Divinity DarkRP
Players 17/128


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Update #759
01-20-2018, 04:01 PM
Post: #1
This is the discussion thread for Update #759

  • Added HL2 SMG to cop loadout (8 Run | 11 Attack | 11 Defense)
  • Hit time now doubled if target is mayor or scales based on price. (Max scaling being 3 minutes)
  • PCP minimum effect time increased to 50. (From 30)

Please report any bugs associated with this update here.
01-20-2018, 04:02 PM
Post: #2
Cool stuff, thanks
01-20-2018, 09:30 PM
Post: #3
oooo shiny
01-20-2018, 11:00 PM
Post: #4
Time to go full metro-police.

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01-21-2018, 09:34 AM
Post: #5
Bada ba ba ba! I'm lovin' it.

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01-21-2018, 11:33 AM
Post: #6
Honestly if we could replace all the cop weapons with HL2 weapons then it would make the class alot more interesting and cut down on a lot of mass RDM since the HL2 weapons generally do less damage than normal weapons

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01-21-2018, 11:38 AM
Post: #7
(01-21-2018 11:33 AM)'Tony Evening' Wrote:  Honestly if we could replace all the cop weapons with HL2 weapons then it would make the class alot more interesting and cut down on a lot of mass RDM since the HL2 weapons generally do less damage than normal weapons

 

More incentive to just baton rush...

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"If you love someone, tell them you love 'em. And if you hate them, be sure to tell them 'fuck you', at every possible opportunity." - Danny Sexbang

"Don't make fame your goal. Make your goal doing what you do to the best of your ability, and that's something no one can take away from you." -Danny Sexbang

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01-21-2018, 08:19 PM
Post: #8
Good stuff very good stuff

飛鳥了
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