Divinity DarkRP
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Update #375
06-15-2016, 05:23 PM (This post was last modified: 06-15-2016 05:26 PM by thedivinity.)
Post: #1
This is the discussion thread for Update #375

  • Changed Hiring System

Please report any bugs associated with this update here.


When hiring a mercenary or security guard, you can set the payment for each pay day.

Example, /hire 100 would give the employee $100 every pay day.

The max pay day is $500 dollars. If the employer doesn't have enough money to pay the employee, then you'll lose that mercenary or security guard.

Mercenaries and Security Guards are also given 100 armor upon being hired.
06-15-2016, 05:31 PM
Post: #2
Noooooice.

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06-15-2016, 05:52 PM
Post: #3
I really enjoy the small changes that overall innovate on what the vanilla darkrp experience is. It just goes to show that we need birds.
06-15-2016, 06:45 PM
Post: #4
Thanks for the update, definitely suitable changes for these classes.

[Image: newsig.php?steamid=STEAM_0:0:21106751&am...;team=hobo]
06-15-2016, 07:02 PM
Post: #5
Don't see that fix I told you. It took a long to time to find

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06-15-2016, 07:54 PM
Post: #6
max pay should be like 5k for maximum loyaltyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

[Image: SkAHyy7.png]
i used to be an administrator on the divinity roleplay darkrp server on gmod 13
06-15-2016, 08:45 PM
Post: #7
Cool, bro!

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06-16-2016, 07:57 PM
Post: #8
Why even bother having a max?

If the contractor really wants to pay that much, let him.

I don't see a reason for a limit on it, hell if one guy is offering me 5k a day to guard his casino from raiders shit dude I'll hop off mayor to be a security guard for this guy.

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