Divinity DarkRP
Players 41/128


Hats & Hat Positioning Help
09-27-2017, 06:56 PM
Post: #211
'Dr.Doggo dateline='' Wrote:  Jetpack fixed

http://hastebin.com/ucebevehiz
models/thrusters/jetpack.mdl

Can you make it so it makes you jump higher?

 
Pretty sure they wouldn't accept it, maybe just give it togglable smoke particles when you double jump?
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09-27-2017, 06:57 PM
Post: #212
(09-27-2017 06:56 PM)'Colossal' Wrote:  Pretty sure they wouldn't accept it, maybe just give it togglable smoke particles when you double jump?

 
¯\_(ツ)_/¯ doesnt matter.

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“Don't cry because it's over, smile because it happened.”
― Dr. Seuss


 
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09-27-2017, 08:09 PM
Post: #213
It's enabled now at the very least.

Seems like you changing the attachment to eyes fixed it mostly.

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09-30-2017, 03:34 PM
Post: #214
Bunny Hat! 

https://pastebin.com/n4L43MUy

[Image: hW9zAZ8.png]

models/player/items/demo/demo_ttg_max.mdl

"I’d like to hop down your bunny trail"

If you can, could you make it so when someone hurts the person wearing the hat? It makes the bug bait splatter sound. (The sound right when it connects not the one that lingers after)
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09-30-2017, 03:55 PM
Post: #215
Added

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