Divinity DarkRP
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Update #347
03-26-2016, 10:52 AM
Post: #1
This is the discussion thread for Update #347

  • Changed organization MoTD limit to 2000.
  • Hacker unarrest baton can now revive knocked out players.
  • Gun labs return 50% of profits instead of 12% (No wonder people hated those.)
  • Added NLR Spawn system for Cops (If they are killed, they will spawn outside near the hospital. If they go to an NLR area, it will move them out.)

Please report any bugs associated with this update here.
03-26-2016, 10:57 AM
Post: #2
Nice now give me my custom model
 

Professional Business Man | Chief Executive Officer of all Divrp Meme's | Former Permanent Administrator
03-26-2016, 11:08 AM
Post: #3
Reelie nice update.
Two thumbs up for me.
 

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03-26-2016, 11:45 AM
Post: #4
Nexus raids ftw
03-26-2016, 02:28 PM
Post: #5
Sweet. 3 thumbs up from me ;)
03-26-2016, 02:50 PM
Post: #6
As a hacker if I use the unarrest baton to revie the knocked down player while there is a police nearly by, would I get auto-wanted?
 

 
03-26-2016, 03:36 PM
Post: #7
police would be obligated to arrest you, since unarrest batons are bmi
 

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03-26-2016, 04:40 PM
Post: #8
Cop TP doesn't work right. I died in spawn and any time I try to leave spawn it places me back in spawn. I'm eternally stuck in here until my NLR is up.

I thought it was supposed to TP you to hospital
03-26-2016, 04:49 PM
Post: #9
(03-26-2016 04:40 PM)'Spade Slick' Wrote:  Cop TP doesn't work right. I died in spawn and any time I try to leave spawn it places me back in spawn. I'm eternally stuck in here until my NLR is up.

I thought it was supposed to TP you to hospital

 

Sounds like a bug. I for one, am in favor if this system.
03-26-2016, 07:31 PM
Post: #10
Thanks for the update!

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2000+ Hours | Former Administrator | RP Veteran
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