Divinity DarkRP
Players 22/128


Community & Basing Changes
06-17-2018, 04:43 PM
Post: #46
I feel like satchel charges should go back to regular doors, since having two fading door busters is kind of bullshit, especially since 2 people can take a base down within 20 to 30 with the satchel

[Image: PlayerSig.php?steamid=STEAM_0:1:46564892...und=FFBDDD] 
https://thedivinityrp.net/forum/showthre...tid=17387 

JOIN THE STATE TODAY


I feel shit-tons of satisfaction from swearing.
 
Quote
06-17-2018, 11:11 PM
Post: #47
(Today 02:43 PM)Kawaii Anime Girl Wrote:  I feel like satchel charges should go back to regular doors, since having two fading door busters is kind of bullshit, especially since 2 people can take a base down within 20 to 30 with the satchel

I think the issue is just the satchel charge can take down two fading doors AT ONCE if they are close enough to each other. That's ten seconds to get through two keypads - not even an LSD hacker can do that. Granted it's not silent but still.
Taking down multiple keypads at once should be reserved for the deployable.
 

[Image: 33e648296c.jpg]
Quote
06-18-2018, 12:44 AM
Post: #48
(Yesterday 11:11 PM)Jaysea Wrote:  I think the issue is just the satchel charge can take down two fading doors AT ONCE if they are close enough to each other. That's ten seconds to get through two keypads - not even an LSD hacker can do that. Granted it's not silent but still.
Taking down multiple keypads at once should be reserved for the deployable.

Agree
 

[Image: PlayerSig.php?steamid=STEAM_0:1:46564892...und=FFBDDD] 
https://thedivinityrp.net/forum/showthre...tid=17387 

JOIN THE STATE TODAY


I feel shit-tons of satisfaction from swearing.
 
Quote
06-18-2018, 01:31 AM
Post: #49
I put up satchel charges completion time or whatever you want to call it by 5 seconds for now since I can see how that going off in 10 seconds almost gives you no time to even have an attempt to destroy it.
Quote
06-18-2018, 01:48 AM
Post: #50
(Today 11:31 PM)thedivinity Wrote:  I put up satchel charges completion time or whatever you want to call it by 5 seconds for now since I can see how that going off in 10 seconds almost gives you no time to even have an attempt to destroy it.

sick nice dude

[Image: 33e648296c.jpg]
Quote
06-18-2018, 10:46 AM
Post: #51
(Yesterday 02:43 PM)Kawaii Anime Girl Wrote:  I feel like satchel charges should go back to regular doors, since having two fading door busters is kind of bullshit, especially since 2 people can take a base down within 20 to 30 with the satchel

 

[Image: PlayerSig.php?steamid=STEAM_0:1:83586596...und=FFD500]
My Perms: Elites, Big Pocket, 357, Extra Printer, Extra Props(1), Katana ($6.25mil total)

Useful shit:
- Callout Maps

- A guide on genomes
- Adjustable price charts for vendors

 
Quote
06-18-2018, 02:57 PM
Post: #52
Nice cool reply

[Image: PlayerSig.php?steamid=STEAM_0:1:46564892...und=FFBDDD] 
https://thedivinityrp.net/forum/showthre...tid=17387 

JOIN THE STATE TODAY


I feel shit-tons of satisfaction from swearing.
 
Quote
Quick Reply