placed at 35.
  • Poop color is now based on SteamID.
#370 May 18, 2016
  • Added Inventory Cloak
  • Added Weapon Color Menu (/wc with no arguments.)
#369 May 17, 2016
  • Radio Playlist (press E to mute and/or moderate)
  • Support for multiple radio providers
  • Updated rp_radiologs
  • rp_radiomenu
  • rp_playlist & rp_playlist
#368 May 14, 2016
  • Movie theater manager can no longer own doors.
  • Notification is now given when switching to class that can't own doors.
  • Empty shipment price reduce to $50.
#367 April 28, 2016
  • Bail menu shows time left.
  • Added organization ranks to member profiles.
  • Zombie Player Events now teleport survivors to the middle of plaza at the start
#366 April 28, 2016
  • Organization Menu Changes
  • Organization Ranks
#365 April 23, 2016
  • Fixed flashlight sound overriding other sounds.
  • Can no longer use flashlight when lockpicking.
  • Money amount is now displayed in use logs.
#364 April 21, 2016
  • Added Fading Door Logs (RP_FadingDoorLogs)
  • Fixed logs for disconnected players
#363 April 20, 2016
  • Drug factories can now be flipped.
  • Weed is now placed in front of the pot.
  • Ingredients are now highlighted correctly in the E menu (installed/missing)
  • Costs should now be clearer.
#362 April 20, 2016
  • Note Changes (Better font, word wrapping, less poop.)
  • Added ding sound to admin replies.
#361 April 18, 2016
  • Added Remove Grace (RP_RemoveGrace )
  • Added Organization Mute Chat (/MuteOrg)
#360 April 16, 2016
  • Hats and stuff (On next server restart)
#359 April 16, 2016
  • Added /showcash (Displays the money of the player targeted.)
#358 April 15, 2016
  • Added /gamble (Gambles with the player in front of you.)
#357 April 11, 2016
  • Order scoreboard by Name or Job
  • F4 Menu entities now show max spawn amount and printers show the amount of spawned printers.
  • /demote menu
#356 April 09, 2016
  • "Graced period in effect" while be displayed when lockpicking nexus doors during grace.
  • Cigarettes reduce recoil by 75%.
  • Added client mouse options in Q menu.
  • CPs can no longer use lockpick or keypad cracker.
  • Buyer will now accept disguises and other entities.
  • Administrators in admin mode no longer trigger NLR.
  • Shipments of BMIs can now be confisctated.
#355 April 06, 2016
  • Added eating poop (I'm not having a psychotic break, I swear.)
#354 April 06, 2016
  • Added Drug Production (WIP) - Thank Scott or die.
#353 April 05, 2016
  • Melon Pets (What else is there to really say?)
#352 April 04, 2016
  • Tazer now has a chance to not work depending on armor (Scales between 100% success and 50% success depending on armor 0 - 100)
#351 April 02, 2016
  • Experimental Question thread thing. (
#350 April 02, 2016
  • Bring puts person in front of you.
  • Changes with targetting (Transfer, Wanted, and Bring will now check if the arguments target multiple people.)
  • Added /ToggleSit (For Administrators and users sitting on props)
#349 March 28, 2016
  • Water now only reduces visual effects of drugs.
  • Types of Kombat Added (Crossbow, RPG, rifles, pistols, etc.)
  • Delay for /throwmoney reduced to 5 seconds.
#348 March 26, 2016
  • Damage Scaling (3 times the damage against target if using act and moving around.)
#347 March 26, 2016
  • Changed organization MoTD limit to 2000.
  • Hacker unarrest baton can now revive knocked out players.
  • Gun labs return 50% of profits instead of 12% (No wonder people hated those.)
  • Added NLR Spawn system for Cops (If they are killed, they will spawn outside near the hospital. If they go to an NLR area, it will move them out.)
#346 March 20, 2016
  • Beer gives 30% increase fist damage.
  • Karma Detections (No lose of karma with hits, rape victims, and rob victims.)
  • Karma is easier to get in some situations.
  • Added /displaychannel and /leavechannel.
  • Radio scanner sees group chat for every group. (This is definitely going to be changed, but for now, have fun.)
  • Moved cop spawn to lower room.
#345 March 20, 2016
  • Changed text screen character limit to 30.
#344 March 15, 2016
  • Food shipments are not confiscated on arrest.
  • Dying now drops the weapons instead of just removing them.
  • Changed ink cartridge price ($700 to $350)
  • Bonus text given for hitman.
#343 March 14, 2016
  • Added commas to money.
#342 March 11, 2016
  • 10 second delay for warrants to be put in affect after being accepted.
  • Frozen notes are no longer pocketable.
#341 March 08, 2016
  • Added Scout Bonus
  • Enabled Gravity on Physical Properties
#340 March 07, 2016
  • Added team to vigilante kill list.
  • Reload on fading door tool removes fading door.
  • Announcement when chief loses job.
  • Pocket saves one item. (Thank Scott)
#339 March 03, 2016
  • Individual permanent weapon spawning per play session - /TogglePermas or F4 Actions tab
  • Donate Chinese food to donation boxes
#338 March 01, 2016
  • Added hit reason on death.
  • Hitmen are demoted if killed by someone on the hit list.
  • Adding sitting on props for admin+.
#337 February 21, 2016
  • New raid chart (
#336 February 18, 2016
  • Added Weight Tool
  • Added new citizen models.
#335 February 18, 2016
  • Added Alto's map (
#334 February 16, 2016
  • Added Sitting (Alt - E. Only works on world, too much abuse with props.)
#333 February 15, 2016
  • You can not pocket anything you spawn after changing to vendor classes for 3 minutes.
#332 February 09, 2016
  • Ammo increase gives 5 knife ammo.
  • Banned people can be killed with snowballs.
  • Added Waypoint to Mob Boss.
#331 February 09, 2016
  • Added Mob waypoint
  • Added chance of being added to vigilante list after autowant expires.
  • Stunstick no longer pushes people cracking.
  • LSD reduced crack time and lockpick time by 5 seconds (Was previously 3.)
  • Increased keypad crack distance.
  • Increased heroin duration by 5 seconds.
#330 February 08, 2016
  • Added easy precision.
#329 February 06, 2016
  • Added Vigilante Job
#328 February 03, 2016
  • /roof now requires Admin Mode.
  • Letters are now pocketable.
#327 February 02, 2016
  • Gun labs are now physgunnable.
#326 February 01, 2016
  • Hitman Disguise Fixed (Shouldn't reset on death for citizen)
  • Staff class can not be raped.
  • Advance ballsocket does not work on radios.
  • Added Event Logs (RP_EventLogs)
  • Disabled red name toggle with staff class.
#325 January 30, 2016
  • Added Staff Job.
  • Updated /roof (/roof 1 - 9)
#324 January 28, 2016
  • Added throwing functionality back to knives.
#323 January 14, 2016
  • Added Mayoral Terms (Every 4 hours a vote will be made.)
  • Demotes are now 7 minutes.
  • Medlab prices can be up to $10.
  • Armor labs are physgunnable.
  • Placing hits near police autowants you.
#322 January 14, 2016
  • Added /maxupgrade (Max upgrade printers)
  • Added /rate (Rating for people that like chat commands)
  • Added /vote (Example: /vote Should guns be legal | For mayor)
#321 January 09, 2016
  • Various quick access colour commands
  • Force stop youtube player (staff only, logged in rp_adminlogs)
  • Mayor menu redone and timers added to indicator.
  • Heroin makes you immune to arrest (blame Jeff Scott for suggesting it)
  • Added repeat option to Radios
#320 January 05, 2016
  • Added Jackpot: /jackpot 1 - 150 (Costs $2500) Winner is determined at the end of every RP day.
#319 January 02, 2016
  • Added gesture menu (Press F3 while alive)
  • Added Mayor visitations (Basic interaction and extensive additions possible)
#318 December 31, 2015
  • Added /roof (Please stop making threads for this.)
#317 December 21, 2015
  • Added Scrollbar to Scoreboard. You might not see it at first but its a thin black strip on the far right of the board.
  • Added IsValid checks to radio text to hopefully stop errors casued by lag/spectating.
#316 December 20, 2015
  • Added Agenda multiline window when changing agenda via the F4 menu.
  • Fixed // cutting off MotD text when used with /orgagenda. Now correctly creates a new line.
  • Updated /orginvite to easliy add the person you're looking at to your organization. Still takes name/steamid otherwise.
  • Agenda (MotD) Character limit increase (800 chars as it seems was originally intended?)
#315 December 15, 2015
  • Changed shipment model to present.
#314 December 11, 2015
  • !go shows printer owner.
  • Added experimental spam detection for props (Nothing to worry about.)
  • Stats command displayed on job description for CP and Sharpshooter.
  • Added crash fix for another exploit.
  • !Freeze without any arguments freezes the person you're spectating.
  • Added time stamps to push logs.
  • Added more terms for admin notification in demotes (RDM, RDA, NLR, Random Arrest, Random Want, etc.)
#313 December 09, 2015
  • F4 Menu (Toggle Key)
  • Zombie collisions changed.
  • Ban (Only allows SteamIDs)
#312 December 01, 2015
  • Zombie laws changed. (BMI weapons are legal.)
  • Fall Damage Log (RP_GoombaLogs and in player events)
#311 November 28, 2015
  • Updated radios and theatre (No longer requires flash.)
#310 November 23, 2015
  • Added door limit (Max of 6)
#309 November 22, 2015
  • Get Owner (!GO) now shows if a prop's owner is disconnected.
  • hits key string in player events now works (Or should)
#308 November 22, 2015
  • Sex with prostitutes now gives 100 health.
  • Unwant while looking at the wanted player unwants them.
  • Upon death, players will now be voice and chat muted (Admin Chat and OOC will still work.) Your screen will also now go dark.
#307 November 15, 2015
  • Added admin mode notification.
  • Added shortcuts for commands
  • Fixed WYSIWYG (Weird link issues)
  • Added shipment spam system
  • Guns now fall in front of shipments instead of on them. (Position is based on where you are.)
#306 November 10, 2015
  • Coffee gives a 10% run boost. (Jed, you finally made it.)
  • Added more buyer and permanent weapon NPCs.
#305 October 29, 2015
  • Added Pumpkins (Effective on restart. Going to possibly do something with it in the future and for Halloween. Credits to Sky.)
#304 October 24, 2015
  • Updated information tab (Contains a lot of commands that were missing.)
#303 October 23, 2015
  • Increased heroin price. ($150 to $750)
  • Improved toolgun logging a bit.
#302 October 19, 2015
  • Added /wc (Changes weapon color. Example: /wc 255 0 0) Takes RGB Values.
#301 October 05, 2015
  • Added /poop
  • Did all that stuff on tweaks and slight modifications that nobody cares about.
#300 September 26, 2015
#299 September 26, 2015
  • Added PM Sound (Toggleable)
  • Demotes from classes now have reason. (Instant demotes. Example: Chief and CPS)
  • Removed hobo group chat.
  • RP_SnowballLogs changed to RP_ThrowLogs (Adding other stuff to it.)
  • Changed kill color in console to be lighter.
  • String parsing for /wanted, /re, and /pm (/pm "Johnny Boy" "Hellur")
  • /go works on props for people that disconnected.
  • Notification will popup on screen for trying to demote for RDA, RDM, or NLR.
  • /911 color changed to mustard dick yellow.
#298 September 26, 2015
  • Lottery randomization increased (For the fifth time. Thank Scott Davie at
#297 September 06, 2015
  • Scoreboard shows people with a license (Indicated by a check mark.)
  • Drug was changed to meth.
  • Genome change (Attack power of 20 now gives P90.)
  • LOOC is now a light grey.
  • Added /raid command.
  • Added /stats command.
  • Fixed certain genome loadouts showing weapons that you already had.
  • Fixed buyer spam.
  • Made RP_Lookup show voice mute, chat mute, and frozen.
  • Law change indicator shown for longer period of time.
  • SteamID added to name change logs.
  • RDA in demote will now notify administrators.
  • Changed zombie end notification.
  • Changed demote notification
#296 August 16, 2015
  • Added Earthquake (Made them extremely rare, or I will depending on the frequency now. Who doesn't love shaking screens?)
#295 August 16, 2015
  • Added RP_TextScreenLogs
  • Players can now only have one demote going for them.
#294 August 15, 2015
  • Added !FreezeProps for admin+ (Arguments: !FreezeProps Example: !FreezeProps Thomas)
#293 August 14, 2015
  • Added /togglebanned (Warning: You will lose everything for that current session, so I would only do it if I had nothing to lose.)
#292 August 13, 2015
  • Buffed CDM (82 Damage Recoil: 4.2 and slight quickdraw)
  • Added CDM to cop loadout (Runspeed >= 16)
#291 August 11, 2015
  • Fixed USP animation glitch.
#290 August 11, 2015
  • NPC Buyer window is persistent.
  • In-game clock sped up (Updates every 5 seconds rather than every 20.)
  • Warrants notification shows accepted, refused, or ignored.
  • Toggle Red name changed to administrator only.
  • Hitman can choose model for disguise.
#289 August 09, 2015
  • Added Error Cleanse
  • Added Smart Remover
#288 August 05, 2015
  • Buffed pistol damage (Pernac, Glock, P228)
  • Added advanced search button.
  • Added lockdowns to player events.
#287 July 31, 2015
  • Fixed server info. (Displays proper amount of players.)
#286 July 29, 2015
  • Banned people will now see the reason they are banned in-game.
#285 July 29, 2015
  • Added /muteooc (Toggles)
  • Added /muteadvert (Toggles)
#284 July 29, 2015
  • MK Changes (Radius sphere - If you leave it, you will get a warning every second. If you get three warnings, you will be teleported back into the area and frozen for a few seconds.)
#283 July 28, 2015
  • Changed PCP's screen effects.
#282 July 28, 2015
  • Added /unwaypoint.
  • Silenced USP does more headshot damage.
  • Players lose karma if arrested from an autowant.
#281 July 27, 2015
  • Quotes no longer count towards post length. (15 Character minimum)
#280 July 26, 2015
  • RP_NameLogs is now individualized (RP_NameLogs . Shows last name rather than steam name.)
#279 July 26, 2015
  • Added /randomname (Randomly generated name)
#278 July 26, 2015
  • Added red name log. (RP_ToggleRedLogs)
#277 July 26, 2015
  • Added delay for commands that target players (Teleport, mute voice, mute chat)
  • Added job to kill logs.
  • Added notification for freeze (After a certain period of time, it will say the player is still frozen.)
#276 July 25, 2015
  • Removed van prop from whitelist.
#275 July 25, 2015
  • Scoreboard Toggle (RP_ToggleRed)
  • Flesh Material can no longer be colored.
  • RP_Unown removes every owner from the door.
  • Added other games
  • Radio is now $1.
  • Added profile link on website (Click avatar on profile is in drop down navigation bar.)
#274 July 19, 2015
  • Added Third Person Logs (RP_ThirdPerson )
  • Added Shipment Logs (RP_ShipmentLogs)
  • Added Animation Command (Example: /anim bow)
  • Removed banned scream with knife backstab.
  • Lists for commands are now in alphabetical order (Wanted, warrant, organization invite, etc.)
#273 July 08, 2015
  • Fixed Third Person - Should no longer be able to see through walls.
#272 July 03, 2015
  • Buyer now shows sell price.
  • /CP now accepts genome stats.
  • Players in zombie event are now teleported to spawn areas after event is over.
  • Added RP_VoiceLogs (Shows when a player starts talking and stops)
#270 July 02, 2015
  • Demoted are destroyed when you change jobs.
  • Can now remove yourself from ballot for chief or mayor by selecting those jobs again.
#269 June 27, 2015
  • Fixed 357 Pocket Use Bug
  • Added new mute system. (Experimental somewhat.)
#266 June 22, 2015
  • Arresting prisoners fixed. (Shouldn't be as hard to arrest them.)
  • Armor labs can collide with props.
  • Mayor disguises wear off after 3 minutes.
  • Players will become auto wanted if they offer sex to CP. (33% chance of knockout.)
  • Get Owner (/go) now shows prop name, material, and color.
  • Landmen will now see the amount of oil they have on their UI.
  • Fixed hobo fists damaging players.
  • Security guard and mercenary no longer lose weapons after arrest.
#265 May 29, 2015
  • Fixed props damaging armor.
#264 May 28, 2015
  • Added chance of finding weed in dumpster.
#263 May 28, 2015
  • Fixed vote popup getting stuck on your screen. (Possibly)
  • Added Organization Chat Commands (/orginvite, /orgremove, /addorgco, /removeorgco, /orgagenda, /orgname)
#262 May 22, 2015
  • Added AWP to gun dealer.
  • Added Clean letters to cleanup menu.
#261 May 07, 2015
  • Added gangster waypoint. (/wp)
#260 May 03, 2015
  • Landman, pimp, and hooker can now have money printers.
#259 April 30, 2015
  • Tazing wanted players now gives cash on arrest.
  • Quick Wanted range increased.
  • Video displays in console if you don't own the radio or if not theatre manager. (Thanks Skii)
  • Default action in jail is now rape.
  • Unwant can now be used without a name. (Removes the last want you gave a person.)
#258 April 25, 2015
  • Changed sex delay to one minute.
  • Changed health increase to 40.
  • AWP and Scout buff (Time for names to show up decreased.).
#257 April 24, 2015
  • Doctors see health above players' heads.
#256 April 17, 2015
  • Added /throwmoney (Throws five bills equal the value of the number.)
  • Staff Chat now displays SteamIDs.
#255 April 09, 2015
  • Added organization co-owners (Going to be buggy at first.
  • May possible delete all the organizations, so this seems relevant.
#254 April 09, 2015
  • Added organization to profile. (Working on other organization stuff, but school and all that.)
#253 March 19, 2015
  • Money Command Change (Can Use format (Fuck Runescape (/dropmoney 1.5k))
  • Pimps can now push and push a bit harder than other classes.
  • Added Buyer NPC in nexus.
#252 March 16, 2015
  • Added RP_TellStaff (Tell All only to staff members.)
  • Added Group Commands (RP_CPGroupLogs, RP_GangGroupLogs, RP_HookerGroupLogs, RP_HoboGroupLogs, RP_OrgLogs )
#251 March 15, 2015
  • Mute Changes (Disconnecting after a mute will keep the mute in place after the player rejoins. Will notify administrator after 5 minutes about a mute.)
#250 March 15, 2015
  • Added Pimp and Hooker Jobs (Will explain in the thread how this goes. Effective on restart.)
  • Added Sex Logs.
  • Added RPS Logs.
  • Added License Logs
#249 March 12, 2015
  • Keypad Cracker and Lockpick shipments. (Available on restart.)
#248 February 24, 2015
  • Added text to show winner of Rock Paper Scissors.
#247 February 24, 2015
  • Unbreakable property is now saved in advanced duplicator 2.
#246 February 24, 2015
  • Removed time frame between escape message and wanting.
  • People that escape form prison can search dumpsters, until new life.
  • Fixed bug with wanting and tazing in zombie events.
  • Fixed bug with weapon checker model.
#245 February 24, 2015
  • Added RP_RadioLogs (Credits to Pooping Walrus for the idea.)
#244 February 17, 2015
  • Added /rps (Rock Paper Scissors - May be buggy.)
  • Fixed Stacker Count for prop increases.
  • Material on entities is now duped.
#243 February 11, 2015
  • Unwant Changes: Mayor or Chief can unwant anyone. CPs can only unwant the players they wanted.
  • Added Logs Command for Staff (Shows all the logging commands in-game. Available upon restart. | Credit to Sky Dancer.)
#242 February 07, 2015
  • Added Roll Logs (Credit to Butterfly in the Sky and PBS)
#241 February 06, 2015
  • Right Click Updates Wheel Properties
  • Kills that happen in jail by a CP are now displayed.
#240 January 30, 2015
  • Upgraded Web Server (Should be faster. | Credit to Hans the web based god.)
#235 January 27, 2015
  • Added RP_JobLogs (Credit to Sky | Credits to the community members that bitch about credit.)
#234 January 21, 2015
  • Added Class Slot information to F4 menu.
#233 January 21, 2015
  • Added Theater Logs (RP_TheaterLogs).
  • Changed Drop Logs (RP_PocketLogs)
  • Added RP_OilLogs (RP_OilLogs | Credits to Sky)
#232 January 20, 2015
  • Added RP_GraceLogs (Credits to Sky)
  • Added RP_DropLogs (This made my peepee tickle.)
#231 January 20, 2015
  • Changed organization agenda limit to 800.
#230 January 16, 2015
  • Added RP_EquipLogs .
#229 January 16, 2015
  • Letter screen now goes away when you move.
  • Added F8 bind for Agenda.
  • Added Quickwant Prefix
  • Added Filter List for RP_PlayerEvents
  • Added Default Laws to RP_LawLogs
  • Edited Radio Toggle Text
  • Added RP_DisguiseLogs
#228 January 08, 2015
  • Fixed arrest baton not teleporting jailed players back to a jail position.
  • Fixed autohits being placed on individuals with more than 60 karma. (Woops)
#227 January 08, 2015
  • Increased lottery randomization.
  • Changed Pro Thief spawn.
  • Autohits are now logged.
#226 January 08, 2015
  • During zombie event, $5000 is received for killing an antlion guard.
#225 January 08, 2015
  • Added more default laws.
  • Character limit of 1000 on laws.
  • Remove unnecessary hooks. (Better serverside FPS. Less lag, hopefully)
#224 January 08, 2015
  • Added Guidelines page. (
#223 January 04, 2015
  • Ammo Package stacks three times.
  • Added permanent snowballs (/scolor to change the color. Will probably make it so there's no cum, and stuff. Also, will make a menu most likely, for the color thang.)
#222 December 31, 2014
  • Prop Increase now stacks (Max of 2 | Still 400 Credits)
#221 December 27, 2014
  • Added Snowball Logs (RP_SnowballLogs )
  • Added Use Logs (RP_UseLogs )
#220 December 14, 2014
  • Added BMD NPC (Sell things to him.)
  • Added spoiler tag on the forum. ([Spoiler]You Smell[/Spoiler])
#219 December 12, 2014
  • Mercenary is now given his loadout when he is hired.
  • Job name changes with employer. (Mercenary and Security guard)
  • Security guard buff. (Receives the damaging stunstick with loadout.)
#218 December 11, 2014
  • Rapists must rape to satiate their hunger. (Dear god, why?)
#217 December 11, 2014
  • Mob Boss Buffs (175 health, can buy CZs and Crowbars)
  • Physical Properties can be used on any entity. (Not sure how long this will last.)
#216 December 08, 2014
  • Added M249. (Gun dealer shipments $11,000)
#215 December 08, 2014
  • Changed the way the changelist looks (table mode)
#214 December 07, 2014
  • Battering ram now removes all constraints.
  • Admin Mode command re-added (LAM Adminmode or !AdminMode For using toolgun and physgun on other's props.)
#213 December 06, 2014
  • Added Guidelines to F4 Menu.
  • MoTD will show for people below 5 hours.
#212 December 06, 2014
  • Removed battering ram from mayor.
#211 December 03, 2014
  • Added Lockpick Logs (RP_LockpickLogs)
  • Added Weapon Check Logs (RP_WeaponCheckLogs)
#210 November 29, 2014
  • Added prompt when buying permanent weapons from store.
  • Fixed organization error.
  • Added /unwarrant. (For CPs that started the warrant and mayor.)
#209 November 24, 2014
  • DDoS Protection for website. (Less downtime)
#208 November 24, 2014
  • Added new loading page. (Thanks Akamaran)
#207 November 21, 2014
  • Added ban and kick menu (!ban or !kick without arguments.)
#206 November 21, 2014
  • Roleplay names have a reservation time for an hour. (You can switch and someone can't steal your name right away.)
#205 November 21, 2014
  • New logging system. (Backend stuff, you won't see the difference. Easier to add logs for anything.)
  • Added Logs for robbing.
  • RP_Damagelogs is now individualized.
  • Added better logging for Rape.
#204 November 20, 2014
  • Added Teleport menu for administrators. (Just type !tele.)
#203 November 19, 2014
  • Added Class Shortcuts (
  • Removed Gravity from Physical Properties. (Crashed server.)
#202 November 17, 2014
  • Added color coded player events.
#201 November 12, 2014
  • Added RP_SavePictures <0-1> (Enables or disables picture saving with camera.)
#200 November 12, 2014
  • Added Snowball Deathmatch
#199 November 10, 2014
  • Killing banned players no longer logs damage.
#198 November 08, 2014
  • Notes are now anonymous. (No Yours )
#197 November 08, 2014
  • Added Snowballs (Do not do damage, supers will make rules, but they are pretty harmless.)
  • Added Assassin Package (1500 Credits - USP and Knife)
#196 November 07, 2014
  • Added Care Package (Ammo Package, Pocket Space, and Prop Increase (350 Credits off))
#195 November 03, 2014
  • Fixed Riot Shield resetting health.
  • Rape Health: (Rapists get 30 hunger for successful rapes, and 30 less if it isn't successful. More coming into this soon probably.)
#194 October 26, 2014
  • Fixed family share ban not working.
  • Fixed Rob not autowanting.
  • Banned people always respawn.
  • Fixed ragdoll glitch. (Stray ragdolls being around after the person dies.)
  • Fixed bug with radio and youtube player volume not being set.
#193 October 14, 2014
  • Riot shield can now break. (Not for CPs. Riot shield has 250 health. Will probably adjust this based off feedback.)
#192 October 13, 2014
  • Added trial moderator back to credit store.
  • Fixed ammo glitch with tazing.
  • Fixed error when trying to turn off disguise. (With BMD suitcase)
  • Fixed teleport bug with jails.
  • Fixed MK damage.
  • Added ban time help for moderators.
  • Added family share banning. (Bans the family shared account, if the main account is banned.)
#191 October 10, 2014
  • Added forum sign-up reward (200 Credits)
#190 October 10, 2014
  • Added Hours Played to Connecting in Player Events (And Disconnecting)
#189 October 10, 2014
  • Added RP_ACLogs (If something is said in admin chat and you miss it.)
  • Fixed logs refreshing.
#188 September 26, 2014
  • Changed CP spawn
  • Deathmatch event has a timer of 4 minutes.
#187 September 26, 2014
  • Added back /thugme for Non-CP jobs.
#186 September 26, 2014
  • Bring and Tele change player velocity. (No flying off.)
#185 September 08, 2014
  • NLR logs is now individualized. (RP_NLRLogs )
#184 September 05, 2014
  • Removed arrest stick from mayor.
#183 September 03, 2014
  • Notification for warrant no longer says mayor's name.
  • Rape restrictions in jail removed. (Player spawned recently.)
#182 September 01, 2014
  • Chief's loadout was changed (MP5 to Krieg)
  • Physical properties can be applied to lamps and lights.
#181 August 29, 2014
  • Added back R to unfreeze props. (Only your own.)
#180 August 19, 2014
  • Added want time and warrant time to HUD.
#179 August 18, 2014
  • Volume in F4 menu affects youtube player volume.
#178 August 18, 2014
  • Jailbreak cooldown. (45 seconds after getting arrested.)
#177 August 14, 2014
  • Added agenda menu to F4 menu.
  • CP Chief now only requires 3 candidates. (Autovote starts after 3 minutes.)
  • Agenda now shows in F4 menu as well.
#176 August 14, 2014
  • Added Time Played to forum.
#175 August 12, 2014
  • Demote reasons now show in console.
#174 August 08, 2014
  • Medkits no longer heal you, if you're at 100% hunger.
#173 August 07, 2014
  • Footsteps are silent when crouching, or when Pro Thief or hacker.
#172 August 06, 2014
  • Added Teamspeak status back to front page.
  • Added online clients for TeamSpeak. (
#171 August 06, 2014
  • Added domains for Server IPs. (RP: TeamSpeak:
#170 August 05, 2014
  • Added /giveownership (Gives ownership of a prop to another player. While looking at a prop, do /giveownership )
#169 August 04, 2014
  • Ammo package is now 50 ammo instead of 30.
#168 August 04, 2014
  • Any class can rape in jail.
#167 August 01, 2014
  • Changed wheel limit to 3.
#166 July 31, 2014
  • Added !group (If you join the steam group, you get 30k.)
#165 July 30, 2014
  • Fixed hitlist not showing, if you join before the hit.
#164 July 30, 2014
  • Radios can now play any song (No copyright bullshit.)
#163 July 29, 2014
  • Fixed Tab autocomplete on chatbox.
  • Added wheel tool.
#162 July 28, 2014
  • Changed textscreen limit to 5. (7 with prop increase.)
#160 July 24, 2014
  • Tazed people now have 10 second immunity to tazing after gaining consciousness.
#159 July 23, 2014
  • Added elastic, pulley, and slider. (Tools)
#158 July 23, 2014
  • Added /muteradio. (Toggles, as well as F4 buttons for functionality.)
#157 July 22, 2014
  • Medkits now give 1-2 karma after healing 50 HP. (120 second cooldown)
  • Changed spectate to spec.
#156 July 21, 2014
  • WYSIWYG editor changed to use forum theme.
#154 July 21, 2014
  • Added Rocket Launcher MK
  • Fixed baton animations (Unarrest baton, arrest baton, stunstick)
#153 July 21, 2014
  • Fixed theme issues. (Weird width shit, overflow to the right, etc.)
#152 July 17, 2014
  • Chief can now demote CPs without going through the demotion process.
#151 July 16, 2014
  • Arrests now drop weapons and pocketable items.
#150 July 15, 2014
  • Prisoners now can't use advert.
#149 July 15, 2014
  • Added Raining Money event.
#148 July 14, 2014
  • Added permit to scoreboard.
#147 July 14, 2014
  • Added Five-Seven to the perm store.
  • Added P228 to the perm store.
#146 July 11, 2014
  • Increased deagle damage from 50 to 60.
#145 July 09, 2014
  • Added double jump. (Experimental)
#144 July 09, 2014
  • Changed demotion system. (Using old one.)
#143 July 09, 2014
  • Changed physgun prop collision.
  • Cigarettes give less recoil. (Recoil/2)
#142 July 05, 2014
  • Wanted players can't use 911.
#141 June 27, 2014
  • Added salary event.
#140 June 27, 2014
  • Added /shoe (Throw shoes at everyone.)
#139 June 25, 2014
  • Added 6 armor labs throughout the nexus.
#138 June 25, 2014
  • Added automatic SteamID entry for donation page, if steam profile is linked.
#137 June 24, 2014
  • Removed trial moderator from the store.
  • Disguises from BMD are now permanent until death.
#136 June 23, 2014
  • Added riot shield to BMD for $1200.
#135 June 20, 2014
  • Added /thugme (Changes you to thug model. Say happy birthday to Ryan.)
#134 June 17, 2014
  • Added /r for administrators (Used to respond to questions, or concerns in admin chat.)
#133 June 17, 2014
  • Hobos can throw shoes with right click on bugbait.
#132 June 14, 2014
  • Added /perms (Disables and enables permanent weapons.)
#131 June 13, 2014
  • All active weapons are now dropped on death. (Not pocket)
#130 June 12, 2014
  • Changed /hitlist. (Now displays team)
#129 June 11, 2014
  • Added automatic shotgun and pump shotgun to police store.
#128 June 09, 2014
  • Hitmen can now have hits on them.
#127 June 08, 2014
  • Riot shield now has the ability to push people.
#126 June 06, 2014
  • All entities can now be put in shipments.
  • Rapists can use dumpsters.
#125 June 05, 2014
  • Remade donation and rules page.
#123 June 04, 2014
  • Alcohol gives you the ability to push people.
  • LSD makes cracking and lockpicking time decrease by 4 seconds.
#122 June 04, 2014
  • Added raining drugs event.
#121 June 03, 2014
  • Changed food limit to 30.
#120 June 02, 2014
  • Added Teamspeak info to index.
#119 June 01, 2014
  • Added Player Events for moderators.
#118 May 30, 2014
  • Doors now show disguise color.
#117 May 28, 2014
  • Picking up a weapon you already have gives you 30 ammo.
#116 May 27, 2014
  • Added camera to permanent store NPC.
  • Players on hitlists can't see themselves on it.
#115 May 25, 2014
  • Added Permanent Camera
#114 May 25, 2014
  • Added Slider (Effective on restart)
#113 May 24, 2014
  • Optimized Staff page.
#112 May 24, 2014
  • Added Playerlist to Server status. (
#111 May 24, 2014
  • Added Roleplay Status to front page.
#110 May 23, 2014
  • Added Tazer (Taser?) to Police Chief loadout.
#109 May 23, 2014
  • Ram Gun and Battering ram no-collide props when they are hit for 30 seconds.
  • Doors are now no-collided when they are busted down.
#108 May 22, 2014
  • Added Keep Upright Advanced (Effective on restart.)
#107 May 22, 2014
  • Changed Famas to M4a1 on the SS loadout.
  • Added /mcw for mercenaries and security guards. (Waypoint to person who hired you)
#106 May 21, 2014
  • Changed jump height for thugs. (For them dunks)
  • Changed amount of health food gives. (Chinese - 2 Other food - 4)
#105 May 21, 2014
  • Changed /cm (Changes your model without silently killing you.)
#104 May 19, 2014
  • Added meteors back. (Damage is now at 40% of what it used to be. Meteors target anyone with lower than 60 karma.)
#103 May 18, 2014
  • Added USP silencer model.
#102 May 18, 2014
  • Added warrant gun. (Attack Damage at 0)
#101 May 17, 2014
  • Zombies get $500 for infecting survivors.
  • Survivors get $200 for killing zombies.
#100 May 16, 2014
  • Changed restart system. (5 minute warning is given before restart).
#98 May 16, 2014
  • Fixed changelog not updating profile link and most recent thread on front page.
#82 May 16, 2014
  • Camera added to Rapist loadout.
#81 May 16, 2014
  • Made mercenaries and security guards unable to own doors.
#80 May 15, 2014
  • Security guard gets a P228, upon being hired.
#79 May 14, 2014
  • Food now gives 3 health.
  • Added ability for hobo to punch microwaves to get food. (Autowant can happen, cooldown of three minutes, and 1-3 food will come out after successfully bashing the microwave to death.)
  • Increased chance to lottery machine hack from 25% to 33%.
#78 May 14, 2014
  • Fixed grammatical errors
  • Added Raid Chart to Info tab.
  • Added /orgown and /oall buttons to door options in Keys menu.
  • Added USP modes back (Silencer on and off)
  • Added toggle weather button.
  • Autowants now show that they're autowants in the reason.
  • Fixed /re sometimes not allowing you to respond to PMs.
  • Removed a few unnecessary downloads.
#77 May 13, 2014
  • Fixed CDM Texture.
#76 May 13, 2014
  • Fixed CDM Texture.
#75 May 13, 2014
  • Added Prop Increase to Perm Store.
  • Added Ammo Package to Perm Store.
  • Added Pocket Space to Perm Store.
#74 May 12, 2014
  • Fixed lockdown text.
  • Added global demote for police jobs.
  • Fixed disguise not showing on wanted status.
#73 May 09, 2014
  • Added weather (Snow, rain, and storm)
#72 May 07, 2014
  • Added more chat sounds. (
  • Added Push Logs for administrators. (RP_PushLogs - Shows pushing and stunsticks)
#71 April 29, 2014
  • Updated layout for prop list.
  • Updated layout for organization list.
#70 April 28, 2014
  • Fixed bugs with /orgown and /oall.
  • Added chat sounds. - Thanks Felix the wolf
#69 April 27, 2014
  • Grace period no longer resets when a player is set by an administrator.
#68 April 27, 2014
  • Added /orgown - Adds all organization members.
  • Added /oall {Player} - Adds a possible co-owner to your door.
  • Added /rall {Player} - Removes a co-owner or owner from your door.
#67 April 26, 2014
  • Eating food gives you 4 health.
#66 April 25, 2014
  • Players on initial spawn can not be raped or robbed for 3 minutes. (30 seconds for normal spawn)
#65 April 25, 2014
  • Changed /medic to /doctor.
#64 April 20, 2014
  • Added $1000 bonus to knife kills for hitman.
#63 April 17, 2014
  • Added Stacker Tool
#62 April 11, 2014
  • Fixed Ironsights for CSS Weapons.
#61 April 05, 2014
  • Added bonus money for arrests if criminal has BMI out.
#60 April 05, 2014
  • Added reasons to quick warrant.
#59 April 04, 2014
  • Quick wanted supports reasons. (Example: /quickwanted )
#58 April 03, 2014
  • Added RP name to member profiles.
#57 April 03, 2014
  • Added permanent citizen disguise for hitman.
#56 April 02, 2014
  • Banned players spawn near alley way door.
#55 April 02, 2014
  • Changed demotion system (Demotions require three participants before going to a vote.)
#54 April 02, 2014
  • Adjusted RP_RapeLogs to include failed rapes.
#53 March 29, 2014
  • Removed delay for trafficking.
#52 March 26, 2014
  • Added Zombie Event Timer on HUD.
#51 March 26, 2014
  • Changed banned players model.
  • Added player models for Drug Dealer.
#50 March 19, 2014
  • Lottery limit increased to $10,000,000.
#49 March 17, 2014
  • Medic lab has a 5 second timer for next use.
#48 March 14, 2014
  • Precision Tool Re-added
#47 March 01, 2014
  • Updated LAM Help. Can now get information on certain commands. (Example: !Help BAN)
#46 February 28, 2014
  • Added disguise delay timer
#45 February 28, 2014
  • Added RP_PropLogs for administrators.
#44 February 23, 2014
  • Advanced duplicator 2 added. (Will be effective on restart.)
#43 February 16, 2014
  • Mercenaries can no longer own doors.
#42 February 16, 2014
  • Added RP_HireLogs
  • Damage logs in player events.
  • Player events size increased to 300.
#41 February 08, 2014
  • Depositing oil and taking oil changes. Credits to Lagunka.
#40 January 29, 2014
  • Changed Anarchist's description
#39 January 26, 2014
  • Updated leaderboard to current layout.
#38 January 26, 2014
  • Organizations can no longer have the same name.
#37 January 25, 2014
  • Fixed speed boost issues with drugs and rape.
#36 January 22, 2014
  • Fixed serverside errors (Not anything for you guys to worry about.)
  • Textscreen limit of 5 for people that bought the prop increase.
#35 January 21, 2014
  • Hits are now 2000.
#34 January 20, 2014
  • Added /gc.
  • Downtown back. (
  • Fixed MK glitch with armor.
#33 January 17, 2014
  • Radios Fixed (Whiny fucks)
#32 January 07, 2014
  • Healed after being unarrested.
#31 January 07, 2014
  • Made radios able to be battering rammed.
#30 December 30, 2013
  • Organization Disband Prompt
#29 December 29, 2013
  • Glock for gangsters
  • Mac-10 for mob boss
#28 December 21, 2013
  • Gun dealers can pocket shipments.
#27 December 10, 2013
  • Re-added frag count
  • Optimized radio.
  • Re-worked donation page.
  • Fixed mayor invincible glitch (Lol?)
  • Re-added mayor's radio
#26 December 09, 2013
  • Added Extra Pocket Space (Donation Perk)
  • Added Snow to forum and in-game.
#25 November 15, 2013
  • Lockpicks now work on warehouse doors.
#24 November 10, 2013
  • Added Tapatalk
#23 November 08, 2013
  • Re-added Oil Event
  • Run boost to hacker, thug, and professional thief.
#22 November 08, 2013
  • Experimental collision.
#21 November 06, 2013
  • Restyled chatbox scrollbar
#20 November 04, 2013
  • Added Five-Seven to Credit Store
  • Added P228 to Credit Store
  • Fists only do damage to people without armor
  • Karma Bonus for people with 25+ hours.
#19 October 30, 2013
  • Changed Loadout for SS.
  • Removed annoying tick sound for Chatbox
#18 October 28, 2013
  • Disabled nested quotes
#17 October 26, 2013
  • Admins can edit bans from banlist [IN DEV]
  • Changed the skin for shout button on shoutbox
  • Added more advanced forum profile statistics
  • Fixed a bug with the changelog system
#16 October 26, 2013
  • Removed light access from users.
  • Armor 75+ knocks out players that try to rape you.
  • rp_unown gives cash back.
#15 October 25, 2013
  • Changed camera limit to 1 to prevent abuse.
#14 October 23, 2013
  • On the bans page you can see the forum account of user/admin
  • Worked on web api -> server db integration
#13 October 21, 2013
  • Added Oil Event
  • Made Props Collide
#10 October 20, 2013
  • Added Oil System
  • Changed HUD colors
  • Added lottery machines.
  • Added /steal for players at 0 hunger.
  • Mortal Kombat Changes - Percent chance to have MK with guns.
  • Cops can unlock jail doors.
  • Removed hotel door system. (Was poopy)
  • Fixed MK mayor demotion.
  • Removed unnecessary downloads.
  • Added Chatbox. (Toggle on or off)
  • Added Radios for hobo class.
  • Removed tool restrictions
  • Fist Changes - Updated fist viewmodel, hitbox detection, and damage.
  • Added credit store and donation rewards.
  • Laws font is now smaller.
  • Binds - F1 for laws toggle. F2 for third person toggle.
  • DarkRPVars are now sent properly. (Receive all variables on connect.)
  • Weapons are dropped on death.
  • Crosshair on physgun and gravity gun.
  • Banned System - Banned players can join, but are restricted.
  • Jail times decreased
  • Lottery randomization increased
  • Shipments - Automatic Shotguns and Scouts
  • Added ability to spray.
  • Moved citizen and vendor spawns.
  • Increased prop limit to 50.
  • Added team color around jobs in F4 menu.
  • Removed unnecessary delays on commands.
  • Removed Karma requirement for votes.
  • Removed NLR restrictions on hits. (Yolo)
  • Added memes to hostname.(Lol)
#9 October 20, 2013
  • Required users to link their Steam Account
  • Began work on integrating the server with website more
  • Modified the layout of a users profile page
#8 October 19, 2013
  • Added an enhanced changelog system
#7 August 19, 2013
  • Added chat indicator
  • Added meteors
  • Added voice volume and steam avatar to voice indicator
  • Increased prop limit to 25
  • Fists now harm others in jail
  • You can now use /steal while starving
  • The lottery is now even more random
  • Thiefs, Hackers, and Thugs can now push people using E
  • Scouts have been added to the Gun Dealer
  • Printers now have more enhanced effects
  • Mercenary is no longer VIP only
  • You no longer get knocked out by raping or robbing a police officer
#6 August 18, 2013
  • Added the ability to buy empty shipments
  • Next print time is now visible for printers
  • Printer age is now visible
#5 August 15, 2013
  • Added Dumpster Diving
#4 August 13, 2013
  • Added permanent Weapon Dealer
  • Laws during Zombie Event are changed
#3 August 12, 2013
  • Removed laws character restrictions
  • Fixed theme
#2 August 11, 2013
  • You now gain 1 karma for killing a Zombie in the Zombie Event
  • Karma is given when you give donations to a donation box
  • Keypads now crack faster for a hacker
  • Lockpick times for Professional Thiefs has been reduced
  • You can attempt to steal money from donation boxes with a lockpick
  • Donation boxes can now be frozen [anywhere]
  • New MoTD
  • Fixed bug where police were not being paid
  • Laws now show up after being updated
  • Removed 'delay' command from LAM
  • Everyone except arrested people can interact with jail doors
  • Removed automatic respawn
  • Added /re to quickly respond to a PM
  • As a hitman, scoping over someone as a sniper will show their name
#1 August 10, 2013
  • Added a hobo donation box
  • Added RP_RapeLogs for administrators
  • Added thirdperson
  • Gave printers the ability to be upgraded via /upgrade
  • Change theme
  • Readded Zombie NPC Event