Divinity DarkRP
Players 40/128


Denial Doors
10-12-2017, 12:59 PM
Post: #1
So I've been a bit iffy on something I've been testing lately. I figured out a way to sort of combat deployable crackers by setting one of th two fading doors to open when denied rather than if it was accepted. IE Accepted being none and denided being set to num7 for the door. I've had one staff member not realize this and actually assumed it was set up wrong and deleted part of my base for a raid because of it.

This question is am I allowed to use, what I'm calling a denial door, after all, all a raider actually has to do is hit the okay button to open my door.
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10-12-2017, 02:44 PM
Post: #2
It's best not to make base entrances like this.

[Image: PlayerSig.php?steamid=STEAM_0:0:16678862...und=ff9633]
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