Divinity DarkRP
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Bar Boat
09-13-2018, 07:04 PM (This post was last modified: 09-13-2018 07:05 PM by Shoob.)
Post: #1
I made a lil bar that floats next to the beach

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Loving the new map, especially the beach. Downtown > C18

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09-13-2018, 07:56 PM
Post: #2
"Abandon ship! She's going down" -Shoob
 

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09-13-2018, 08:23 PM
Post: #3
Sick boat, any tips on making it float?

Say hello to my little friend. EXCALIBURRRR!
I actually prefer Mordred but eh.
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My nicknames so far: Hagrid, Haygrid, HagrEEdo, Hagrido, Fagrido, Fagrid, Gaygrido, Gaygrid, Niggrid, Niggerido, Nigrido, NigrEEdo, Hag, FagrEEdo, FatgrEEdo, PedorEEdo,

(More nicknames coming soon!)
Please stop denigrating the staff members.
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09-13-2018, 08:34 PM
Post: #4
(09-13-2018 08:23 PM)Hagrido Wrote:  Sick boat, any tips on making it float?

Jazz's tip to me was to use 'paper' in the physical property tool to make things buoyant.

What I did was I made the base of it (the part meant to make it float) paper with gravity enabled, and everything on top of that paper with gravity disabled. If you plan to have little pieces on the end like mine does you need to experiment with different materials to make the boat level. In my testing physical properties don't save with dupes so you'll have to do it every time. And ofc a lot of welding before it can go out in the water. I would suggest anchoring the boat with a winch if you plan on having lots of people on it.

I used models/hunter/blocks/cube1x8x1 and models/hunter/blocks/cube1x4x1 for the base. I'm still experimenting with stability, as it seems to wobble quite a bit.

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