Divinity DarkRP
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Update #453
12-07-2016, 08:39 PM (This post was last modified: 12-07-2016 08:40 PM by thedivinity.)
Post: #1
This is the discussion thread for Update #453

  • Scanner buff (Now shows location of Mayor during visits.)
  • Props knocked down from warrants now stay knocked down until warrant is over.
  • Keypad can not be used during cracking or until fading door unfades from the crack.
  • Fixed automatic hits. (I think)
  • Fixed TV rendering issues.
  • Fixed several issues with guns. (Stuck ironsights, sound not playing, etc.)

Please report any bugs associated with this update here.


Okay, I should say you can't use your buttons for fading doors if someone's cracking your shit.
12-07-2016, 09:55 PM
Post: #2
Rip mayor. Beef up, cupcake.

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12-07-2016, 09:58 PM
Post: #3
is this the end of metagame on fading doors as we know it?

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12-08-2016, 03:46 AM
Post: #4
good
shit
if
i
do
say
so
myself
i
say
so

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12-08-2016, 06:30 AM
Post: #5
This is great stuff papi chulo. No homo
 

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12-08-2016, 08:57 AM
Post: #6
Good dog. Good dog.

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faster then sanic
12-08-2016, 12:53 PM
Post: #7
Can someone laymans terms the keypad part bc I'm rly tired and don't get it

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12-08-2016, 02:23 PM
Post: #8
(12-08-2016 12:53 PM)'Roses' Wrote:  Can someone laymans terms the keypad part bc I'm rly tired and don't get it

 
Fading doors are disabled during cracking, and until the fading door closes automatically.
 
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